(Releasing here since I'm not a SCP member)
Tired of holding down Pad0 and using your precious flight controls in order to turn your virtual neck around? Introducing the latest and greatest in viewing angle changing technology! A toggle to enable Free Look (Pad0) and use separate control bindings to control your neck! (Limited yaw boundaries of -120 and 120 degrees implemented to prevent whiplash).
Disclaimers:
- TrackIR support will only work with the developer's SDK (Which only BTRL members who signed the NDA have access to) until NaturalPoint approves of this implementation. Therefore, no one can try out the TrackIR feature yet. Nonetheless, everybody should try out the better free look support using a joystick hat or the arrow keys.
- For some odd reason, whenever I ran this executable when playing vanilla FS2, it displays screwed up textures. It didn't seem to be a problem in BTRL though.
- BUG: The reticle will follow the player's ship in top down viewing mode.
- Free Look doesn't work too well with custom gauges.
- This may be related to the above but in BTRL the Glide indicator doesn't follow the speed readout.
The payload:
Included in the attached ZIP is the FS2 exe. Put fs2_open_r_freelook.exe in your Freespace2 folder. Point your launcher to it and run it. Before you get into a mission, remember to go to the Options screen and assign keys or buttons to the four new commands I added; it will be in the bottom of the Misc tab. When playing a mission, if you need to look around, simply press "Pad0" or whatever key you assigned "Free Look View" to and use the new commands to look around. You will still have flight control. In order to center your view back to normal, press "Pad0" again to turn off Free Look.
http://www.megaupload.com/?d=OL3FCP5OVideos if you still don't know what I'm talking about:
http://www.youtube.com/watch?v=YD1pBrC7LIohttp://www.youtube.com/watch?v=dlHpFLmw1q4I'll share the source changes I made sometime soon.