I assume this must be either a small issue or one everyone has accepted by now but I simply cannot stand it anymore. Is there any way, through changing of ai, tables whatever, to stop the AI from constantly flying over you and trying to tail you even while being shot at?! It breaks down into them circling around you forever while you try to scroll uop with them, shooting at them and you just circle around each other like this for a while until eventually you win. In a big brawl it's not a problem as the ships fly, evade and change targets so they don't fall into predictable patterns but when one goes after you, it just flies over you, as you are turning, in a never ending circle trying to get behind you. If you break away, then it just falls behind you and shoots and if you turn around while it's chasing you than it will just circle around you again to get behind you. If you slide or afterburn it just keeps trying. If you glide then it follows you while you face backwards and shoot at it. It's so frigging stupid! Otherwise intense dogfights lose their appeal when you have to spend 10 freaking minutes scrolling your mouse up over and over again, picking it up and dropping it back down, holding down the left mouse button and listening to the exciting battle going on behind you. Is there some build where the enemies break off, change directions, switch targets or generally even change their tactics? This circle fighting is driving me nuts. ESPECIALLY with the velocity mod!!! How do the BtRL people stand it?!