Hi there again,
Thanks for everyone's help earlier with my capital ship/waypoints/AI/IFF problems. That mission of my campaign is maturing nicely.
I'm currently creating 3D animations for my campaign. I was wondering if anyone in the community had or knew where to find any of the following (in order of preference):
- A scene file containing a 3D representation of the FreeSpace Universe system/jump node map
- A video/animation of such a 3D map showing the entire map of systems and nodes in full rotation along all three axes, and all 360 degrees. Similar to the rotations of the map during command briefings in the FS1/FS2 campaigns, but showing the entire map and rotating through all axes, to show the relationships between all of the systems and jump nodes
- A high resolution 2D image of the system/jump node map (or more than one, e.g. a front view, side view, top view, and perspective view)
If the first item exists, well, kudos++ for whomever created it, because reconstructing all of that must have been a ton of work.
However, I doubt it does exist, and it's painstaking and tedious to try to figure out where each system stands in relationship to all of the others in 3D space. How have other campaign modders managed this obstacle? The easy ways out, it seems, would be to:
N/A) Don't use prerendered cutscenes in the campaign at all
A) Focus the campaign in a small number of systems rarely used in the FS1/2 campaigns and "fudge" the relationships between them
B) Focus the campaign in a different universe
C) Have the campaign begin in 1-2 systems in the Freespace universe, and branch out into previously unknown systems, allowing you to create your own node maps
Any other ideas? Input is appreciated.
Thanks!
-bb