Author Topic: IPA is the ultimate ninja UV Mapping lord.....  (Read 6363 times)

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Offline Colonol Dekker

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IPA is the ultimate ninja UV Mapping lord.....
Yep i know its a bit of an understatement but whatever...

Many many years ago i had a half-hearted glance at his tutorial (found via the TBP site) and promptly gave up to go out on the lash as most 18 year olds do...

Recently i saw him and Karajorma at the London thing and he reminded me that he wrote a tutorial on the subject of uv mapping. (as well as the original BSG mod ;7....) Anyhow i just wanted to express my thanks and keep your eyes peeled for that elusive "first ship" from me sometime soon... :nod:
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
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Offline phreak

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Re: IPA is the ultimate ninja UV Mapping lord.....
IPA = India Pale Ale ;)
Offically approved by Ebola Virus Man :wtf:
phreakscp - gtalk
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Offline Colonol Dekker

  • HLP is my mistress
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  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Re: IPA is the ultimate ninja UV Mapping lord.....
Yep i always think Greene King when i read one of his posts but he's a good chap :yes:
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
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Offline Stormkeeper

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Re: IPA is the ultimate ninja UV Mapping lord.....
Enlighten me. Who's he ?
Ancient-Shivan War|Interview Board

Member of the Scooby Doo Fanclub. And we're not talking a cartoon dog here people!!

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Re: IPA is the ultimate ninja UV Mapping lord.....
IPAndrews :lol:
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
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Offline Stormkeeper

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  • Boomz!
Re: IPA is the ultimate ninja UV Mapping lord.....
IPAndrews :lol:

Ooooooooooooooooooooooh. Oops.  :P
Ancient-Shivan War|Interview Board

Member of the Scooby Doo Fanclub. And we're not talking a cartoon dog here people!!

 

Offline Hellstryker

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Re: IPA is the ultimate ninja UV Mapping lord.....
Where is this tutorial anyway?  :wtf:

 

Offline Colonol Dekker

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  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Re: IPA is the ultimate ninja UV Mapping lord.....
Babylon project main page, then under the guides link. I read it shortly after TS3 was made a freebie. But the folly of youth meant i wasn't patient enough and had less of a grasp on 3d modelling. Some ten years later(ish) and it all makes perfect sense Yay!
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline Hellstryker

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Re: IPA is the ultimate ninja UV Mapping lord.....
Oh my GOD... Why couldn't VA have just linked me to this the whole damn time... now perhaps i'll actually get some ships done :jaw:

 

Offline Vasudan Admiral

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Re: IPA is the ultimate ninja UV Mapping lord.....
Because you use sketchup which has enough difficulty producing stable models as is without the addition of multiple format conversions into the fray? Should I start linking you to Maya or Gmax tuts now too? :p
Get the 2014 Media VPs and report any bugs you find in them to the FSU Mantis so that we may squish them. || Blender to POF model conversion guide
Twisted Infinities

 

Offline Hellstryker

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Re: IPA is the ultimate ninja UV Mapping lord.....
Because you use sketchup which has enough difficulty producing stable models as is without the addition of multiple format conversions into the fray? Should I start linking you to Maya or Gmax tuts now too? :p

I found a way to export stable models from sketchup, believe it or not.

 
Re: IPA is the ultimate ninja UV Mapping lord.....
Better believe...
'Teeth of the Tiger' - campaign in the making
Story, Ships, Weapons, Project Leader.

 

Offline Colonol Dekker

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Re: IPA is the ultimate ninja UV Mapping lord.....
As useful as the guide is (very :)) does anyone else think it finishes a bit abruptly? I'm finding some of my rather more complicated models tricky, to output a texture i mean.
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline Hellstryker

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Re: IPA is the ultimate ninja UV Mapping lord.....
Yeah, and I have a question... do the polys have to be laid out in a certain fashion?

 

Offline Colonol Dekker

  • HLP is my mistress
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  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Re: IPA is the ultimate ninja UV Mapping lord.....
Well i've been using initiative and with the latest version of Lithunwrap (1.3) i can open .Pof files...

So i'm looking at various fighters from all the mdos to see exactly what methods people have been using.

I think i just need practice and Patience.

But Ian, if you read this.. Feel free to drop some pro-tips in :D

I'll upload my model to see if anyone cares to take a whack at giving it ctiticism.. (UV Map wise)

[attachment deleted by admin]
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline Nuke

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Re: IPA is the ultimate ninja UV Mapping lord.....
i think the title of uv mapping god goes to me.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Re: IPA is the ultimate ninja UV Mapping lord.....
Come on then Mapping god... Listen to our prayers :D

Write an ultra tutorial... :yes: Or gimme some tiop tips :nod:
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

  

Offline Water

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Re: IPA is the ultimate ninja UV Mapping lord.....
I'll upload my model to see if anyone cares to take a whack at giving it ctiticism.. (UV Map wise)
Lith limits most people to a certain style of unwraping. If you have any plans to unwrap HTL ships at a later stage then use a more modern unwraper. For newer unwraps you try to minimize streeks and distortions. Also you try to have the texture with roughly the same resolution per face. eg the check pattern is the same all over.



For a low poly ship like this it won't be an issue for you. The projection style of unwraping makes the texturing easier, but it limits how you texture. So as long as you take care of the streeks - then I think you will be happy with what you have done. Don't try to make the check pattern consistent as you will need to unwrap differently, and that is not a Lith strength.

Also, if possible make each of the parts bigger on the uv map. All blank space is a loss of pixels that could be on the model.

 
Re: IPA is the ultimate ninja UV Mapping lord.....
i think the title of uv mapping god goes to me.

Can I be one of your lower deties then?  :p
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Re: IPA is the ultimate ninja UV Mapping lord.....
I'll upload my model to see if anyone cares to take a whack at giving it ctiticism.. (UV Map wise)
Lith limits most people to a certain style of unwraping. If you have any plans to unwrap HTL ships at a later stage then use a more modern unwraper. For newer unwraps you try to minimize streeks and distortions. Also you try to have the texture with roughly the same resolution per face. eg the check pattern is the same all over.

[
I'll upload my model to see if anyone cares to take a whack at giving it ctiticism.. (UV Map wise)
Lith limits most people to a certain style of unwraping. If you have any plans to unwrap HTL ships at a later stage then use a more modern unwraper. For newer unwraps you try to minimize streeks and distortions. Also you try to have the texture with roughly the same resolution per face. eg the check pattern is the same all over.



For a low poly ship like this it won't be an issue for you. The projection style of unwraping makes the texturing easier, but it limits how you texture. So as long as you take care of the streeks - then I think you will be happy with what you have done. Don't try to make the check pattern consistent as you will need to unwrap differently, and that is not a Lith strength.

Also, if possible make each of the parts bigger on the uv map. All blank space is a loss of pixels that could be on the model.


Thanks for the tips:yes:
Two questions for ya to have a pop at:
I've only got TS3.2 so i'm a bit unsure of whether you mean make the amendments in TS or in Lithunwrap.
Also which UV mapper prog would you reccomend (freewar/sharewar) for when i elevate to higher poly models?

Also @ Scoob what progs do you use? :)

For a low poly ship like this it won't be an issue for you. The projection style of unwraping makes the texturing easier, but it limits how you texture. So as long as you take care of the streeks - then I think you will be happy with what you have done. Don't try to make the check pattern consistent as you will need to unwrap differently, and that is not a Lith strength.

Also, if possible make each of the parts bigger on the uv map. All blank space is a loss of pixels that could be on the model.
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
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