Author Topic: The FS2 Modding Marketplace™: Classifieds for Modders  (Read 17651 times)

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Re: The FS2 Modding Marketplace™: Classifieds for Modders
a mod that i'm finally gonna finish. SERIOUSLY. if i don't finish the first chapter, let me be permanetly expelled from these forums.
« Last Edit: April 06, 2008, 10:57:08 am by Titan »
Sig nuked! New one coming soon!

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Re: The FS2 Modding Marketplace™: Classifieds for Modders
I'm great with tables. Balancing however is something i only really do on my own private stash which is yet to see the light of day. Mainly due to awful texturing. What can i say uv maps are hard :(
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
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Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Re: The FS2 Modding Marketplace™: Classifieds for Modders
WANTED: Simple model/table hack of the Fenris or somebody to instruct me on how to accomplish it myself using the tools I currently have available, that replaces its forward LTerSlash turret with an eight-tube box launcher suitable for Cyclops torpedos.
Status: Unanswered
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Polpolion

  • The sizzle, it thinks!
  • 211
Re: The FS2 Modding Marketplace™: Classifieds for Modders
WANTED: Simple model/table hack of the Fenris or somebody to instruct me on how to accomplish it myself using the tools I currently have available, that replaces its forward LTerSlash turret with an eight-tube box launcher suitable for Cyclops torpedos.
Status: Unanswered

I might be able to hack my way through this for you. Assuming you have the missile launcher model there and textured, send the stuff you want done to me via e-mail.

Keep in mind that I can't make any 100% promises, so if you still want me to try, send me the missile launcher model; but don't change the status to unanswered.

 
Re: The FS2 Modding Marketplace™: Classifieds for Modders
Well, you can go into FRED and set the LTerSlash weapon slot to carry Helios. Then it's just a matter of putting your missile-launcher-Fenris model into the game and using POFMaker (or possibly Modelview) to change the firepoint.

 

Offline Polpolion

  • The sizzle, it thinks!
  • 211
Re: The FS2 Modding Marketplace™: Classifieds for Modders
Well, you can go into FRED and set the LTerSlash weapon slot to carry Helios. Then it's just a matter of putting your missile-launcher-Fenris model into the game and using POFMaker (or possibly Modelview) to change the firepoint.

I have never heard of POFMaker. Any links?

 
Re: The FS2 Modding Marketplace™: Classifieds for Modders
Hm, I meant Kazan's PCS. I didn't really remember the name and just threw something that sounded familiar out there.   :p

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Re: The FS2 Modding Marketplace™: Classifieds for Modders
Well, you can go into FRED and set the LTerSlash weapon slot to carry Helios. Then it's just a matter of putting your missile-launcher-Fenris model into the game and using POFMaker (or possibly Modelview) to change the firepoint.

See, the thing is, I have it in mind where it's rather like a WWII destroyer's torpedo tubes. It launches a salvo and runs like hell, because its reload is incredibly bad. (4-5 minutes?) Hence the eight tubes. My problem is that with my existing tools, i.e. Cinema4D, there is simply no way any modeling work I do can be gotten into the game. Even its option to export to 3DS creates unacceptable screwups in the model so other people can't really use it either.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 
Re: The FS2 Modding Marketplace™: Classifieds for Modders
Can't help you with the modeling aspect other than say, "Get TrueSpace". It's just a series of missile tubes, how bad can it be?

As for the reloading issue, you can find several solutions to that. Think of turret subobjects, eg, the Orion turrets. You can fire a volley like that and give the turret a long reload time. It might not work with missiles, but give it a try.

If that doesn't work, you can simply use SEXPs to make the cruiser fire it's missiles for x seconds, then lock the turret for another five minutes, then unlock it and repeat if desired.

 

Offline Getter Robo G

  • 211
  • Elite Super Robot Pilot
Re: The FS2 Modding Marketplace™: Classifieds for Modders
OK, return of the one shots.

For OBVIOUS reason I need someone to ANIMATE these images. IDK if rotating them or alternating them will do the trick(?), but I need the Circular Water Area Only to flicker and undulater like water. Yeah we won't have the "waterspout" trademark of an activation but I don't care (and I doubt JC4JC will either) I bet he'd be happy as kittens with a surprise...

When it is deactivated I plane to use the Invisible texture so we can see through it and possibly the "no collide tag" when objects need to fly through a gate just deactivated...

[I would have posted the images(2), but damn upload limit so I 7zipped them]

Really want to make some cool screenshots of this in action pls respond!!!  :D



[attachment deleted by ninja]
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 

Offline shiv

  • Don't forget Poland!
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  • FRED me!
    • http://freespace.pl
Re: The FS2 Modding Marketplace™: Classifieds for Modders
WANTED: Texture artist/uv mapper for Earth Defense project.
Status: No customers found
http://www.sectorgame.com/vega
The Apocalypse Vega - Join the battle! A campaign for FreeSpace 2 Open

http://www.game-warden.com/earthdefence
Earth Defense project - Coming soon...

 

Offline asyikarea51

  • 210
  • -__-||
Re: The FS2 Modding Marketplace™: Classifieds for Modders
Request: An experienced texture guy to take some 5-minute hackjob-edited GTF Vampire textures and cleanly remove the white line in the centre from them. Textures to work on will be sent over via file host to whoever accepts the request. :)

I may request for further changes to the textures once that is done (hence experience), but course I'll try not to force too much.

