Author Topic: Somebody make the carrier!  (Read 4936 times)

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Offline Aardwolf

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Somebody make the carrier!
You know, the one from StarCraft. Protoss. (The original, not the sequel, that one looks like a goat's skull.)

Sure, Blizzard owns it, but if we keep it non-profit and don't do anything stupid like say "Blizzard made this" or something, I don't think they'll notice/care.

Any takers?

 

Offline Droid803

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Re: Somebody make the carrier!
If you want something done. Do it yourself. Unless you're too busy or don't know jack about it. In that case, ask nicely.
'Tis a good creedo to live by.  :p

However, a Protoss Carrier would be cool. With the right reskinning, we can pass it off as a Ancients ship too  :P.
That's what we'll say if Blizzard asks.
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Offline Aardwolf

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Re: Somebody make the carrier!
I know it would be cool. And I would do it myself, but I can't model to specs... my modeling is more procedural than goal-oriented (sort of).

"Please?" (as suggested by Droid803 in the above post)

 

Offline boewolf

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Re: Somebody make the carrier!
You know, the one from StarCraft. Protoss. (The original, not the sequel, that one looks like a goat's skull.)

Sure, Blizzard owns it, but if we keep it non-profit and don't do anything stupid like say "Blizzard made this" or something, I don't think they'll notice/care.

Any takers?

You may wish to talk to these people.  They may be able to point you in some usefull directions.  http://www.wc3campaigns.net/revolution/index.php

 

Offline Aardwolf

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Re: Somebody make the carrier!
I am aware of that site, however I do not believe they have released any of their material to the public, and I doubt they intend to any time soon.

 
Re: Somebody make the carrier!
   Okay so that team is transferring one RTS to another RTS engine? What the hell's the point of that?

 

Offline Hyper Ion

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Re: Somebody make the carrier!
   Okay so that team is transferring one RTS to another RTS engine? What the hell's the point of that?
One is in 2D and the other is in 3D. It's for pretty graphics.
"Your ignorance is my bliss... well, unless it affects me negatively."

 

Offline Aardwolf

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Re: Somebody make the carrier!
Still no takers?

 

Offline Aardwolf

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Re: Somebody make the carrier!
:bump:

So I've done a few searches (many actually) on Google and have found two kinds of things. 1: Really bad stuff. 2: Decent stuff with not way to get it.

No exceptional stuff--and actually, I don't think even the bad stuff is obtainable. Would nobody like to see a Protoss Carrier in the FreeSpace engine?

 

Offline Unknown Target

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Re: Somebody make the carrier!
Do it yourself. Don't say your modeling is "not goal orientated" - learn how and make it a project.

 

Offline Aardwolf

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Re: Somebody make the carrier!
Ok, I've made a start at it.

Here's what I've made compared to what the people working on Project Revolution made.

[attachment deleted by admin]

 

Offline SF-Junky

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Re: Somebody make the carrier!
Doesn't look too bad. Keep it up. I'd like to see this in-game. :)

 

Offline Stormkeeper

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Re: Somebody make the carrier!
I thought FS2 had issues with smooth curved surfaces ?
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Re: Somebody make the carrier!
Well it handles the sobek just fine...doesn't it?
Fun while it lasted.

Then bitter.

 

Offline Stormkeeper

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Re: Somebody make the carrier!
Hmmm. I guess. But I've always thought the Carrier had a perfectly smooth curved hull, and I don't think FS2 supports that kind of smoothness.
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Re: Somebody make the carrier!
Why wouldn't it? It's just a model.
Fun while it lasted.

Then bitter.

 

Offline Stormkeeper

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Re: Somebody make the carrier!
... I dunno. But I've never actually seen any perfectly smooth surfaces in FS2, or at least as far as I can remember so I guess I sorta got the impression that FS2 can't handle it.
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Offline Vasudan Admiral

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Re: Somebody make the carrier!
Hmmm. I guess. But I've always thought the Carrier had a perfectly smooth curved hull, and I don't think FS2 supports that kind of smoothness.
:wtf:
Models are made up of connected polygons. If you want a surface to be smoother, you just use more polygons to smooth out the surface. There's no technology there for FS to 'not support'. :p
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Offline blowfish

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Re: Somebody make the carrier!
I think he's talking about smoothed normals.  But the last time I checked, FS supported that :wtf:

 

Offline Aardwolf

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Re: Somebody make the carrier!
I think he's talking about more like NURBS-style smoothness. Of course FS2 doesn't support that, it'd be a waste of time trying to support it, because the results would be more resource-costly than with polygons, and for minimal appearance improvement.