Author Topic: Imperial-I Star Destroyer  (Read 96932 times)

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Offline Mongoose

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Re: Imperial-I Star Destroyer
Set up a "Pimp brandx0's box!" donation drive?

 
Re: Imperial-I Star Destroyer
Set up a "Pimp brandx0's box!" donation drive?

     If brandx0 had a box I don't think he'd want a pimp anywhere near it.

  

Offline Raiden

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Re: Imperial-I Star Destroyer
Another update.  Removed the lighting for this render just to get it more like the original scene.
And yes, the AA does suck, but I can't be bothered to re-render with higher settings.


That's quality man, I love it. Any chance you could give us another shot of it a bit further back? Amazing that it looks so massive but it's only just got to the main hanger!
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Offline chief1983

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Re: Imperial-I Star Destroyer
I would love to see what the captain sees when he looks out of the bridge over the ship.  Perhaps while trying to shoot down GR-75s fleeing Hoth...
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Offline brandx0

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Re: Imperial-I Star Destroyer
Hehe, I'll get another shot of the bottom from further back when I have more mapping done there.  I stopped just at the hangar because that's roughly about where the mapping stops.

As for Chief's request, I'll see what I can do
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Re: Imperial-I Star Destroyer
Okay I got a miscellaneous question which pertains to the ISD but is more general.
Re: Detail boxes, am I correct in assuming that, basically, they're like LODs except, unlike LODs, rather than the whole model either being detailed or not, instead the "detail box" objects are either visible or not visible depending on the player's position to them? So for example, if there were detail boxes all over the ISD, and the player was approaching from the front, it's possible that . there are detail box details visible on the bow of the ship, but not visible or turned-on at the aft of the ship?

Is this how they work??

 

Offline chief1983

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Re: Imperial-I Star Destroyer
Mostly right.  They're on/off based on a distance from them.
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"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline DaBrain

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Re: Imperial-I Star Destroyer
A word of advice. If you're going use detail boxes, for this model or another, try to keep the number of detail boxes low.
Not the polycount(!) The polycount is less of a problem.

Just make sure not to set up each small detail, as separate detail box. Hundreds of them would be pretty bad for the performanc, but something like twenty or maybe even fourty should be fine for a ship of this size.
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Re: Imperial-I Star Destroyer
I would love to see what the captain sees when he looks out of the bridge over the ship.  Perhaps while trying to shoot down GR-75s fleeing Hoth...

Captain: "I'll have fun watching this A-Wing getting toasted by our shields!"
Commander: "Sir, our shields are down! I repeat, Shields are down!"
Captain, blankly staring at the A-Wing: "Holy Mother of God."
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Offline brandx0

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Re: Imperial-I Star Destroyer
I would love to see what the captain sees when he looks out of the bridge over the ship.  Perhaps while trying to shoot down GR-75s fleeing Hoth...

Captain: "I'll have fun watching this A-Wing getting toasted by our shields!"
Commander: "Sir, our shields are down! I repeat, Shields are down!"
Captain, blankly staring at the A-Wing: "Holy Mother of God."

I know it'll be gone when talk like a pirate day is over, but I felt like quoting it for hilarity so it lives on past tomorrow

EDIT: Aw, it's gone.
« Last Edit: September 26, 2008, 02:41:44 pm by brandx0 »
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"I love your wrong proportions--too long, no, wait, too short
I love you with a highly symbolic torpedo up the exhaust port"
-swashmebuckle's ode to the transport

 

Offline brandx0

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Re: Imperial-I Star Destroyer
And another WIP update.

Former Senior Modeler, Texturer and Content Moderator (retired), Fate of the Galaxy
"I love your wrong proportions--too long, no, wait, too short
I love you with a highly symbolic torpedo up the exhaust port"
-swashmebuckle's ode to the transport

 

Offline brandx0

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Re: Imperial-I Star Destroyer
Closeup of the newer sections (plus some more added detail)

Former Senior Modeler, Texturer and Content Moderator (retired), Fate of the Galaxy
"I love your wrong proportions--too long, no, wait, too short
I love you with a highly symbolic torpedo up the exhaust port"
-swashmebuckle's ode to the transport

 

Offline Stormkeeper

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Re: Imperial-I Star Destroyer
The docking bay is nice.
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Offline Vidmaster

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Re: Imperial-I Star Destroyer
hell, it's a ImpStar, it has to look awesome  :lol:

Great job so far  :)
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