Author Topic: Rotating Subsystems  (Read 1555 times)

0 Members and 2 Guests are viewing this topic.

Offline blowfish

  • 211
  • Join the cult of KILL MY ROUTER!!!!!!!!!!1
Hi,

I have a model on which I have 3 radar dish subsystems which I want to rotate.  I have rotation set in the table, but they don't rotate.  I think the problem is in the POF though, as the game crashes every time I collide with any of them.  Can anyone explain to me how to set up rotation in the POF (I am using PCS2)?

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
youre supposed to setup the subsystem props in pcs2. sould read something like this

$special=subsystem
$rotate=10

also be sure movement is set to rotate and that you pick the proper axis.

also verify that the subsystem exists in game, if you cant target it, check the table entry for spelling errors.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

  

Offline blowfish

  • 211
  • Join the cult of KILL MY ROUTER!!!!!!!!!!1
Mine looks something like that, but what does the $rotate line do?  And yes, I can target the subsystem in game.

 

Offline Whitelight

  • 29
  • Thing, man like
there are three lines of text involved.

$special=subsystem
$rotate=10                 (as for this line, the lower the number is, the faster it will rotate.)
$name=radar

This may, or may not, fix your crashing problem though.
Simpicity of character is the natural resualt of profound thought

 

Offline blowfish

  • 211
  • Join the cult of KILL MY ROUTER!!!!!!!!!!1
But I have all of those three lines ( I have 4 including the FOV line).  Oh well, I guess I'll just try reconverting it, and maybe it will work this time.

 

Offline Whitelight

  • 29
  • Thing, man like
You won`t need the fov line for a radar dish, its used for turrets mainly.
Simpicity of character is the natural resualt of profound thought

 

Offline maje

  • 28
Has there been a resolution to this problem?  I'm curious because I'm experiencing a whole mess load of hangups trying to get stuff to work, let alone simple rotations (I also have the problem of my geometry not being solid after I make a simple change in PCS2 and save).
Deuternomy 22:11 explained:

Well there are many different speculations going on about this law about not mixing fibers and at least one explanation claims that it was a symbolic gesture designed to keep a pure sense of culture, people, and religion.  Seperation of crop  in the vinyard, mentioned in Dt. 22:9 and 22:10 seem to reaffirm this idea, though there may be other reasons as well.

And now, an excerpt from the Prayer of Mordecai, the Book of Esther Chapter C (New American Bible Official Catholic version).

Est C:5  You know all things.  You know, O Lord, that it was not out of insolence or pride or desire for fame that I acted thus in not bowing down to the proud Haman.  6  Gladly would I have kissed the soles of his feet for the salvation of Israel.  7  But I acted as I did so as not to place the honor of man above that of God.  I will not bow down to anyone but you, my Lord.  It is not out of pride that I am acting thus.

 

Offline blowfish

  • 211
  • Join the cult of KILL MY ROUTER!!!!!!!!!!1
Has there been a resolution to this problem?  I'm curious because I'm experiencing a whole mess load of hangups trying to get stuff to work, let alone simple rotations (I also have the problem of my geometry not being solid after I make a simple change in PCS2 and save).

I have given up on that model for the moment.  Its really not that good, and I have experienced many problems with it.  So the problem hasn't been resolved.

What do you mean by "not being solid"?  If you are talking about collision detection, purge the BSP cache before saving the model, and make sure you are using the latest version of PCS2 (2.0.1).

 

Offline maje

  • 28
thanks, Blowfish.  I thought I had installed 2.0.1 but it was an older build.  Still not sure what's up with the not rotating deal.

I may just upload the pof along with the tables to anyone who's interested in figuring out what the hell is wrong with this thing as I'm stumped.
Deuternomy 22:11 explained:

Well there are many different speculations going on about this law about not mixing fibers and at least one explanation claims that it was a symbolic gesture designed to keep a pure sense of culture, people, and religion.  Seperation of crop  in the vinyard, mentioned in Dt. 22:9 and 22:10 seem to reaffirm this idea, though there may be other reasons as well.

And now, an excerpt from the Prayer of Mordecai, the Book of Esther Chapter C (New American Bible Official Catholic version).

Est C:5  You know all things.  You know, O Lord, that it was not out of insolence or pride or desire for fame that I acted thus in not bowing down to the proud Haman.  6  Gladly would I have kissed the soles of his feet for the salvation of Israel.  7  But I acted as I did so as not to place the honor of man above that of God.  I will not bow down to anyone but you, my Lord.  It is not out of pride that I am acting thus.