Author Topic: Z-95 Headhunter  (Read 28134 times)

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Offline diceman111

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WOW is all I can say a bit blurry but otherwise really good, try inverting the color scheme for one of the figthers (making the white green and the other way around) that way you could have a wing leader, a bit of a target though but still.
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Offline TopAce

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It's ok in my opinion. It's not blurrier any more than most other FS models, at least to my eyes.

To be honest, I am happy to have it that way, it's still ahead in development than most of our models.

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Offline maje

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No nothing's wrong, it's just that the last screen shot posted is a prime example of what happens when you render color, specular, bump, and normal maps together.

Or more accurately, when you invert the normal map and render with a bump.

Honestly, it's an easy fix which I've already implemented.  Next map I'll work on is glow and that will be posted tomorrow.

Now if I could just get this Internet Explorer 7 bull**** to work properly...... :mad2:

--To all MOD members--  if you're interested, I'll send the Z-95 your way so you can spin it around and have a look.  Be warned though, this was made in Max 9 and I'm not sure how backwards compatibility works, if any exists, granted I can just save the model as an OBJ which should work just as well.

--To brandx0 and Turambar--  I think we should do a render of a Z-95 and Y-wing group flying together, sort of like an 'early days' of the rebellion and maybe shot of Z-95 with the X-wing (from pre-Clone Wars relic to shooting star of the Alliance).
« Last Edit: November 28, 2007, 10:18:24 pm by maje »
Deuternomy 22:11 explained:

Well there are many different speculations going on about this law about not mixing fibers and at least one explanation claims that it was a symbolic gesture designed to keep a pure sense of culture, people, and religion.  Seperation of crop  in the vinyard, mentioned in Dt. 22:9 and 22:10 seem to reaffirm this idea, though there may be other reasons as well.

And now, an excerpt from the Prayer of Mordecai, the Book of Esther Chapter C (New American Bible Official Catholic version).

Est C:5  You know all things.  You know, O Lord, that it was not out of insolence or pride or desire for fame that I acted thus in not bowing down to the proud Haman.  6  Gladly would I have kissed the soles of his feet for the salvation of Israel.  7  But I acted as I did so as not to place the honor of man above that of God.  I will not bow down to anyone but you, my Lord.  It is not out of pride that I am acting thus.

 

Offline jr2

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What's wrong with your IE7?  I have IE7, but I use FF 2.0.0.10 (with the IETab plugin just in case) mostly.  What's your problem, maybe someone can help.

 

Offline brandx0

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I dunno if I want to present a Y-Wing final-ish render yet, considering the texture is just basic colours without the proper dirtying effect and final panel lines, along with no normal or spec maps yet
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Offline maje

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-- jr2--For whatever dumb reason, IE7 crashes the moment you load it.  In fact, the only way I've been able to successfully use it is to use IE with no-addons.  Thankfully, I DO have Firefox as well, but this is just stupid considering the last time I used IE7 was able to get it to work (this was before I had to reformat everything).

--brandx0--It's okay, there's no rush.
Deuternomy 22:11 explained:

Well there are many different speculations going on about this law about not mixing fibers and at least one explanation claims that it was a symbolic gesture designed to keep a pure sense of culture, people, and religion.  Seperation of crop  in the vinyard, mentioned in Dt. 22:9 and 22:10 seem to reaffirm this idea, though there may be other reasons as well.

And now, an excerpt from the Prayer of Mordecai, the Book of Esther Chapter C (New American Bible Official Catholic version).

Est C:5  You know all things.  You know, O Lord, that it was not out of insolence or pride or desire for fame that I acted thus in not bowing down to the proud Haman.  6  Gladly would I have kissed the soles of his feet for the salvation of Israel.  7  But I acted as I did so as not to place the honor of man above that of God.  I will not bow down to anyone but you, my Lord.  It is not out of pride that I am acting thus.

 

Offline jr2

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Re-Install IE 7 from the MS Downloads center.

 

Offline maje

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I did that, but let me see about uninstalling, THEN install the DL, rather than being an impatient ass and installing over the one I did.

Anyways, a treat.... well, more like 'fixed the normal map blurriness' pic.

Deuternomy 22:11 explained:

Well there are many different speculations going on about this law about not mixing fibers and at least one explanation claims that it was a symbolic gesture designed to keep a pure sense of culture, people, and religion.  Seperation of crop  in the vinyard, mentioned in Dt. 22:9 and 22:10 seem to reaffirm this idea, though there may be other reasons as well.

And now, an excerpt from the Prayer of Mordecai, the Book of Esther Chapter C (New American Bible Official Catholic version).

Est C:5  You know all things.  You know, O Lord, that it was not out of insolence or pride or desire for fame that I acted thus in not bowing down to the proud Haman.  6  Gladly would I have kissed the soles of his feet for the salvation of Israel.  7  But I acted as I did so as not to place the honor of man above that of God.  I will not bow down to anyone but you, my Lord.  It is not out of pride that I am acting thus.

 

Offline jr2

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I did that, but let me see about uninstalling, THEN install the DL, rather than being an impatient ass and installing over the one I did.

Anyways, a treat.... well, more like 'fixed the normal map blurriness' pic.

