Author Topic: Freespace 3 and Fallout 3  (Read 4036 times)

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Offline Prophet

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Re: Freespace 3 and Fallout 3
East European company?  Are you talking about Space Rangers or something? Because there are some really good "foreign" (non-US) games that never get any press. What if FreeSpace 3 was in Polish, huh?
Well Space Rangers is a very good example. Especially Dominators... Then there are games like UFO: Extraterrestrials, which tries to reach the feel of the original Enemy Unknown... Not quite there, but closer than any other candidate...
Then there are games like IL-2 Sturmovik and S.T.A.L.K.E.R, which, I think, require no introductions...

In general, those Russian and east European games that manage to get published in the west, demonstrate considerable excellence in things *other* than just newest shader support...
I'm not saying anything. I did not say anything then and I'm not saying anything now. -Dukath
I am not breaking radio silence just cos' you lot got spooked by a dead flying ****ing cow. -Sergeant Harry Wells/Dog Soldiers


Prophet is walking in the deep dark places of the earth...

 

Offline karajorma

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Re: Freespace 3 and Fallout 3
Volition don't have the FS IP, haloboy.

Judging from their response to the Derek Smart debacle though no one can make FS3 without giving them a chance first.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline Mongoose

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Re: Freespace 3 and Fallout 3
But I suspect the outrage has more to do with the low opinion many of the distraught Fallout fans seem to have of Bethesda's products. Which is something I can agree with, really.
I have to say, this brings up another point that puzzles me, since I know several people who feel that Oblivion is pretty much the greatest thing since sliced bread.  Hell, one of my friends has been playing the 360 version for months, and he shows no signs of slowing. :p

 

Offline Flaser

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Re: Freespace 3 and Fallout 3
But I suspect the outrage has more to do with the low opinion many of the distraught Fallout fans seem to have of Bethesda's products. Which is something I can agree with, really.
I have to say, this brings up another point that puzzles me, since I know several people who feel that Oblivion is pretty much the greatest thing since sliced bread.  Hell, one of my friends has been playing the 360 version for months, and he shows no signs of slowing. :p

As I wrote it's a sandbox game - ergo, you invent your own gameplay. 'Make-belive' if you will.
"I was going to become a speed dealer. If one stupid fairytale turns out to be total nonsense, what does the young man do? If you answered, “Wake up and face reality,” you don’t remember what it was like being a young man. You just go to the next entry in the catalogue of lies you can use to destroy your life." - John Dolan

 
Re: Freespace 3 and Fallout 3
Bethesda are an exception in that Elder Scrolls is pretty much the only thing of any significance they've ever done.

So, is the ES series an anomaly? (a serious question)


Hell, one of my friends has been playing the 360 version for months, and he shows no signs of slowing. :p

I can understand the PC version with the mods, such as Midas Spells of Aurum for a few reasons (having DnD spells such as Chain Lightning and Prismatic Sp\ray is the big one), but the 360 version, c'mon, there's not much to do after the main campaign and the Daedric God quests...

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"Take my love. Take my land. Take me where I cannot stand. I don't care, I'm still free. You can't take the sky from me. Take me out to the black, tell them I ain't comin' back. Burn the land boil the sea, you can't take the sky from me. There's no place I can be since I've found Serenity. But you can't take the sky from me." - Ballad of Serenity

 

Offline Dark RevenantX

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Re: Freespace 3 and Fallout 3
Someone in this community should try to win the lottery so that HLP can buy the IP.

 

Offline JGZinv

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Re: Freespace 3 and Fallout 3
They'd probably be willing to sell it for what we could gather in pocket change.
True power comes not from strength, but from the soul and imagination.
Max to PCS2 to FS2 SCP Guide
The FringeSpace Conversion Mod

 
Re: Freespace 3 and Fallout 3
Bethesda are an exception in that Elder Scrolls is pretty much the only thing of any significance they've ever done.

So, is the ES series an anomaly? (a serious question)


Hell, one of my friends has been playing the 360 version for months, and he shows no signs of slowing. :p

I can understand the PC version with the mods, such as Midas Spells of Aurum for a few reasons (having DnD spells such as Chain Lightning and Prismatic Sp\ray is the big one), but the 360 version, c'mon, there's not much to do after the main campaign and the Daedric God quests...

no way, the xbox version allows for a totally different style of game play, it has more of a first person shooter feel to it than a RPG... also there are 2 expansions that have different quests and whatnot
Fat people are harder to kidnap :ha:

 
Re: Freespace 3 and Fallout 3
no way, the xbox version allows for a totally different style of game play, it has more of a first person shooter feel to it than a RPG... also there are 2 expansions that have different quests and whatnot

Erm. Don't know where to start. Guess I'll start with

1. First Person Shooter Feel - Haven't you played the PC version? It feels more like an FPS compared to an RPG on a PC as well. The only RPG elements is the occasional leveling and the equipping different armor and weapons. Otherwise, it feels more like an FPS (less so than Hellgate: London, but same idea).

