Author Topic: Raider Wars Mission problem slipping the noose  (Read 6774 times)

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Raider Wars Mission problem slipping the noose
Help !!!
I am replayed this mission now many times but how i can i win this Mission ???
If i try to destroy the Pod then this ****ing deserted ship will reach the gate and BOOOOM.

Otherwise i destroy this deserted Ship this pod will be kill the Altair Station.

In 2 cases the mission will Fail.
Can anybody here help me please.

Greetings Peter

 

Offline Jeff Vader

  • The Back of the Hero!
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Re: Raider Wars Mission problem slipping the noose
1. Choose the ship that can be equipped with two different primaries.
2. Select the disruptor cannon as your other primary.
3. Scan the freighter and stay close to it. Order your wingmen to protect the shuttle.
4. Once it turns red, quickly disable the freighter, then shoot down a couple of raider fighters.
5. Once you somewhat know which ship is da bomb, scan it, disable it (with your disruptors) and get the **** away from it before it explodes.

I'd give more detailed instructions but I currently don't have TBP installed and it has been a while since I've even played it. But I agree. This mission is a *****.
« Last Edit: May 13, 2008, 03:02:44 am by Lobo »
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline IPAndrews

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Re: Raider Wars Mission problem slipping the noose
Yes this mission requires you to be in two places at the same time. That is quite a problem.  :wtf:
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.

 

Offline darkmaster

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Re: Raider Wars Mission problem slipping the noose
Hi,

There is a trick to win this mission: at the beginning you can search for the bombs and destroy them first (when they are not activated yet)  :D
TBP's apprentice FREDDER.

Campaign in development:
Guardian of Light (Demo state)(Download DEMO here)
The First Invasion - Part 1 (Planning Concept)

Single Mission :
Human-Narn First Contact (Download here)

 

Offline IPAndrews

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Re: Raider Wars Mission problem slipping the noose
Sounds to me like you guys are getting two (admittedly similar) missions mixed up.

Spoiler:
Nobody Expects = Escort a shuttle to Altair station, Zephyrs in a freighter, kamikazi shuttle carrying a bomb.

Slipping the Noose = Runaway Olympus cruiser headed for jumpgate, Runaway GOD sat fires at station.
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.

 

Offline darkmaster

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Re: Raider Wars Mission problem slipping the noose
Ok you're right, I was talking about Nobody Expects.

But there is also a trick for Slipping the Noose : at the beginning, you can destroy all missile launchers of the GOD SAT  :D, after that you'll have enough time to deal with the other tasks.  :cool:
TBP's apprentice FREDDER.

Campaign in development:
Guardian of Light (Demo state)(Download DEMO here)
The First Invasion - Part 1 (Planning Concept)

Single Mission :
Human-Narn First Contact (Download here)

 

Offline IPAndrews

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Re: Raider Wars Mission problem slipping the noose
Cheating doesn't get you anywhere. Except maybe the next mission.
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.

 

Offline darkmaster

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Re: Raider Wars Mission problem slipping the noose
You consider this cheating ? Well, our viewpoints are different. To me, cheating is when you modify the mission, use cheat code or hack the game engine. In this mission you give me the right to destroy the missiles first, so I destroyed them "officially"  :D.
TBP's apprentice FREDDER.

Campaign in development:
Guardian of Light (Demo state)(Download DEMO here)
The First Invasion - Part 1 (Planning Concept)

Single Mission :
Human-Narn First Contact (Download here)

 

Offline Jeff Vader

  • The Back of the Hero!
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  • Bwahaha
Re: Raider Wars Mission problem slipping the noose
Sounds to me like you guys are getting two (admittedly similar) missions mixed up.
Hmm. Oops? I, once again, read too fast and mainly picked up the words "pod", "BOOOOM" and "fail".

Right. But that mission also requires some preemptive measures. A good method is to use your wingmen to "disable" the Olympus and go for the GOD sat yourself.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 
Re: Raider Wars Mission problem slipping the noose
Thank you all for helping.
This Mission is very tricky.
I Try later again @ home ;)

Greetings Peter

/edit: The Trick destroying the Missile Launcher first on GOD Satellite works properly. The Station is still in one Peace and the Mission won. Thanks a lot to all Peoples for help.
« Last Edit: May 13, 2008, 05:54:51 pm by Renegade »

 

Offline IPAndrews

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Re: Raider Wars Mission problem slipping the noose
Quote from: Renegade link=topic=53805.msg1088267#msg1088267
[color=red
/edit: The Trick destroying the Missile Launcher first on GOD Satellite works properly. The Station is still in one Peace and the Mission won. Thanks a lot to all Peoples for help. [/color]

Frankly I'm ashamed of you. :D
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.

