Author Topic: Argos Transport under construction  (Read 3200 times)

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Offline Oddgrim

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Argos Transport under construction
My newest project  :)
 gonna try to build a HTL version of the GTT Argos, seeing no one has made an attempt to create one.
Thinking of doing full UV map and texture model.
So far it's kinda low poly, only started today... Some parts front doesn't look right, front of the ship looks messy.
Will try to fix that tomorrow.



Any thoughts perhaps?
Hay forks?
Ominous fires for me to burn on?  :P

 
« Last Edit: January 07, 2008, 04:38:43 pm by Oddgrim »
[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
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Re: Argos Transport under construction
it looks a bit to rounded, thats all.

Damnit, makes me wish again i wasn't so lazy so i can learn modeling.
Fun while it lasted.

Then bitter.

 

Offline Hellstryker

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Re: Argos Transport under construction
Download sketchup. easiest modeling program that exists IMO

 
Re: Argos Transport under construction
yeah but i'd probably be to lazy to make anything. I want something but half my mind doesen't. thats how it is.

but you do not need to talk to me about that, or you will inevitably get into a very long, boring and depressing argument.
Fun while it lasted.

Then bitter.

 

Offline Oddgrim

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Re: Argos Transport under construction
it looks a bit to rounded, thats all.


Very true  :nod: so I spent the day "boxing" it abit , adjusting front and general shape. The behind of it doesn't look right as it is now.
Hopefully soon I can start on adding details and engine. 

[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim

 
Re: Argos Transport under construction
Not too shabby!

Personally, I've always felt that the Argo won the FS2 Ugly Broken Spaceborn Masonry Award, but it's good to see that you are makining it pesentable.

I'd like to see the final model with docking paths for all of the apparent hatches on the model, not to mention a better defined bridge area more in line with the older FS1 style ships, but then I generally prefer FS1 Terran designs to the random chunky look :v: adopted in  the sequel for larger Terran ships. The gun turrets look perhaps a tad small however this is not really a bad thing, since the Argo is not intended for combat anyway.

Keep up the good work!  :yes:
All I ask is a tall ship and a star to steer her by.
And a laughing yarn from a merry fellow rover.
And a quiet sleep and a sweet dream when the long trick's over.
- JOHN MASEFIELD

 

Offline diceman111

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Re: Argos Transport under construction
Might we see normal maps on it also (the new mediavps rules)
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Offline Oddgrim

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Re: Argos Transport under construction
Not too shabby!

Personally, I've always felt that the Argo won the FS2 Ugly Broken Spaceborn Masonry Award, but it's good to see that you are makining it pesentable.

I'd like to see the final model with docking paths for all of the apparent hatches on the model, not to mention a better defined bridge area more in line with the older FS1 style ships, but then I generally prefer FS1 Terran designs to the random chunky look :v: adopted in  the sequel for larger Terran ships. The gun turrets look perhaps a tad small however this is not really a bad thing, since the Argo is not intended for combat anyway.

Keep up the good work!  :yes:

thanks :)
I dunno about the FS1 like command bridge since I very much doubt if it would look good, but you never know before you'll tried it.

Might we see normal maps on it also (the new mediavps rules)
Perhaps, if I can find how to create one that is. :p

3th update :I'm done with the main shape of the ship and did engines and just started on creating details. ( my favorite part! :p ) I believe the front and right side is somewhat done, might change stuff as it goes on.
Any thoughts/constructive opinions?


[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim

 

Offline Bobboau

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Re: Argos Transport under construction
give it some spikey comunication/sensor thingys coming out of that little 45 degree angle thing above the primary dock.
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Offline Oddgrim

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Re: Argos Transport under construction
give it some spikey comunication/sensor thingys coming out of that little 45 degree angle thing above the primary dock.

thanks for the input, I was wondering on what to use that face for. :)

Update 4:

« Last Edit: January 11, 2008, 03:01:44 am by Oddgrim »
[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim

 

Offline Vasudan Admiral

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Re: Argos Transport under construction
Looks great so far. :)

A few minor points:
1) It looks like you've extruded each face on the engine nozzles. It's a good look, but much better suited to normal mapping because of the high poly count it requires for very tiny visible changes.
2) A lot of other places there are very shallow recesses - I'd recommend making them deeper and more pronounced for maximum effect. :)
3) I suspect you're still working on this bit, but that front face needs more antennas. :D

And I have no idea what that pipe greeble is under the main port, but it looks great. Moar!
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Offline Prophet

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Re: Argos Transport under construction
3) I suspect you're still working on this bit, but that front face needs more antennas. :D
I don't think so... How many frigging antennas do you need on transport anyway?

All I'm saying, don't get on a spree with those things... I think one or two would be enought, maybe three.
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Offline Vasudan Admiral

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Re: Argos Transport under construction
As always though: form over function. ;)
If it looks good, do it. If not, don't. Simple as can be.
Get the 2014 Media VPs and report any bugs you find in them to the FSU Mantis so that we may squish them. || Blender to POF model conversion guide
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Offline Bobboau

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Re: Argos Transport under construction
at a minimum three major ones.
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Oddgrim

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Re: Argos Transport under construction
I'm at a point where the model looks about finished now, still there's the question about textures which I don't have the motivation to do right now. maybe next week or something.
Changes I've done : completed parts under and detail for engine part. Added a extra antenna and made them a bit bigger. The engine nozzle stays as they are ( not gonna give them up yet Vasudan Admiral :p )
Now I need a break...

[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim

 

Offline Hades

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Re: Argos Transport under construction
Oh I forgot to say that, FireCrack made an awesome HTL Argo, but he never released and he is now inactive.
EDIT: http://www.hard-light.net/forums/index.php/topic,38064.0.html
Oddgrim you might find some inspiration from that model.
« Last Edit: January 12, 2008, 03:38:16 pm by Hades »
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline Oddgrim

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Re: Argos Transport under construction
Thanks Hades  :yes:
I'm gonna take a look and well get started again :)
edit: strange that nothing turned up when did a search before I started modeling.
« Last Edit: January 12, 2008, 04:27:46 pm by Oddgrim »
[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim

 

Offline Hades

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Re: Argos Transport under construction
Thanks Hades  :yes:
I'm gonna take a look and well get started again :)
edit: strange that nothing turned up when did a search before I started modeling.
I did a search to find it before, and found nothing the same...
Oh and no problem.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline Oddgrim

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Re: Argos Transport under construction
Don't know if there is much more to add.
any suggestions?

[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim

 

Offline Hades

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Re: Argos Transport under construction
Don't know if there is much more to add.
any suggestions?


Why not try to make a replica of FireCrack's Argo, then at more details; like 2 versions?
EDIT:Omg FireCrack was online yesterday.
I might PM him to see if he will give me the Argo.
« Last Edit: January 12, 2008, 09:36:09 pm by Hades »
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL