Thank you, Virtual Console. I agree, Super Metroid is an excellent game. It's also surprisingly hard: most bosses nowadays take a single fight to defeat, and if you lose more than once there's something wrong with you. So the Ridley fight was impressive.
But I'm afraid I can't speak for the original itself. Why, for God's sake, would the game just ASSUME you have 30 health every time you load? Why? There's no reason for that to happen! I mean, I know it's supposed to be hard
, but that's just vindictive!