Didn't help, so I don't think it's the build.
It seems to have something to do with the mediavps. Right now I'm concentrating on Blue Planet, since it's where I first noticed the problem.
BluePlanet must have the usual media .vp files to work. However, if I start it without using them - for instance, by removing the "secondarylist = mediavps;" statement in Blue Planet's mod.ini file - I get to the mission briefing in a normal amount of time. The game crashes as soon as I try to do Ship Selection or Loadout, of course, because it doesn't have what it needs from the media vps.
If I start with the media vps, it takes around 1-2 minutes from the time I click "Continue" on the opening menu, until I see the first briefing screen. Transitions between Briefing and Ship Selection are very sluggish as well. Again, once actually flying the mission, I see lots of pauses, which pretty much ruins the experience.
I've noticed that during these pauses, including the initial one to get to the mission briefing, there is FURIOUS hard drive activity. Also, upon exiting SCP, my system is in semi-paralysis for several seconds, again with intense hard drive access.
I suspect this also has something to do with virtual RAM. Upon exiting SCP last time, Windows told me my virtual memory was too low. It shouldn't be, as I've had it set to be the same as or bigger than physical RAM (1000-1500 MB) from the beginning, and this has never been an issue before. Anyway, it shouldn't be USING virtual RAM hardly at all, as I have plenty of physical RAM free (around 700 MB out of 1GB) before running SCP.
Here's a list of what's in my mediavps folder:
Directory of D:\freespace2_retail&open\mediavps
27-Nov-07 06:57 <DIR> .
27-Nov-07 06:57 <DIR> ..
02-Apr-06 05:30 45,120,578 aaNebulae.vp
12-May-07 15:28 2,485,263 Apollo_HTL.vp
24-Nov-07 22:19 <DIR> data
17-Feb-07 16:37 87,080,647 mp-710_adveffects.vp
17-Feb-07 16:26 3,112,274 mp-710_effects.vp
17-Feb-07 16:26 2,640,833 mp-710_models.vp
17-Feb-07 16:34 255,954,351 mv_adveffects.vp
17-Feb-07 16:05 9,692,874 mv_core.vp
17-Feb-07 16:08 93,891,138 mv_effects.vp
17-Feb-07 16:15 191,554,534 mv_models.vp
17-Feb-07 16:16 12,109,934 mv_music.vp
17-Feb-07 16:26 188,368,097 mv_textures.vp
17-Feb-07 16:05 8,027 readme.txt
17-Feb-07 17:10 54,152,632 sparky_hi_fs1.vp
17-Feb-07 17:25 98,908,888 stu_fs1.vp
17-Feb-07 17:18 159,327,089 tango_fs1.vp
17-Feb-07 17:29 49,155,280 warble_fs1.vp
16 File(s) 1,253,562,439 bytes
3 Dir(s) 19,639,431,168 bytes free
See anything that shouldn't be there, or is something missing that should be there?
I installed SCP on top of FS2 Retail way back when, and have been considering just reinstalling the whole shebang with e.g. Turey's installer. It would be annoying to have to re-download a lot of stuff, but maybe it would fix this performance problem.