Uh... back on topic...
I noticed that (probably) the cockpit slewing/track IR functions seem to be interfering with the HUD in external view. Pressing asterisk for chase view makes the center reticle and weapon/afterburner gauges drift around the screen, and weapon fire no longer follows the reticle.
You can either fix the reticle at the center, or (and this would be much cooler) stack two center reticles on top of each other so they line up in cockpit view and drift in chase view, just like in the StarFox or Rogue Squadron games. Either way, the rest of the center HUD shouldn't be moving.
Oh, and I can't Mantis this because it's not a 3.6.9 bug.
