Author Topic: Hyperion cruiser engine subsystem graphics error  (Read 2378 times)

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Hyperion cruiser engine subsystem graphics error
I'm using B5 3.4 here.

While running the Earthforce Gauntlet, I found that the graphics for Engines 1 and 3 on the Hyperion cruisers seem to have been mixed up somehow. Here is a screenshot of me targetting Engine03.


Here is a screenshot of Engine03 after it is destroyed. Notice that it still appears operational even though it has been destroyed whereas Engine01 seems to have stopped.


But when targetted, Engine01 is clearly at 100%.


I'm not sure if this is supposed to be here or if it's supposed to go in Freespace Modding. But since it is specific to B5, I decided to post it here.

 
Re: Hyperion cruiser engine subsystem graphics error
Hello,

i found the same bug at the omega destroyer,

when the engine is destroyed, the part is gone but there is still the glow of the engine :confused:
I`m from germany, so don't wonder about my spell ;)

 

Offline IPAndrews

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Re: Hyperion cruiser engine subsystem graphics error
Engines 1 and 3 on the Hyperion cruisers seem to have been mixed up somehow.

Thanks.
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.

  

Offline IPAndrews

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  • This site stole my work
Re: Hyperion cruiser engine subsystem graphics error
engine is destroyed, the part is gone but there is still the glow of the engine

Game engine feature/bug. Go to the Source Code Project forum. Report it there. Thanks. :)
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.