Awesome!  :D



 

Offline chief1983

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I know it's been a while, but I finally got internet, so now the ship database and screenshots for this have been set up on the website.  Keep up the good work!
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

  

Offline Cobra

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Hot Z-95, but could you smooth out the engine cylinders? :nervous:
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Offline maje

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Hot Z-95, but could you smooth out the engine cylinders? :nervous:

Dude, they ain't anymore faceted than Turambar's X-wing engines, and those are 14-sided cylinders, the same as what I've got here.  Besides, the Headhunter is already higher in polycount than any of the other fighters that I'm aware of.  Granted, I could probably shave off all the hidden polies that don't get seen, but I need to be able to test that in-game as a pof to see what rendering errors I run into.  THAT isn't something I'll be able to mess around with unless PCS finally has a Max 9 plug-in.  And I really don't want to mess around with this anymore until I'm able to get a better feel for the actual game engine, otherwise we'll be stuck with nice-looking, yet worthless models that can't be used.
Deuternomy 22:11 explained:

Well there are many different speculations going on about this law about not mixing fibers and at least one explanation claims that it was a symbolic gesture designed to keep a pure sense of culture, people, and religion.  Seperation of crop  in the vinyard, mentioned in Dt. 22:9 and 22:10 seem to reaffirm this idea, though there may be other reasons as well.

And now, an excerpt from the Prayer of Mordecai, the Book of Esther Chapter C (New American Bible Official Catholic version).

Est C:5  You know all things.  You know, O Lord, that it was not out of insolence or pride or desire for fame that I acted thus in not bowing down to the proud Haman.  6  Gladly would I have kissed the soles of his feet for the salvation of Israel.  7  But I acted as I did so as not to place the honor of man above that of God.  I will not bow down to anyone but you, my Lord.  It is not out of pride that I am acting thus.

 

Offline chief1983

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You'll probably need to do a 3 stage export in the meantime, via obj and 3dEx or something like that, but I would wait until Kaz and Bob can get that BSP compilation bug fixed in PCS2, and it can finally accurately report whether or not a model has conversion errors.
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"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline brandx0

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How many polies is this guy? I'm curious as to whether it beats my Y-Wing for high-uber polycount
Former Senior Modeler, Texturer and Content Moderator (retired), Fate of the Galaxy
"I love your wrong proportions--too long, no, wait, too short
I love you with a highly symbolic torpedo up the exhaust port"
-swashmebuckle's ode to the transport

 

Offline maje

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8073 tris.
Deuternomy 22:11 explained:

Well there are many different speculations going on about this law about not mixing fibers and at least one explanation claims that it was a symbolic gesture designed to keep a pure sense of culture, people, and religion.  Seperation of crop  in the vinyard, mentioned in Dt. 22:9 and 22:10 seem to reaffirm this idea, though there may be other reasons as well.

And now, an excerpt from the Prayer of Mordecai, the Book of Esther Chapter C (New American Bible Official Catholic version).

Est C:5  You know all things.  You know, O Lord, that it was not out of insolence or pride or desire for fame that I acted thus in not bowing down to the proud Haman.  6  Gladly would I have kissed the soles of his feet for the salvation of Israel.  7  But I acted as I did so as not to place the honor of man above that of God.  I will not bow down to anyone but you, my Lord.  It is not out of pride that I am acting thus.

 

Offline brandx0

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Hmm, you know I'm not usually one to complain about polycounts, but that does seem a bit high considering the detail of the mesh.  Understandably it has a fair number of curved surfaces, but my Y-Wing has less and it's packed with greebles and surface details
Former Senior Modeler, Texturer and Content Moderator (retired), Fate of the Galaxy
"I love your wrong proportions--too long, no, wait, too short
I love you with a highly symbolic torpedo up the exhaust port"
-swashmebuckle's ode to the transport

 

Offline jr2

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* jr2 bets its the cockpit canopy... the X-Wing's canopy is flat.  How many polys on the Z-95 canopy?

 

Offline maje

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cockpit canopy with brace is 188 tris.

brandx0, in your Y-wing, do you have every single mesh as being closed?  Because if I could get away with having open edges on the stuff you don't see and have it run fine in-game, I would have considerably less in polycount.
Deuternomy 22:11 explained:

Well there are many different speculations going on about this law about not mixing fibers and at least one explanation claims that it was a symbolic gesture designed to keep a pure sense of culture, people, and religion.  Seperation of crop  in the vinyard, mentioned in Dt. 22:9 and 22:10 seem to reaffirm this idea, though there may be other reasons as well.

And now, an excerpt from the Prayer of Mordecai, the Book of Esther Chapter C (New American Bible Official Catholic version).

Est C:5  You know all things.  You know, O Lord, that it was not out of insolence or pride or desire for fame that I acted thus in not bowing down to the proud Haman.  6  Gladly would I have kissed the soles of his feet for the salvation of Israel.  7  But I acted as I did so as not to place the honor of man above that of God.  I will not bow down to anyone but you, my Lord.  It is not out of pride that I am acting thus.

 

Offline brandx0

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I'm not entirely sure whether you can have open edges or not.  I, just for my own peace of mind, prefer to have closed meshes, and thus all of my models are solid with no open edges
Former Senior Modeler, Texturer and Content Moderator (retired), Fate of the Galaxy
"I love your wrong proportions--too long, no, wait, too short
I love you with a highly symbolic torpedo up the exhaust port"
-swashmebuckle's ode to the transport

 

Offline Vasudan Admiral

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As long as you use them carefully, open edges are fine. It's where you have entire ships built out of jumbles of objects that you can cause problems usually during conversion. I use open edges to make a lot of the smaller detail and build bigger details into the mesh itself, and that process seems to work quite well. :)
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