Author Topic: Question regarding Beam Weapon range?  (Read 1653 times)

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Offline Dr.Zod

  • 23
Question regarding Beam Weapon range?
Hi there folks,
I had a question. I´d like to alter the weapons to fire at greater range.
I managed to alter the pulse type weapons and they just work great.
But the Beam Weapons give me a headache!!!
I altered the entrys like for the Pulse weapons (Range, Lifetime). E.G. Range 10000 / Lifetime 5 at Speed 2000
So I test a Omega vs Primus, well they do fire their Beams at 10000 but the Beams are way to short, they don´t reach their target?

So what am I doing wrong, or is this hardcoded, and is there a way to increase the Beam Weapon range?

Any help or coment would be great.

Thanx in advance
Dr.Zod

 

Offline IPAndrews

  • Disgruntled Customer
  • 212
  • This site stole my work
Re: Question regarding Beam Weapon range?
actual range (not in table) = speed * lifetime
range (in table) = actual range * .95
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.

 

Offline Wanderer

  • Wiki Warrior
  • 211
  • Mostly harmless
Re: Question regarding Beam Weapon range?
There are several other fields there as well that control the beam range. First unless defined the beam fades out at 30 000.

+Weapon Range: defines the maximum for the AI where it tries to use the weapon. So that may need to be modified. There is also +Range: which sets the maximum beam range (distance where it fades out).
Do not meddle in the affairs of coders for they are soggy and hard to light

 

Offline Dr.Zod

  • 23
Re: Question regarding Beam Weapon range?
Well thank you for your reply.
Especially to Wanderer, thanks for the +Range info. I must have oversaw that one. I´ll try that one but I think that´ll do it.

Thanx again guys

Greetz

Dr.Zod

 

Offline blowfish

  • 211
  • Join the cult of KILL MY ROUTER!!!!!!!!!!1
Re: Question regarding Beam Weapon range?
For most beams, you won't have to set the +Range: field in $BeamInfo:  Only for beams that you want to fire at or beyond 30km.  Just set the $Weapon Range: to define how far the beam will target stuff.