2. The Expansions - Erm, you do know that the PC version technically has more expansions than the Xbox, due to TES Nexus, right? Plus, "The Shivering Isles" is for both, thus you only have one more official expansion than the PC. But I'd rather have the Midas Spells of Aurum or The Lost Spires and scores of others compared to a single dev expansion. IMHO, user-made expansions are better than dev expansions, such as those mentioned for Oblivion or Yoyorast Island, Coldsnap, and Hugass for Halo Custom Edition.

Conclusion: The PC version has more re-playability than the Xbox version and the only expansions for the Xbox version you can either get for PC or is a dev-created. I'd rather have the PC version and I still don't understand months of the same game without signs of stopping... :doubt:

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    ||                   
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"Take my love. Take my land. Take me where I cannot stand. I don't care, I'm still free. You can't take the sky from me. Take me out to the black, tell them I ain't comin' back. Burn the land boil the sea, you can't take the sky from me. There's no place I can be since I've found Serenity. But you can't take the sky from me." - Ballad of Serenity

 
Re: Freespace 3 and Fallout 3
no way, the xbox version allows for a totally different style of game play, it has more of a first person shooter feel to it than a RPG... also there are 2 expansions that have different quests and whatnot

Erm. Don't know where to start. Guess I'll start with

1. First Person Shooter Feel - Haven't you played the PC version? It feels more like an FPS compared to an RPG on a PC as well. The only RPG elements is the occasional leveling and the equipping different armor and weapons. Otherwise, it feels more like an FPS (less so than Hellgate: London, but same idea).

2. The Expansions - Erm, you do know that the PC version technically has more expansions than the Xbox, due to TES Nexus, right? Plus, "The Shivering Isles" is for both, thus you only have one more official expansion than the PC. But I'd rather have the Midas Spells of Aurum or The Lost Spires and scores of others compared to a single dev expansion. IMHO, user-made expansions are better than dev expansions, such as those mentioned for Oblivion or Yoyorast Island, Coldsnap, and Hugass for Halo Custom Edition.

Conclusion: The PC version has more re-playability than the Xbox version and the only expansions for the Xbox version you can either get for PC or is a dev-created. I'd rather have the PC version and I still don't understand months of the same game without signs of stopping... :doubt:

You make good points man. :yes:
I like the PC version because whenever I started a new game I could just cheat and give my charicter everything.

Mainly I think it has the feeling of playing a FPS on xbox because the controller is the same one I use for games like gears of war or Halo 3 (the only reason I even bought a console)

I cant offer a say on user the user based expansions, only because I have not played them...
Fat people are harder to kidnap :ha:

 

Offline Mongoose

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Re: Freespace 3 and Fallout 3
Maybe because...the person simply enjoys the game?  From what I understand about it, you don't even really have to progress through the main storyline with all of the other stuff to do in it.

 
Re: Freespace 3 and Fallout 3
Maybe because...the person simply enjoys the game?  From what I understand about it, you don't even really have to progress through the main storyline with all of the other stuff to do in it.

Yeah, you can spend weeks or months without playing the main story (depending on how much time you have to play the game)
Fat people are harder to kidnap :ha:

 
Re: Freespace 3 and Fallout 3
In any case, this whole scenario is fascinating to me.  Remakes and reboots can often get super critical acclaim and make millions and still piss off the long-timer fans.  There are Bond fans who despite Casino Royale. Battlestar Galactica fans who despise nBSG.  I'm not sure if there are hardcore Batman fans who hate Batman Begins, but I suspect I'd have to go back in time, since Frank Miller already rebooted the series with grim and gritty far before the film.  I name these franchises because they're all share the common factor that they were in a rut or defunct before the reboots happened and drastically changed the identity of the series.  So if a moribund series like Fallout or even Freespace is remade by others who still manage to create an awesome game that nets rave reviews and sales, but pisses off the old fans, well, it's simply a fascinating situation.

I've always wondered if there are any Tolkien fans who vehemently hate the films despite the success and attention it brought to LoTR.  Though that's different, since LoTR wasn't exactly dwindling when the adaptations were made.  So ignore that example.

 
Re: Freespace 3 and Fallout 3
What's fascinating about it?  Fans like the game, that's almost certainly for what the game is.  Drastically changing the identity of the series by it's very nature alters it, likely what they liked in the first place.  It's not a huge mystery.

 

Offline Raven2001

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Re: Freespace 3 and Fallout 3
Fallout is simply the best game I ever played (FS is second :P )

In the beginning I was giving the Benefit of doubt to Bethesda, although I hated Oblivion (the only game I played from them). Yeah sure they were changing the combat mechanics and perspective and so on, but really I was already expecting that, and wouldnt accept anything else in all honesty. Turn-based and ISO are a bit of short sellers nowadays, and to be honest, I can see why.

The thing I love about fallout is the consequential side of things and the richness of its universe in all aspects (characters, design, etc).

However, after seeing their art direction and their Brotherhood of Steel descriptions... damn them they wont get it right... -.-

On the other hand, what NMA was expecting is pretty close to your average fairy tale :P

If someone bought FS's IP, I'd have to see what they were up to first, before commenting on it.
Yeah, I know you were waiting for a very nice sig, in which I was quoting some very famous scientist or philosopher... guess what?!? I wont indulge you...

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