Author Topic: Ship vaporize and SD  (Read 5943 times)

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Offline FUBAR-BDHR

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OK I won't worry about the repeating event part then.  Since the other part looks like it's fixed no need for a Mantis on this one. 

Let's see what can I try to break now...   :D
No-one ever listens to Zathras. Quite mad, they say. It is good that Zathras does not mind. He's even grown to like it. Oh yes. -Zathras

  
Maybe I missed something. FUBAR is trying to make a ship disappear without a trace, right? Why not use ai-warp out with no warp effect?

 
Maybe I missed something. FUBAR is trying to make a ship disappear without a trace, right? Why not use ai-warp out with no warp effect?

I was about to say that after reading this. Isn't that how the guy (forgot your name, sorry) did it in Transcend?
Fun while it lasted.

Then bitter.

 

Offline FUBAR-BDHR

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Actually it wasn't me that was trying to do it.  I was just helping out.  The problem is if you want a ship to leave the area when you are supposed to destroy it it will not leave the directives.  Only way to get it to subtract off the directive is to destroy it.  Destroyed-or-departed-delay does not include a ships remaining  count down in the directive box.
No-one ever listens to Zathras. Quite mad, they say. It is good that Zathras does not mind. He's even grown to like it. Oh yes. -Zathras

 

Offline jr2

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Hmm.  So, you want it to disappear without and explosion when it is destroyed?  Is that it?  Or do you simply want there to be no debris?  Spell out exactly what you want.  Then, I'm sure karajorma can hack something out.  XD

 
Oh, I get it now. And it sounds like you got it to work with teleport ship and destroy so that's cool. Cheers!