Author Topic: Teeth of the Tiger  (Read 234255 times)

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Offline Hellstryker

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IS there a 3.6.10 inf build?

 
Do you NEED an Inferno build? what in the nine hells do you need the 400+ ship cap for?

 

Offline ssmit132

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Um, don't Inferno builds have a 250 ship limit? I don't think it's 400+

 
either way, they're more than the normal builds can take. theres a large amount of ships for each species, and then  the tiigrans, who have about the same number of ships as the terrans.
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Offline Stormkeeper

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All the way up to over 400 ships ?
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Offline blowfish

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Its 250.

 

Offline Stormkeeper

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Oh. Okay. Then will the Teeth of the Tiger mod will hit/exceed 250 ships ?
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Offline blowfish

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It doesn't even have to hit 250 to require an Inferno build.  It just has to exceed 130.

 

Offline Stormkeeper

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130 is the max number of ships in the stock build? It includes all the cargo containers and stuff too, right ?
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Offline blowfish

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Yes.  Everything.

 

Offline ShadowGorrath

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Weapon models aren't included into the count, right ?

 

Offline blowfish

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No.  Weapons are separate.  IIRC the default limit is 200, 300 for INF builds.

 
Well i think the mod will have about 150-160 ships (30+ Tiigran, some 20 new GTVA and Shivan) so it's either farewell Herc mk 1, Ursa, Fenris, Aeolus and a dozen others or we use an Inferno build.

We could also release each chapter with a different ships.tbl to make sure we don't cross the 130 ship limit, and keep the old GTVA ships where they'll be used for sure, at the cost of not used Tiigran units.

So is there a 3.6.10 Inferno anywhere?
'Teeth of the Tiger' - campaign in the making
Story, Ships, Weapons, Project Leader.

 

Offline Hellstryker

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Well i think the mod will have about 150-160 ships (30+ Tiigran, some 20 new GTVA and Shivan) so it's either farewell Herc mk 1, Ursa, Fenris, Aeolus and a dozen others or we use an Inferno build.

We could also release each chapter with a different ships.tbl to make sure we don't cross the 130 ship limit, and keep the old GTVA ships where they'll be used for sure, at the cost of not used Tiigran units.

So is there a 3.6.10 Inferno anywhere?


Actually there are some ships that need phasing out... IE: Osiris, Fenris, Medusa (Actually no, it looks to badass, same with the zeus... hmm, perhaps a zeus MK II?), Posiedon, Cerberus, Aten, Edjo, TC2, Myrmidon...

 

Offline colecampbell666

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No.  Weapons are separate.  IIRC the default limit is 200, 300 for INF builds.
130 for a standard build, 200 for Inferno.
Gettin' back to dodgin' lasers.

 

Offline blowfish

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:rolleyes: I was talking about weapons.

 

Offline colecampbell666

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Oops.
Gettin' back to dodgin' lasers.

 
Oh well... a few bugs to be fixed, a couple debriefings to be written, and the demo's complete...
'Teeth of the Tiger' - campaign in the making
Story, Ships, Weapons, Project Leader.

 
Oh well... a few bugs to be fixed, a couple debriefings to be written, and the demo's complete...

great, i cant wait
you seem to be making decent progress, so thats good news for final release

 

Offline Stormkeeper

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We all can't wait. This mod looks pretty cool.
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