Author Topic: Does this game allow forcefeedback?  (Read 5409 times)

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Does this game allow forcefeedback?
Does this game allow force feedback for joysticks?
Just don't give away the homeworld...

 

Offline Vretsu

  • 27
Re: Does this game allow forcefeedback?
Apparently. There's an option for it under "Audio/Joystick."

 
Re: Does this game allow forcefeedback?
Apparently. There's an option for it under "Audio/Joystick."

Just because there's an option doesnt mean it actually supports it.

Does anyone who uses a joystick know?
Just don't give away the homeworld...

 

Offline colecampbell666

  • I See Dead Pictures
  • 212
  • Evolution and ascension.
Re: Does this game allow forcefeedback?
Yup. And directional feedback, which is pretty cool. Are you the one who just bought an EVO?
Gettin' back to dodgin' lasers.

 
Re: Does this game allow forcefeedback?
Indeed.

It's coming tomorrow.
Just don't give away the homeworld...

 
Re: Does this game allow forcefeedback?
Good Choice!
It's fun to play with. The only things that disturbs me so far:
The blue lights, that CANNOT be turned off :(
And that it always needs to be connected to your (outlet? Don't know the real word right now).

 
Re: Does this game allow forcefeedback?
What IS directional feedback?

 

Offline Shade

  • 211
Re: Does this game allow forcefeedback?
Quote
The blue lights, that CANNOT be turned off
No artificial lights exist that cannot be turned off through the proper application of a heavy-duty screwdriver.
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Offline Wobble73

  • 210
  • Reality is for people with no imagination
    • Steam
Re: Does this game allow forcefeedback?
Quote
The blue lights, that CANNOT be turned off
No artificial lights exist that cannot be turned off through the proper application of a heavy-duty screwdriver.

Or hammer!  :P :lol:
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Offline colecampbell666

  • I See Dead Pictures
  • 212
  • Evolution and ascension.
Re: Does this game allow forcefeedback?
What IS directional feedback?
Means that the joystick moves in different directions instead of vibrating like a 10 year old after too many Red Bulls.
Gettin' back to dodgin' lasers.

 
Re: Does this game allow forcefeedback?
Urrgh. Controlling the fighter is so much harder than the numpad!!
Just don't give away the homeworld...

 

Offline colecampbell666

  • I See Dead Pictures
  • 212
  • Evolution and ascension.
Re: Does this game allow forcefeedback?
Blasphemy!
Gettin' back to dodgin' lasers.

 

Offline Fenrir

  • 28
  • ?
Re: Does this game allow forcefeedback?
I`d imagine you`ll get used to it. Go play with the sensitivity and deadzone sliders if you need to. And then just get used to it.

*Misses playing FS2 with his Sidewinder 2*

 
Re: Does this game allow forcefeedback?
Not only that,

The "Next target", "Escort", etc. buttons and shield changing is harder.
Just don't give away the homeworld...

 

Offline colecampbell666

  • I See Dead Pictures
  • 212
  • Evolution and ascension.
Re: Does this game allow forcefeedback?
What? I find it perfectly easy to press those. Unless you configured them to use the joystick buttons, which is a no-no. put one hand on tab, the other on the stick.
Gettin' back to dodgin' lasers.

 
Re: Does this game allow forcefeedback?
I guess.

Then, I cant point at the lead reticle accurately. I keep overshooting. Where do I change the sensitivity? The main properties and setup only allows like Deadzones and "Gain".

None of which makes sense to me.

Gain is at 100%.
Just don't give away the homeworld...

  

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Re: Does this game allow forcefeedback?
"Gain" sounds like sensitivity to me...unless they use a different term for joysticks than they do for all other analog/digital signals.
-C

 
Re: Does this game allow forcefeedback?
"Gain" sounds like sensitivity to me...unless they use a different term for joysticks than they do for all other analog/digital signals.

I have been playing for the last few hours. I'm a lot better now than I was when I started. I could get used to this!
Just don't give away the homeworld...

 

Offline colecampbell666

  • I See Dead Pictures
  • 212
  • Evolution and ascension.
Re: Does this game allow forcefeedback?
I could get used to this!
That's what you needed in the first place.
Gettin' back to dodgin' lasers.

 

Offline Polpolion

  • The sizzle, it thinks!
  • 211
Re: Does this game allow forcefeedback?
What? I find it perfectly easy to press those. Unless you configured them to use the joystick buttons, which is a no-no. put one hand on tab, the other on the stick.

You're crazy man. :p I have all of my controls bound to my stick. My right hand is on the actual stick, with my index controling primarys, and thumb controlling secondaries, burners, countermeasures, POV controller, and hostile/reticle targetting.

My left hand rests of the left side of my stick, with my thumb on the throttle controlling speed. My index finger is on the next button to the left, which is escort, then middle on the next button which is for bombs, and then the next button is for equalizing sheilds.

I wish I could add in controls for playing with the energy levels onto the stick, but I'm stuck with the insert/del/home/end/pgup/pgdown. But actually, most of the time, I set that before combat and my hands never leave the stick during.

Of course, this is all different person to person.



BTW, the lights are the best part of the evo. :drevil: