Author Topic: Quick Questions  (Read 3146 times)

0 Members and 1 Guest are viewing this topic.

I'll use this topic to ask questions that I think would have a simple answer.

Does EMP work with primary weapons?

How can I make limited ammo primaries like in BTRL?

  

Offline Retsof

  • 210
  • Sanity is over-rated.
Use Ballistic tag for ammo with weapons.
:::PROUD VASUDAN RIGHTS SUPPORTER:::

"Get off my forum" -General Battuta
I can't help but hear a shotgun cocking with this.

 
Would supply ships reload ammo?

 

Offline Retsof

  • 210
  • Sanity is over-rated.
I have no idea, make it and find out. :pimp:
:::PROUD VASUDAN RIGHTS SUPPORTER:::

"Get off my forum" -General Battuta
I can't help but hear a shotgun cocking with this.

 

Offline colecampbell666

  • I See Dead Pictures
  • 212
  • Evolution and ascension.
I'm pretty sure they would.
Gettin' back to dodgin' lasers.

 
My weapon does not appear to be reloaded properly by supply ships.

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
Have you set the $Rearm Rate to something sensible.

FYI - I did have the same problem sometimes with weapons not reloading :P
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 
Which brings me to my second question: does EMP work with primaries?

 

Offline colecampbell666

  • I See Dead Pictures
  • 212
  • Evolution and ascension.
Look at the .TBL entry for the EMP Adv. It should tell you how to add EMP. You may need to have the primaries as a missile type weapon, though. Or just have EMP on impact.
Gettin' back to dodgin' lasers.

 
Where can I find some firing sounds?

 
Look through the sounds.tbl and try them out.
'Teeth of the Tiger' - campaign in the making
Story, Ships, Weapons, Project Leader.

 

Offline Mad Bomber

  • Booooom
  • 210
My weapon does not appear to be reloaded properly by supply ships.

IIRC, there was a bug that ballistic primaries in the second weapon group wouldn't be reloaded properly. It'd reload 100 shells and then the support ship would just sit there indefinitely.

I think that bug's been fixed for 3.6.10, but an SCP person should probably poke his head in here and say for sure.
"What the hell!? I've got a Snuffleupagus on my scanners! The Snuffleupagus is active!"

 
Look through the sounds.tbl and try them out.
No I mean custom ones.

IIRC, there was a bug that ballistic primaries in the second weapon group wouldn't be reloaded properly. It'd reload 100 shells and then the support ship would just sit there indefinitely.

I think that bug's been fixed for 3.6.10, but an SCP person should probably poke his head in here and say for sure.
Yeah that's what I was talking about.

Also would AI ships reload when necessary?
« Last Edit: December 11, 2007, 01:19:03 pm by AllStarZ »

 

Offline colecampbell666

  • I See Dead Pictures
  • 212
  • Evolution and ascension.
1. Find a weapon sound from anywhere. (other games, etc)
2. Convert file format if necessary
3. place it in the appropriate folder/custom VP
4. Make a "<name>-wep.tbm" in notepad, with the info for the weapon, and the location of the sound.
5. Play!
Gettin' back to dodgin' lasers.

 
Where can I find some decent Vasudan fighter models? Most of the one I saw on Hades sucked.