The person accepting is also allowed (to a limited extent) to fix any "bugs" with the textures, like noise, blemishes, ugly pixellated crap, etc.

Status: No takers yet
« Last Edit: April 01, 2008, 09:11:37 pm by asyikarea51 »

 

Offline Getter Robo G

  • 211
  • Elite Super Robot Pilot
Re: The FS2 Modding Marketplace™: Classifieds for Modders
4 people Dl'ed the Stargate water image I posted.
I take it ONE of you is working on it then?  :confused:
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 

Offline Aardwolf

  • 211
  • Posts: 16,384
Re: The FS2 Modding Marketplace™: Classifieds for Modders
I've added a few notes to the guidelines. Please make sure you conform to them so that the Marketplace is as readable as possible.

Also, I've retracted my offer of free modeling. Except for special cases, or if I decide to offer modeling again, I will not do modeling for you.

 

Offline 0rph3u5

  • 211
  • Oceans rise. Empires fall.
Re: The FS2 Modding Marketplace™: Classifieds for Modders
Wanted: Modeller
Wanted: Texturer
for "Workings of the Warp"/"Memories of the Great War"

Jod description
I require a modeler and texturer to realize two shivan support vessel (both story critical) as well as 2 fighter-, 1 bomber-, 2 destroyer- and 1 juggernaught-class ship for a new alien race involved in both campaigns.
Concept drawing (they are bad I know) as insperation/start off are lying ready on my hdd.

Wanted: Table Editor
for "Workings of the Warp"

Jod description
I need someone with some tableing experince to realize a species_def.tbl and the new ship.tbl entires of WotW once these ship are ready modeled

"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

==================

"I am Curiosity, and I've always wondered what would become of you, here at the end of the world." - The Guide/The Curious Other, Othercide

"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"...because they are not Dragons."

 

Offline skygunner58203

  • 26
  • just your average noob
Job Description
Request Help with texturing/uv mapping a custom ship to be used in both Retail and SCP.  Fighter design is based on a theoretical breeding of a mark 1 viper and an Arwing.  Textures are to reflect this...however, i understand the concept of creative license.  Basically have fun.  Model is in cob format.  For more information, PM or email me.

Note:  This model can be used by others if they want.  Just ask first

EDIT: I've noticed 6 downloads and no posts/messages/emails.  I hope someone is either working on this or preparing to teach me a useful skill.

[attachment deleted by ninja]
« Last Edit: April 06, 2008, 03:00:54 am by skygunner58203 »
“Yeah, kid, what’s there to be worried about? I mean it’s only…” he trailed off as he considered the possibilities, “only a dark creepy tomb sure to be filled to the brim with painful death.” he gulped, before adding, his voice very much subdued. “I wouldn’t go in there.”

 

Offline skygunner58203

  • 26
  • just your average noob
Variant Fighter now UV mapped
A big thanks to the people on the game-warden boards.  A member over there had downloaded the fighter and uv mapped it...as well as providing a good tutorial link.  Will post finished results soon.
“Yeah, kid, what’s there to be worried about? I mean it’s only…” he trailed off as he considered the possibilities, “only a dark creepy tomb sure to be filled to the brim with painful death.” he gulped, before adding, his voice very much subdued. “I wouldn’t go in there.”

 
Re: The FS2 Modding Marketplace™: Classifieds for Modders
WANTED: A reskin of the EAF Stentor to be a grey instead of that periwinkle blue color.  :ick:
Sig nuked! New one coming soon!

 

Offline skygunner58203

  • 26
  • just your average noob
Variant Fighter - All Screwed up......
Well, turns out that while the model was in fact uv mapped...i now have to start over.  My computer crashed due to my idiot room mate.  He decided to pull his own rendition of Foamy the Squirrel, and mess with the windows files.  I had to do a full wipe and reload it using a DOS boot disk.  Needless to say...passwords are a must to those of you who live with idiots.  I will re upload the file once i have rebuilt it.

And for those who don't know what i'm talking about go to http://www.geocities.com/fourwhyrecords/enter.html  click toons, then tech support
“Yeah, kid, what’s there to be worried about? I mean it’s only…” he trailed off as he considered the possibilities, “only a dark creepy tomb sure to be filled to the brim with painful death.” he gulped, before adding, his voice very much subdued. “I wouldn’t go in there.”

 

Offline 0rph3u5

  • 211
  • Oceans rise. Empires fall.
Re: The FS2 Modding Marketplace™: Classifieds for Modders
Wanted: Modeller
Wanted: Texturer
for "Workings of the Warp"/"Memories of the Great War"

Jod description
I require a modeler and texturer to realize two shivan support vessel (both story critical) as well as 2 fighter-, 1 bomber-, 2 destroyer- and 1 juggernaught-class ship for a new alien race involved in both campaigns.
Concept drawing (they are bad I know) as insperation/start off are lying ready on my hdd.

Only one shivan support vessel is still needed ... will use a renamed and re-textured SC Rictus
"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

==================

"I am Curiosity, and I've always wondered what would become of you, here at the end of the world." - The Guide/The Curious Other, Othercide

"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"...because they are not Dragons."