Author Topic: Truespace 7.6  (Read 19489 times)

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Does PCS2 support the Truespace 7 cob files?
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline Water

  • 210
Does PCS2 support the Truespace 7 cob files?
Well you're now able to test that out  :p

 

Offline Getter Robo G

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Great I was going to try it out but guess what, I cant figure out how to load a model...

I hit file but that only leads to a texture library and when you change it it only looks for texture files anyway, WTF?

I started looking for panels but now I wiped out my work area and cant close these blank open windows lol

Going to be a bit different than 3.2....

I am not a fan of the double load time as well, the good news is it accepts more formats I wont have to reconvert to a usable form for half the models I use as well as dds capability and more image formats...

Damn manual tells me about the object panel but not WHERE IT IS!!!

Counter intuitive BS.     :D
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 

Offline Herra Tohtori

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  • Bad command or file name
Counter intuitive BS


Well, don't you just love it when there are things in the world that never ever change... :lol:
There are three things that last forever: Abort, Retry, Fail - and the greatest of these is Fail.

 

Offline chief1983

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SD, try the tab "TS6 Files" in the upper right of the inner window, then Load->Object.  That should do it I think.
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Offline Getter Robo G

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Ah, I just tried something that worked. I forced open a model I know would load and hit the default button.
I can see the model now. :)


I'm not ready to dive into this this weekend. I'm knee deep in getting resources I have together for the NEW Xenoforce Mod (now being ported to C&C3). I have the Zeon only side WIP mod for beta testing. :)
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 
Yuck, for doing conversion and setup for PCS2, truespace 3 is far faster than 7. 

edit: Ugh finally found where you can switch from rendered to wireframe and/or wireframe & rendered.

BTW is rendering disabled?
« Last Edit: July 25, 2008, 04:20:25 pm by Scooby_Doo »
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline bizzybody

  • 29
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    • Fandemonium 2008!
If you want to push all the tS7 interface stuff out of the way and get to something familiar, there's a trueSpace 6 button near the top. Hit that and *ZIP*, you're looking at pretty much the default trueSpace 6.6 environment.

Now I just need to find where to disable the 3D widget and Magic Ring, and where to make new primitives pop up "On Grid" at the origin. I hope it can import workspace configurations from tS 6 because I have 6.6 exactly how I like it on a 19" widescreen LCD.

I downloaded the 7.6 installer and the manual and video installers. To save space but keep the manual handy, run the manual and video installers then burn the PDFMan folder and all three installers to a CD-R. Now you have a disk you can use for the manual and install just trueSpace 7.6 on your PC. That saves 213 megabytes of space.

So, MS bought Caligari eh? "Windows *VersionAfterVista*, now with full-featured 3D modeling and animation software built in!", followed by lawsuits from the people who bring us Lightwave, Maya, etc... ;)
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Offline Bobboau

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wow, I got to say they realy improved the renderer sence the last version I used.
http://www.hexellent.com/files/80/jupiter_pan.avi (note I only spent about 10 minutes setting that up so forgive the seams in the starfield)
something like that would have taken days to render before, but it got done in only a few hours, also used layered textures that almost never worked out right before, and look at the edge of the sphere, you simply can not make out any polygons, I think they may have finally implemented NURBS properly!
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learn to use PCS
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My latest build of PCS2, get it while it's hot!
PCS 2.0.3


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Offline Colonol Dekker

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I guess people are gonna like this one. . .
Bout bloomin time :lol:
Campaigns I've added my distinctiveness to-
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Offline IPAndrews

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I couldn't download this. The site told me my IP address was blocked.  :shaking:
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.

 

Offline --Steve-O--

  • 28
  • I might be the last man on earth to use TS3.2
hmmm...might have to check this out, and maybe retire old 3.2.
"And so they dwelled in filth, on worlds made of dirt and feces, and there they lay until they stumbled into the skies." --the Mad Prophet

 

Offline Getter Robo G

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  • Elite Super Robot Pilot
I tried to load a direct X mesh but it was all in pieces and not the whole model visable, just the outer bits...

"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 
I can't play that avi with anything?

  

Offline --Steve-O--

  • 28
  • I might be the last man on earth to use TS3.2
just played with it and yeah...lots of buttons and gadgets. nice thing is the ts 6 setup is pretty familiar, and after some random button pushing i found the view and model moving tools used back in 3.2. the charactor skeleton thing looks handy to actually produce pilot models you can mold to individual cockpits, and the animation system overall looks like it might be nifty to produce cutscenes and such. 3.2 cob and scn import nicely, i have yet to test its compatibility with PCS. pretty nice setup and i cant argue with the price, beats paying what 4-700 bucks retail.
my one b1t@h so far is this....

WHERE THE HELL IS THE HIREARCHY EDITIOR TRUVIEW THING?
do i seriously have to DL that plugin again?

so thats my initial use rundown
"And so they dwelled in filth, on worlds made of dirt and feces, and there they lay until they stumbled into the skies." --the Mad Prophet

 

Offline chief1983

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I don't think it came with any of the TS7 series, I recall someone a while back making a comment about using the 3.2 heirarchy editor plugin with 7.5 or so.  Not sure where to find it though.
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
Karajorma's 'How to report bugs' | Mantis
#freespace | #scp-swc | #diaspora | #SCP | #hard-light on EsperNet

"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline Hellstryker

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Shortly after installing and running it, AVG detected a trojan on a previously clean file. And now I can't get rid of it. probably just being paranoid, but meh

 

Offline Excalibur

  • 28
  • Forsee a new beginning.
Imagine those guys that just payed $700 or whatever for 7.<6...

I think I might stick with Blender unless TS renders faster - their interface is crap, not to mention how the menu is at the bottom and I couldn't figure out how to switch it to top - but it's good that it's free.

The Blender community is probably going to be all over this one - which means competition, meaning (hopefully) free modelling programs better than the commercial (pay) ones. :)
His legacy will last until the beginning.

 
I noticed an issue with the interface, when you switch to the 4 view tab at the top, if you switch out of 3D with the little drop down, you don't get 3D as an option to switch it back once you try 1D,2D, 4D options. You have to reset 4 view again.

 
just played with it and yeah...lots of buttons and gadgets. nice thing is the ts 6 setup is pretty familiar, and after some random button pushing i found the view and model moving tools used back in 3.2. the charactor skeleton thing looks handy to actually produce pilot models you can mold to individual cockpits, and the animation system overall looks like it might be nifty to produce cutscenes and such. 3.2 cob and scn import nicely, i have yet to test its compatibility with PCS. pretty nice setup and i cant argue with the price, beats paying what 4-700 bucks retail.
my one b1t@h so far is this....

WHERE THE HELL IS THE HIREARCHY EDITIOR TRUVIEW THING?
do i seriously have to DL that plugin again?

so thats my initial use rundown

If you have the old truespace 3 installed you can grab it from there and run it.  It seems to work ok.
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"