Author Topic: mod testing  (Read 7170 times)

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the background are currently being done but since I don't have much time it'll a bit long before they're all done.
and the finished version will only be there if they are people who want to test it (because the main reason I don't want to do a public release is the presence of bugs)

 

Offline Stormkeeper

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I'll test it.
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I'm begginning to send test version to those interested in testing.

Stormkeeper, you should have received a mail with the download instructions, please certify here if you received it.

 

Offline Stormkeeper

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Yep, I got it.
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Offline esarai

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I would be willing to test this mod.

If that's okay with you, then the best way to get it to me is probably to upload it onto a file hosting site (like filefront, etc...) and PM me a link.

Can't wait to try it.
<Nuclear>   truth: the good samaritan actually checked for proof of citizenship and health insurance
<Axem>   did anyone catch jesus' birth certificate?
<Nuclear>   and jesus didnt actually give the 5000 their fish...he gave it to the romans and let it trickle down
<Axem>and he was totally pro tax breaks
<Axem>he threw out all those tax collectors at the temple
<Nuclear>   he drove a V8 camel too
<Nuclear>   with a sword rack for his fully-automatic daggers

Esarai: hey gaiz, what's a good improvised, final attack for a ship fighting to buy others time to escape to use?
RangerKarl|AtWork: stick your penis in the warp core
DarthGeek: no don't do that
amki: don't EVER do that

 
if you still need testers, ill do it
i'd be happy to check for english errors

 
ok sending you the link to it via mail (precise if you want it by another way)

 

Offline Snail

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Sorry, mate, but there's one thing that kills me when it comes to mods... Grammar and spelling. Especially capitalization and full stops... I also hate it when people write "Stentor2" instead of "Stentor Mark II", it just doesn't look right...

Other than that. :yes2::pimp::yes:

 
the stentor2 is a current name which won't be used since this ship will only be used once in the campagin (and maybe replaced) and you won't choose it (you'll never see his name). this model is just a stentor with the second pack of textures and other table specifications. (In fact I just needed a name which will never be shown to the player since It'll be a stentor too)
I didn't noticed I flagged this ship for the tech room, since it hasn't any description it shouldn't be here (I fixed it right now)

thanks for noticing

 
i should have my testing done in about two weeks
it would be sooner, but I have finals this week :(

Spoiler:
EDIT:
I played though the first few missions.  Other than grammar errors, I thought everything was really nice.  Seemed like a nice blend of Sync/Transcend and a more action oriented campaign (aka FS2 main campaign).  One thing I noticed, should pirate ships be designated GT...?  That seemed a little awkward to me.  The campaign is pretty easy, which is nice because story is not interrupted by difficulty.  After I play through, I will go back and try to fix all grammar errors.  So far, its great!
« Last Edit: June 10, 2008, 09:11:17 pm by Jake2447 »

 
I also have school work to do for the two weeks to come so don't worry.
And you're volonteer for this kind of thing, if you want you can not reporting me (though I would be sad)

Spoiler:
I began creating the campaign after playing transcend campaing so it looks similar on some points
(there even is an very clear allusion to sync in one of the missions)

I never though about the nouns of the pirates ships.... .The class of their ship is still GTF loki/myrmiddons etc.... no ?
I'll try to find how to change that.

 
I also have school work to do for the two weeks to come so don't worry.
And you're volonteer for this kind of thing, if you want you can not reporting me (though I would be sad)

Spoiler:
I began creating the campaign after playing transcend campaing so it looks similar on some points
(there even is an very clear allusion to sync in one of the missions)

I never though about the nouns of the pirates ships.... .The class of their ship is still GTF loki/myrmiddons etc.... no ?
I'll try to find how to change that.

Spoiler:
I don't know about the classification for pirates, but it was always NTF Herc, etc.
After its revealed that they are TransWarp fighters, I think at least that should be represented.

by the way, when i get around to correcting grammar, should i just edit the missions myself?

 
since I can use diff tools between the original mods and your corrections, you can correct grammar errors on the missions itself.
you can also send me a text files which contains the whole corrections to do (if the file isn't too big to be sent by mail :D english isn't my native language)

Spoiler:
Totally agree with TransWarp , let's make some TWF ares :p
I'll make pirate ships "Loki" only without the GTF prefix

for the moment I'm editing weapons ani to make ballistic weapons yellow (when selecting a weapon) and the new energy weapons blue. This way we'll be able to differentiate the new things to the old ones. (I recommend playing with 3d ship/model selection)
« Last Edit: June 11, 2008, 08:57:00 am by griffon67 »

 
since I can use diff tools between the original mods and your corrections, you can correct grammar errors on the missions itself.
you can also send me a text files which contains the whole corrections to do (if the file isn't too big to be sent by mail :D english isn't my native language)

Spoiler:
Totally agree with TransWarp , let's make some TWF ares :p
I'll make pirate ships "Loki" only without the GTF prefix

for the moment I'm editing weapons ani to make ballistic weapons yellow (when selecting a weapon) and the new energy weapons blue. This way we'll be able to differentiate the new things to the old ones. (I recommend playing with 3d ship/model selection)

how do you view the mission as a text file?
once i know how, that will work
liked the designation idea
loadout idea sounds good, but will it work for 2d animations (i don't like using the models in loadout)?

 
I'm modifying 2d ani, not the 3d ani you have in the upper right corner. I'll also modify the one I used for missilles (won't be very used since 3dship/model selection hide them)
I prefer people using my mod to use 3dmodel/ship selection because I don't have the whole 2d models for all my ships and I don't know how to make them :nervous: (same for shields anis, if anyone know, please answer this topic)

you can open a fs2 mission file with wordpad :D even if it's still better editing them in FRED2 to avoid many problems
but to do this you'd have to unpack the vp file modify the missions and repack them (in zip or rar) when sending them to me

EDIT : looks like quite okay for me :


I tried not to use 3d model ship selection and just noticed two of my ship are using the selection model of the hercules  :nervous:, now I need to find how to make ani of ships with the model
« Last Edit: June 11, 2008, 02:12:28 pm by griffon67 »

 
yeah, the new ships don't work with 2d
ill just switch for now
still seems great

 
normally only 3 ships need to be done with 2D, the others ones should work :s

 
Spoiler:
one thing i wasn't sure about was the obvious blue planet reference in the fist nebula mission
a small reference would be cool, but i think you took it too far with the dialog being almost the same (mother...)
it seemed like a parody campaign worthy sequence, but this campaign strikes me as more serious and original, even if it has a similar feel
also, maybe its just me, but the kayser advanced doesn't look to great
maybe you could use the standard mediavps kayser effect, and just change its color

 
Spoiler:
since I began the campaign even before blue planet was released (I still played this campaing but after finishing my scenario)
but since blue planet has already been release, I'll change that dialog (thanks for noticing)
Ok I'll see how I can change the layser effect

EDIT : sorry, it is spoiler beacon not quote beacon xD
« Last Edit: June 12, 2008, 05:03:36 am by griffon67 »

 

Offline Stormkeeper

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Several issues, i have.

I'll e-mail you 'bout them later.

Btw, is any one other than me testing the english version ?
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