Author Topic: mods that use the autolycus  (Read 3645 times)

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Offline Topgun

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mods that use the autolycus
are there any mods that use flipside's autolycus? if so, which?

 

Offline Flipside

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Re: mods that use the autolycus
I don't know of any off the top of my head. Not even sure if the download still works, but anyone is free to if they wish to :)

  

Offline Galemp

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Re: mods that use the autolycus
I don't know if I've seen it. Pics?
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...

 

Offline Flipside

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Re: mods that use the autolycus
Don't have any pictures around at the moment, but I've managed to re-upload the zip file for the model itself.

http://www.aqsx85.dsl.pipex.com/Autolycus.zip

 

Offline Droid803

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Re: mods that use the autolycus
Its on FSMods.
So there's still a download:
http://freespacemods.net/download.php?view.162

pic:
(´・ω・`)
=============================================================

 

Offline blowfish

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Re: mods that use the autolycus
Hmm ... that's odd.  In that picture, the two gunpoints are out toward the sided of the fighter, but in Flipsides download, they are much close to the center.

 

Offline Flipside

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Re: mods that use the autolycus
Odd.... maybe I altered it at some point and forgot? Oh well, at least you have two to choose from ;)

Can't get over how iffy that Bump-map is though, glad I've improved in that department at least.

 

Offline Galemp

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Re: mods that use the autolycus
Oh yes, that. Ugly lump.
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...

 

Offline Colonol Dekker

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Re: mods that use the autolycus
Oh yes, that. Ugly lump.

Halt your tongue...........

That was one of the first and still one of the best. :nod:
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Offline Flipside

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Re: mods that use the autolycus
Oh yes, that. Ugly lump.

Considering the bump map was made before bump-map support had been added to the game engine, in any shape or form, I don't think I did that bad a job.
« Last Edit: August 16, 2008, 02:10:31 pm by Flipside »

 

Offline NGTM-1R

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Re: mods that use the autolycus
's too Wing Commander-y to fit into most FS mods, although I suppose with a recolor it might sneak into BP or the like.
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Offline Flipside

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Re: mods that use the autolycus
Oh yes, that. Ugly lump.

Also, wanted to add, it's comments like this that stopped me from modding FS2 any more, I created a thread for the models creation:

http://www.hard-light.net/forums/index.php/topic,42786.20.html

People were free to input, if they chose not to, then it was their choice, not mine, but no, some people are happier waiting until the model is finished before throwing insulting comments around. I'm as open to criticism as the next person, but not over a year after the model is finished and released.

This is why you haven't seen a new community model from me in over a year and you are unlikely to again.

Quote
's too Wing Commander-y to fit into most FS mods, although I suppose with a recolor it might sneak into BP or the like.

Agreed on that respect, the texture is a little too dark compared to most FS2 ships.

 

Offline Galemp

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Re: mods that use the autolycus
Also, wanted to add, it's comments like this that stopped me from modding FS2 any more

Hey, don't take it personally. I can see you spent a lot of time on the mapping and textures, and they look great. I just really dislike the overall form; it doesn't feel like it has any style to it. For what it is, you did a great job. I just wish it was something different.
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...

 

Offline Flipside

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Re: mods that use the autolycus
Fair enough, I'll agree that the shape isn't my own personal favourite either, we live and learn, but just calling it ugly wasn't really very constructive :p

If I did it again, yes, I'd do it differently, but I react a lot better to 'I never much liked the shape of that ship, it's not one I would use.' than 'ugly lump' :)

 

Offline Polpolion

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Re: mods that use the autolycus
Oh yes, that. Ugly lump.

Also, wanted to add, it's comments like this that stopped me from modding FS2 any more, I created a thread for the models creation:

http://www.hard-light.net/forums/index.php/topic,42786.20.html

People were free to input, if they chose not to, then it was their choice, not mine, but no, some people are happier waiting until the model is finished before throwing insulting comments around. I'm as open to criticism as the next person, but not over a year after the model is finished and released.

This is why you haven't seen a new community model from me in over a year and you are unlikely to again.

Quote
's too Wing Commander-y to fit into most FS mods, although I suppose with a recolor it might sneak into BP or the like.

Agreed on that respect, the texture is a little too dark compared to most FS2 ships.

Plz note that someone liked it enough to warrent them creating a thread asking if any mods had it. :nod:

 

Offline Flipside

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Re: mods that use the autolycus
I know, I know :p

Alright, I probably will do more community mods, but when someone kicks my dog, even if it an ugly dog, I defend it ;)

 

Offline Topgun

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Re: mods that use the autolycus
yes, I like it very much. except the normal map that is. it looks like a cheap, easy to mod heavy fighter that would be used by pirates. the shape is supposed to be ugly IMO.

 

Offline Flipside

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Re: mods that use the autolycus
Yup, the normal map was created pre-normal map support on the SCP, and wasn't done particuarly well. That is something I might drag out at a later date and improve upon :)

 

Offline Snail

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Re: mods that use the autolycus
Alright, I probably will do more community mods, but when someone kicks my dog, even if it an ugly dog, I defend it ;)
I like dogs...

 
Re: mods that use the autolycus
    To be honest I've found most forum input on my other model to be a waste of time. Most people weren't telling me anything I didn't already know. And in some ways it was just fishing for praise on my part. I've learned from past experience that the most flattering thing in terms of models is to have someone actually use them in their campaign (though I've not finished any models yet, but I've done 'mods' for other forms of gaming). But your mileage may vary. Can't say I've encountered this in any campaign yet, though there are lots out there I havent played.

    The forums great for tech questions though, since I don't know jack about most things.