Author Topic: A Question  (Read 1230 times)

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Can the Freespace 2 engine be set up as to allow fighter-craft to not just maneuver at a given yaw-pitch-roll rate, but also possess a yaw acceleration, pitch acceleration, and roll-acceleration (Inertial effects) like how the fighters moved in WC-Prophecy?

I was thinking of an idea of a WC-Mod which would primarily be a re-work of WC-2, although 1 might be included too, but I wanted it to be highly realistic.


Victoria Kent,
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Hmmm... Adjusting 'rotdamp' value(s) in the ships.tbl should at least partially handle this kind of problems - if i understood correctly what you meant...
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Basically what I meant was that... rather than the game playing like the instant I move the joystick, and the ship moving say 20 degrees per second... it instead will move like 12-dps, then increase to 20, and when I let go, it slows down from 20 to zero rather than instantly stop...

You understand what I mean?

 
Yep. If you want that, you simply have to increase the  $Damp or $Rotdamp values. Each one is essentially how long it takes you to accelerate to your full turning/rolling/whatever speed. Higher number = slower accel.
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