Author Topic: A missing voice line?  (Read 5544 times)

0 Members and 1 Guest are viewing this topic.

Offline Goober5000

  • HLP Loremaster
  • 214
    • Goober5000 Productions
A missing voice line?
In SM1-04, "A Lion at the Door", I could have sworn that the same pilot who says "Send in the Carthage or get us out of here!" also says "Glad to see the cavalry could make it!" when the Carthage finally arrives.  Yet when I looked at the mission just now, that line is nowhere to be found.  Am I imagining things or does anyone else remember that line?  Was it removed in the patch from 1.0 to 1.2, perhaps?

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
Re: A missing voice line?
Never heard. Been playing 1.2, so no experiences concerning 1.0.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Re: A missing voice line?
There's no voice acting for the line in the VP either as far as I could see.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
Re: A missing voice line?
In SM1-04, "A Lion at the Door", I could have sworn that the same pilot who says "Send in the Carthage or get us out of here!" also says "Glad to see the cavalry could make it!" when the Carthage finally arrives.  Yet when I looked at the mission just now, that line is nowhere to be found.  Am I imagining things or does anyone else remember that line?  Was it removed in the patch from 1.0 to 1.2, perhaps?

The line is from La Ruota Della Fortuna in FS1.

 

Offline Mobius

  • Back where he started
  • 213
  • Porto l'azzurro Dolce Stil Novo nella fantascienza
    • Skype
    • Twitter
    • The Lightblue Ribbon | Cultural Project
Re: A missing voice line?
The line is from La Ruota Della Fortuna in FS1.

Voice files are oftentimes recycled(ACX...).

I don't have the audio, but I remember that line. I noticed it when I was listening at random voice files of the VP. It's just my impression, but...I think there are other missing voice lines(without considering that famous multiplayer mission).
« Last Edit: October 21, 2007, 02:06:50 pm by Mobius »
The Lightblue Ribbon

Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
Re: A missing voice line?
FS1 lines are rarely recycled into FS2 if at all, since there is more audio noise (interference) in the FS1 messages.

  

Offline Mobius

  • Back where he started
  • 213
  • Porto l'azzurro Dolce Stil Novo nella fantascienza
    • Skype
    • Twitter
    • The Lightblue Ribbon | Cultural Project
Re: A missing voice line?
That's not an interference, that's a signal!

Goober, do you want to modify the mission so that the message is sent? I'm curious...
« Last Edit: October 21, 2007, 02:07:23 pm by Mobius »
The Lightblue Ribbon

Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
Re: A missing voice line?
Interference as in a bit of background static.

 

Offline Mobius

  • Back where he started
  • 213
  • Porto l'azzurro Dolce Stil Novo nella fantascienza
    • Skype
    • Twitter
    • The Lightblue Ribbon | Cultural Project
Re: A missing voice line?
Which was good. In Ace Combat there are sound effects in messages. Explosions, engines...

In FreeSpace I can't hear explosions in messages coming from exploding ships...
« Last Edit: October 21, 2007, 02:07:57 pm by Mobius »
The Lightblue Ribbon

Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
Re: A missing voice line?
*facepalms*

I said:

FS1 lines are rarely recycled into FS2 if at all, since there is more audio noise (interference) in the FS1 messages.

This means that having FS1 messages in FS2 isn't good because you can tell that they are FS1 .wavs because of the increased static.

 

Offline Mobius

  • Back where he started
  • 213
  • Porto l'azzurro Dolce Stil Novo nella fantascienza
    • Skype
    • Twitter
    • The Lightblue Ribbon | Cultural Project
Ah, yeah, sorry :nervous:

But sometimes we don't pay so much attention on messages. "Stop laughing there, copilot!" reminds you something?
;)
« Last Edit: October 21, 2007, 02:08:37 pm by Mobius »
The Lightblue Ribbon

Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito

 

Offline Kie99

  • 211
In SM1-04, "A Lion at the Door", I could have sworn that the same pilot who says "Send in the Carthage or get us out of here!" also says "Glad to see the cavalry could make it!" when the Carthage finally arrives.  Yet when I looked at the mission just now, that line is nowhere to be found.  Am I imagining things or does anyone else remember that line?  Was it removed in the patch from 1.0 to 1.2, perhaps?


