Author Topic: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station  (Read 140878 times)

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Offline Hades

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Spectacular work sir.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 
Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
i already have glasses... maybe it was the lighting, but to me, it looked like a fenris tile... So, what was that from, anyway? that's not tombaugh
Sig nuked! New one coming soon!

 

Offline IceyJones

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
so only a small WP for you for showing that i´m still alive ;)

 
Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
ah.
Sig nuked! New one coming soon!

 

Offline Vidmaster

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
whoa
Devoted member of the Official Karajorma Fan Club (Founded and Led by Mobius).

Does crazy Software Engineering for a living, until he finally musters the courage to start building games for real. Might never happen.

 

Offline FireCrack

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
hi firecrack....

its the big mediaVP texture for the terran cockpit. there is a small side view of the helmet.....thats the texture i use, as it is the only helmet texture we have....  :doubt:

Sorry for taking so long to get back to you, I assue you mean the "half of a front view" rather than side view, as i see no side view in that texture. Icky tiny thing that is!

Anyways, in that case, would this help?



I've only done the jawpiece, as that seems to be the main area of concern....


It's a preety odd shape though, so it still seems "off", at least for me it does....


EDIT: tweaked the image a little
« Last Edit: April 15, 2008, 02:43:08 pm by FireCrack »
actualy, mabye not.
"When ink and pen in hands of men Inscribe your form, bipedal P They draw an altar on which God has slaughtered all stability, no eyes could ever soak in all the places you anoint, and yet to see you all at once we only need the point. Flirting with infinity, your geometric progeny that fit inside you oh so tight with triangles that feel so right."
3.141592653589793238462643383279502884197169399375105820974944 59230781640628620899862803482534211706...
"Your ever-constant homily says flaw is discipline, the patron saint of imperfection frees us from our sin. And if our transcendental lift shall find a final floor, then Man will know the death of God where wonder was before."

 

Offline Cobra

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
I think that's all he needs, he's already done the face with a photograph of his own.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline IceyJones

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
hi fire,

that might help a little bit already in order to remap the mask  :yes:. but i really meant the side view. its located in the lower half of the tex, near the centre:


[attachment deleted by ninja]

 

Offline FireCrack

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Ahhh... ow, so you're using that little bit, didn't even consider it, very bang-up-job...

This section of the image is a little brighter, i've dimmed the old image a bit here



Perhaps I should have made it larger yet, there is not a lot of texture space here....


Problem with this view is that shading on the side may end up looking odd when mirrored....
« Last Edit: April 16, 2008, 01:41:20 am by FireCrack »
actualy, mabye not.
"When ink and pen in hands of men Inscribe your form, bipedal P They draw an altar on which God has slaughtered all stability, no eyes could ever soak in all the places you anoint, and yet to see you all at once we only need the point. Flirting with infinity, your geometric progeny that fit inside you oh so tight with triangles that feel so right."
3.141592653589793238462643383279502884197169399375105820974944 59230781640628620899862803482534211706...
"Your ever-constant homily says flaw is discipline, the patron saint of imperfection frees us from our sin. And if our transcendental lift shall find a final floor, then Man will know the death of God where wonder was before."

 

Offline IceyJones

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
yeah....as i have to map the whole helmet, i need to use this little, tiny texture  :doubt:
but you can make it as big as you want, as cinema can use textures of unlimited size  :lol:

and pls leave the brightness as it is, as i had tuned the whole material for this, otherwise i need to change it.....

and thanks for support !!!!


 

Offline Cobra

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
We should totally use that for the mediavps. :D

When it's redone, of course.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline FireCrack

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
I realy have no idea why I left the brightness as is, I know I lowered it because it made it easier to see, but then I must've gone crazy....   

Anyways, it's jsut as well, becasue as it turns out I used a lower res version of the source texture, this gave me a chnce to realise this...


actualy, mabye not.
"When ink and pen in hands of men Inscribe your form, bipedal P They draw an altar on which God has slaughtered all stability, no eyes could ever soak in all the places you anoint, and yet to see you all at once we only need the point. Flirting with infinity, your geometric progeny that fit inside you oh so tight with triangles that feel so right."
3.141592653589793238462643383279502884197169399375105820974944 59230781640628620899862803482534211706...
"Your ever-constant homily says flaw is discipline, the patron saint of imperfection frees us from our sin. And if our transcendental lift shall find a final floor, then Man will know the death of God where wonder was before."

 

Offline Vasudan Admiral

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Hmm, I missed that you were after these. From the long-dead descent network picture gallery:





They're not from as good an angle as the low res one used in the cockpit texture you have already, but they are higher res.

Oh, and there are some additional images here: http://www.hard-light.net/forums/index.php/topic,50311.0.html Specifically stillcokpit01 and 02

Front on:


I think there used to be some of the pilot on his own which is where Nico got the texture for the cockpit as it is now. I have no idea where to find them though. :(
« Last Edit: April 16, 2008, 03:18:13 am by Vasudan Admiral »
Get the 2014 Media VPs and report any bugs you find in them to the FSU Mantis so that we may squish them. || Blender to POF model conversion guide
Twisted Infinities

 

Offline IceyJones

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
yeah....i tried to make caps from the intro also, but the problem is, that the camera was wide angle and the shape does not fit on the helmet if i just do plane-mapping. but maybe a good 2d-artist could do a highres texture based on these ref-pics, but using the shape of the small texture used in the mediaVPs?! and another problem is the green glow, projected on the helmet. the testure should be free of that, because in the cutscene i have a lighting inside the cockpit that lits the helmet....so we would have doubled the green :-/

i hope you know what i mean. my explanation is bad :-/


 

Offline Galemp

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
The mapping can be adjusted by unwrapping the UVs, then the whole thing can be baked. Have a modeler do it for you.

And Photoshop can easily remove that glow. Voila...

[attachment deleted by ninja]
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Offline IceyJones

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
that would be great...!:cool: :yes:

i will prepare the helmet-mesh for you this evening.... 

 

Offline ShadowGorrath

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Hey, Icey, is Cinema4D hard to use? I mean, does a person need extreme knowledge to make renders/videos like this ?

 

Offline IceyJones

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
it´s a long learning-process in general, to learn such a program. but imho cinema is one of the easy ones...

nevertheless i needed years to get to the point where i am now....

 

Offline Flipside

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
I think most 3D Modelling programs work on cliffs and plateaus, learning to manipulate primitives properly (on a per-polygon basis) can be hard work when you start, but after a while you are practically building models from polygons upwards. After a while stuff like splines, nurbs and other stuff comes into play as well as procedural textures etc, and you find yourself climbing cliffs again ;)

 

Offline IceyJones

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
here´s the helmet mesh as 3ds

its the half helmet. i throw it into a mirror and then into a hypernurb with 2 subdevisions...

[attachment deleted by ninja]