I don't think there's much wrong with that, Karajorma. The best stories- Procyon Insurgency, Transcend, and Homesick- were told by people who did their own FREDing and came up with their own ideas. Team projects require that everyone share a common interest, which usually only happens in the TC remakes of popular videogames and such like SoL/BTRL/WCS, which are interesting because of their mainstream appeal but not particularly original. If you team together a lot of FREDers for a campaign you get a average story and average missions, with few people except the project leaders really caring about their work. You need to be enthusiastic about what you're working on, which is why people prefer to do their own thing, even if most of the projects are never released. Better campaigns > more campaigns.