Author Topic: Problem with Optional $Flags: for subsystems  (Read 859 times)

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Offline jc4jc

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Problem with Optional $Flags: for subsystems
I got this error after entering a new ships table entry.

Error: ships.tbl(line 1612:
Error: Required token = [#End], [$Subsystem:] or [$Name], found [$Flags: ( "untargetable" )].

File:C:\temp\fs2_open_3_6_9.t\code\Parse\PARSELO.CPP
Line: 638
[This filename points to the location of a file on the computer that built this executable]

Call stack:
------------------------------------------------------------------
------------------------------------------------------------------

Here is where the error was talking about

$Subsystem:                     navigation,5,0.0
$Subsystem:                     weapons,5,0.0
$Subsystem:                     sensors,5,0.0
$Subsystem:                     engine01,10,0.0 $Engine Wash:   Default100
$Subsystem:                     engine02,10,0.0 $Engine Wash:   Default100
$Subsystem:                     communication,5,0.0
$Subsystem:                     navigation,5,0.0
$Subsystem:                     bridge,0,0.0
$Subsystem:                     reactor,25,0.0
$Subsystem:                     fighterbay 1,0,0.0
$Subsystem:                     fighterbay 2,0,0.0
$Subsystem:                     engine,0,0.0 $Flags: ( "untargetable" )
$Subsystem:                     ring,0,0.0 $Flags: ( "untargetable" )
$Subsystem:                     forward,0,0.0 $Flags: ( "untargetable" )
$Subsystem:                     midship,0,0.0 $Flags: ( "untargetable" )
$Subsystem:                     aft,0,0.0 $Flags: ( "untargetable" )

it doesn't like the  $Flags: ( "untargetable" ) but it accepts $Engine Wash:   Default100
 yes I know that the $Engine Wash: is an original option but why is the syubsystem 'flags' not working when teh wiki says it's there
There is an appointed time for everything...
A time to kill and a time to heal;
A time to tear down and a time to build up...
A Time For War and A Time For Peace.
                                   Eccl. 3:1a, 3, 8b

I say let us strive towards PEACE.
                                    JC4JC

Advanced Weapons modder, and Fred2er, TBL modder (mostly ships and weapons). Baisc-Intermediate Ship modder. Intermediate Ani modder. Basic (not that good) Texture modder.

Stargate: SG-1 Earth's Defence. A TC for FS2. Project Lead. Formerly At VWBB and HLP, now residing at Game-Warden.

The Apocalypse Project. A Homeworld, Homeworld:Catcalysm, Homeworld 2 TC for FS2. Lead Freder. (No longer in Production)
JC 4(For) J(esus) C(hrist)

 

Offline Wanderer

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Re: Problem with Optional $Flags: for subsystems
Hmmm... what build are you running? (how old...)
Do not meddle in the affairs of coders for they are soggy and hard to light

 

Offline Nuke

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Re: Problem with Optional $Flags: for subsystems
theres youre problem, you apear to be using 3.6.9 but i dont think ss flags were put in till after that
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

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Re: Problem with Optional $Flags: for subsystems
That flag is a 3.6.10 and up flag.
"I only miss what I don't hit."
Show me something that beats 87 BF reds and I'll show you Hateful Lies!!!