Glad to see the cavalry could make it is used in FS1 when the Galatea jumps in in La Ruota Della Fortuna.
"You shot me in the bollocks, Tim"
"Like I said, no hard feelings"

 

Offline Goober5000

  • HLP Loremaster
  • 214
    • Goober5000 Productions
The line is from La Ruota Della Fortuna in FS1.
I'm aware of that (in fact, the reason I checked the FS2 mission was because I'm currently playing through the FS1 campaign).  I thought it was used in FS2 too.

Does nobody have a 1.0 version they could check?


Goober, do you want to modify the mission so that the message is sent? I'm curious...
Huh? :confused:

 

Offline Mobius

  • Back where he started
  • 213
  • Porto l'azzurro Dolce Stil Novo nella fantascienza
    • Skype
    • Twitter
    • The Lightblue Ribbon | Cultural Project
Huh? :confused:

Are you going to add that message or not?
The Lightblue Ribbon

Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
It's not really missing. Either it was never really there in the first place or it was removed by :v: in the 1.0 to 1.2 patch. In which case there's no real reason why we should put it back.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Mobius

  • Back where he started
  • 213
  • Porto l'azzurro Dolce Stil Novo nella fantascienza
    • Skype
    • Twitter
    • The Lightblue Ribbon | Cultural Project
I see. Its presence isn't necessary. I thought Goober was asking for a "permission" or something like that :)
The Lightblue Ribbon

Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
It's not really missing. Either it was never really there in the first place or it was removed by :v: in the 1.0 to 1.2 patch. In which case there's no real reason why we should put it back.

Check the version logs... I have the readme on this computer.

 
I remember that line about sending in the Carthage from 1.0.  I don't have 1.0 anymore, but I played with 1.0 for years (up until very recently) so I've played through each mission multiple times on 1.0. I'm not sure if the Glad to see the cavalry could make it from that mission, though, based on the mission itself, it very well could have been.

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
1.20
- Glide texture stretching fix
- Standalone server CD checking fix
- Jump Node placement in Fred2
- Pilot's score added to multiplayer debriefing
- Technical database does not show duplicates of each weapon
- Intro movie no longer shows up twice in cutscene player after campaign
- Objectives in Templar campaign assigned points
- Wingmen now receive a score bonus when large ships are destroyed
- Mission 3-4 conversation added
- Templar 3 mission objective text altered
- M-02 debriefing /Return to base issues fixed
- Mission 3-7 messages changed to accurately reflect mission occurrences
- Loop 2-1 directives issue resolved
- Mission 1-4 failure debriefing added
- Loop 1-2 message timing optimized
- Loop 2-2 directives cleaned up
- Agrippa persona fixed in mission 3-5
- Loop 1-3 mission outcome for blowing up civilians fixed
- Loop 1-3 in mission messaging fixed
- Mission 1-8 briefing icons fixed
- Mission 1-9 debriefing typos fixed
- Mission 1-5 Discovery/Trinity personas fixed
- Training 5 directives cleared up
- Mission 3-1 message timing optimized
- Mission 3-6 directives corrected
- Mission 3-8 briefing icons corrected
- Mission 3-9 alternate names removed from ships
- Mission 3-9 weapons loadout fixed
- Cyclops bomb names fixed
- Mission 2-7 directives fixed

This is the version log from the readme which came with 1.20. Note the emboldened line.

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Mission 3-7 is Dunkerque Not A Lion at the Door

I notice that they did add the failure debrief. How **** do you have to be to lose the Dashor or Carthage in that mission? :D
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]