It seems that there are a lot of ships with apparently faulty collision detection currently in the MVPs despite our best efforts to track them down. This is annoying me, so I'm asking the community to point out all models that have demonstrated behaviour such as:
- Shots pass straight through shields when they shouldn't.
- Shots pass straight through the hull of a ship.
- Ships can pass through other ships, usually in specific places.
- Sun glare can be seen through a ship when it should be blocked out.
If you've seen any of these things happen, or know of anything else that seems related, or see incorrect information anywhere in these lists, please let us know! For error reports, I'll need to know if it's a MVP or retail ship model, what type of error you saw, and especially for capships at least one specific location where shots can ghost through the hull. Makes them a lot easier to confirm and then fix.

Note - we are NOT as interested in capship-capship collision detection issues, as these are handled very differently and there's almost always nothing we can do to fix it. Also, don't bother telling us that you've had no problems with a certain ship. This isn't a vote for the ones that affect the most people.

I'll be updating these lists as I confirm and hopefully fix collision errors.
=== Ships with Unconfirmed Error Reports ===- Herc 1 - Possible hole in forward shield mesh, possibly due to old shield mesh being imported to new model?
- Apollo - Significant collision problems reported.
=== Ships with Confirmed and Unfixed Errors ===- Serapis - Significant collision problems where shots pass through the hull, causing major mission imbalances.
- Seraphim - Another possible hole in forward shield mesh.
=== Ships with Supposedly Fixed Errors ===- Satis - Sporadic holes that allow shots through.
- Hecate - Cleared BSP cache in PCS2 and tested fine
- Faustus - Reconverted and tested fine
- Sobek - Cleared BSP cache in PCS2 and tested fine
- Dis - Cleared BSP cache in PCS2 and tested fine
- SAC3 - Cleared BSP cache in PCS2 and tested fine
- Ravana - Used Strattcoms model instead - tested fine
- Aten - Fixed. At last.
So, report away!