Author Topic: crazybump 2 freespace  (Read 1786 times)

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Offline Topgun

  • 210
crazybump 2 freespace
how can you convert a nor map from crazybump to freespace? everytime I try it gives backward normals.

 

Offline Hellstryker

  • waffles
  • 210
    • Skype
Re: crazybump 2 freespace
What IS crazybump?

 
 

Offline Hellstryker

  • waffles
  • 210
    • Skype
Re: crazybump 2 freespace
Interesting, maybe ill download it.

 

Offline taylor

  • Super SCP/Linux Guru
  • 212
    • http://www.icculus.org/~taylor
Re: crazybump 2 freespace
Flip X.  Everything else should be normal/default, but FS wants the X value flipped.

That was done because some apps have X flipped (I think it was Maya, if I remember what I was told correctly) and don't give you the option of not doing that.  So, in order to make things easier in such cases, the code wants X flipped.


I'm assuming that's the problem anyway.

 

Offline Vasudan Admiral

  • Member
  • 211
    • Twisted Infinities
Re: crazybump 2 freespace
Also remember to save it as a DXT5_NM type of DDS file. Crazybump doesn't produce these automatically so you'll have to do that separately. Applying a normal map from crazybump as it's produced from there would look....messed up. :)
Get the 2014 Media VPs and report any bugs you find in them to the FSU Mantis so that we may squish them. || Blender to POF model conversion guide
Twisted Infinities

 

Offline Topgun

  • 210
Re: crazybump 2 freespace
does alpha on normal maps matter? crazybump gives no alpha but some of the normal maps in the media vps have alpha. what's it used for?