This was never answered in one of my old threads, so I'll ask it again. I have the Whitehall version 2 (beautiful station it is), but no fighter/cruiser/destroyer/anything can launch from it. It's been pathed and it has the docking bay subsystems, if that's any help. I put in a computer-controlled ship of the same team status as the Whitehall, put the arrival location from a docking bay, but the Whitehall isn't on the list. Now, I throw in an Orion, and the Orion and only the Orion is on the list; still no Whitehall.
Even if I do get this fixed, I'm still worried how the fighters and the cruiser will launch. The worst case scenario that I invision is a Deimos popping out of the fighterbay rather than its appropriate cruiser bay. My contingency plan for the whole ordeal is to make "invisible" models and put them near each docking bay, giving me strict control of what fighter comes out of each bay. The problem here is that I've never made my own ship or wrote a custom .tbl file, so I have idea how to carry that plan out.
On a more unrelated note, how would I enable an Orion or Hecate to (un)dock with a station such as the Whitehall? I already know I'll need to give them acceleration values for movements other than forward, but what other extra things must I include?
In playing around with FRED, I finally learned that only transports and support ships can be given the (un)dock goal. This comes as a slight problem when wanting a Hecate docked with the massive Whitehall. Of course, I can assign the ship to be pre-docked to the station, but I have no means of undocking it in mission.