 

Offline Vidmaster

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Re: Raider Wars Mission problem slipping the noose
for that reason, I heavily use guardians in all campaigns  :lol:
Devoted member of the Official Karajorma Fan Club (Founded and Led by Mobius).

Does crazy Software Engineering for a living, until he finally musters the courage to start building games for real. Might never happen.

 

Offline darkmaster

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Re: Raider Wars Mission problem slipping the noose
for that reason, I heavily use guardians in all campaigns  :lol:

Guardian makes the ship invulnerable but not its sub-systems. In this case he just blown up the missile launchers, not the GOD SAT.
TBP's apprentice FREDDER.

Campaign in development:
Guardian of Light (Demo state)(Download DEMO here)
The First Invasion - Part 1 (Planning Concept)

Single Mission :
Human-Narn First Contact (Download here)

 

Offline karajorma

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Re: Raider Wars Mission problem slipping the noose
Ship-Guardian does. Ship-Subsys-Guardian-Threshold can make a subsystem safe too.

I suspect Vidmaster meant that he uses both.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline Vidmaster

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Re: Raider Wars Mission problem slipping the noose
 :nervous: he can read my mind :nervous:

when creating a mission, be sure to eliminate everything the player could do to screw it up. Always supsect your players to be evil. They will sit down in front of their computers and say to themselves now I am gonna find glitches in your campaign, HAHAHAHAHAHAHAHAHA :mad2: :mad2: :mad2: ! The player equals the devil himself, you got it?
They will love to tell you what's bad in your campaign instead of what's good :rolleyes:

remember the Capella does not Nova glitch in FS2 kara? I remember you had to disable a specific ship.
« Last Edit: May 18, 2008, 04:41:53 am by Vidmaster »
Devoted member of the Official Karajorma Fan Club (Founded and Led by Mobius).

Does crazy Software Engineering for a living, until he finally musters the courage to start building games for real. Might never happen.

 

Offline Hades

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Re: Raider Wars Mission problem slipping the noose
:nervous:he can read my mind :nervous:

when creating a mission, be sure to eliminate everything the player could do to screw it up. Always supsect your players to be evil. They will sit down in front of their computers and say to themselves now I am gonna find glitches in your campaign, HAHAHAHAHAHAHAHAHA :mad2: :mad2: :mad2: ! The player equals the devil himself, you got it?
They will love to tell you what's bad in your campaign instead of what's good :rolleyes:

remember the Capella does not Nova glitch in FS2 kara? I remember you had to disable a specific ship.
Are you calling me the devil?! I may sue you for tis.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 
Re: Raider Wars Mission problem slipping the noose
I say thank you Devil   :pimp: :lol: :lol:
It can be very frustrating if you hang always in one Mission. Then so tips are very helpful. And in fact increases the fun in the Game. Also i detected triggers in any missions. In Slipping ne noose - when i don't approach the psi cops i can blow up in all silence this Missile Batteries of GOD-SAT.

so sorry for my bad English but i want to support my helper. Now i go to scan this Asteroid Raider Base ;)))

Greetings Peter

PS: Vidmaster you know me as Renegade0147 from www.scifi-forum.de

 

Offline karajorma

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Re: Raider Wars Mission problem slipping the noose
:nervous:he can read my mind :nervous:

when creating a mission, be sure to eliminate everything the player could do to screw it up. Always supsect your players to be evil. They will sit down in front of their computers and say to themselves now I am gonna find glitches in your campaign, HAHAHAHAHAHAHAHAHA :mad2: :mad2: :mad2: ! The player equals the devil himself, you got it?
They will love to tell you what's bad in your campaign instead of what's good :rolleyes:

remember the Capella does not Nova glitch in FS2 kara? I remember you had to disable a specific ship.

Preaching to the converted Vid. :D

My missions tend to have as many SEXPs devoted to unlikely player actions as the most likely path or two through the mission simply because I know that if I don't someone will break my mission sooner or later. I consider it a good FREDding practice to assume that people will deliberately try to break your missions, if only cause as in the case you mention the results can be quite spectacular if you don't. :D
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline Vidmaster

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Re: Raider Wars Mission problem slipping the noose
well the two BtrL missions you released so far are an impressive example to that  :)
Devoted member of the Official Karajorma Fan Club (Founded and Led by Mobius).

Does crazy Software Engineering for a living, until he finally musters the courage to start building games for real. Might never happen.

  

Offline karajorma

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Re: Raider Wars Mission problem slipping the noose
Only the second mission (and the training mission) is actually mine. Axem's responsible for the first one but he has a similar philosophy when it comes to mission designs. :)
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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