No, an actual TvT campaign. Since one does not exist, there is no suitable example, but it'd basically be "Mission 1. If T1 wins, go to mission 2a. If T2 wins, go to mission 2b" is basically it. And it keeps going something along those lines (Though they'd actually have names. Numbering them gets boring)
I have become somewhat adept at using FRED, in that I know how to make it all work and flow correctly in a mission. Though I have yet to learn how to use chaining, I've never seen a point where it was particularly absolutely necessary yet. (What I did was probably the harder way, of using something such as "Ship Type Destroyed (100) (Cancer)" for example, and then the action I want, placed in the SEXP on ship arrival, with a delay of x seconds.)
I've actually never tried to create a campaign, but it looks straightforward enough.
I just don't like the idea that players can't be of wing, say, Cancer. Kinda messes up the naming order in that regard.
I don't particularly have the time to do such a project of this right now, so I wouldn't expect anything until probably the fall. Also still need to come up with some sort of storyline.
As for the actual teams... My thought is basically GTA vs NTF. Or GVA vs NTF. Or a combination thereof (GTVA). However there are balance issues to worry about between Terran and Vasudan ships. For one thing, Erynies (And I don't think I'll be using the super heavy fighters anyway), is Terran only.