Author Topic: revisiting old games  (Read 46777 times)

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Offline Stormkeeper

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No, they only have 3, and in Homeworld 1, you only ever see them firing three ion cannons.

Yea, I missed that post.
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Offline asyikarea51

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Death Rally

I don't like playing with guns though... and just what is the boss car supposed to be :nervous:
Inferno plz
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Offline MP-Ryan

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For what, all three or HW2? I played all three SP campaigns lots. I don't see whats so bad about it. Unless you don't like the "Hiigaran's are saviors of the universe" storyline.

You either played a different game from me, or your HW2 was somehow patched to prevent the Vaygr outnumbering insanity.

While the patch certainly lessened the insanity on a few missions (4, 12), the biggest trick to kicking the crap out of the Vaygr in SP is to continuously attack.  Some people hit upwards of 10 BCs in mission 12 - I hit only 6.  Even in the destroy Maakan mission, where he starts with the 13 it's easily beatable - interceptors and gunships onto the enemy resources as they move away from Maakan, and then pound the chasing BCs into oblivion with nothing but bombers.  Set the rally point on top of the BCs and target the engines first.  For good measure, scrap your own BCs and start sending in marine frigates to capture the enemy ones, while using the bombers to take out missile batteries.

The mission with the 13 BCs from the beginning was one of the easiest in the whole game.

balcora gate was the one that posed a challenge for me until I realized I could ignore the massive fleet surrounding the shipyard and simply sneak my Vagyr BC with cloak and my destroyers underneath and then up and blow the shipyard to hell to end the mission.
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Offline Stormkeeper

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I had two Dreadnaughts near the end. :D I Marine Frigate swarmed Makaan's Dreadnaught.
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Offline Excalibur

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AoE I is very easy for multiplayer, which is why I used to like it so much.

I played Jazz Jackrabbit I once to recreate the feeling, and found out that I had forgetten about or changed some of the levels in my head...

And I also played the DOS version of Mario. But it got boring in 2 days.
His legacy will last until the beginning.

 

Offline CP5670

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For those of you who were interested in SS2's co-op earlier, I tried it for a while with two other people but we gave up after a hour. I don't think this game lends itself well to co-op play. There isn't really enough equipment for everyone and one of us had no wrench for quite some time (the only useful weapon at that stage of the game). It's easy to die, and although dead players respawn, they get separated and a fair amount of time is wasted in just trying to get everyone together again, even with voice chat. I generally found myself too busy coordinating everyone's positions to have time to read the PDA messages and soak up the story. If anyone else wants to try it though, I would be up for it.

 

Offline BloodEagle

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I'm still up for it, provided weapon degradation is turned off.

 

Offline Al Tarket

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thats the beauty of the game, your weapon jams somewhere in the big worm and you cant find another means you must use the worm launcher, emp rifle or prism launcher :D.

i would be interested in the game but my connect is poor i could probably complete that game with my eyes closed and if i remember these door codes correctly after 8 years away from the game... oppps i think i just said too much :lol:.
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Offline Stormkeeper

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*snip*
Makes it sound almost like real combat, although I doubt you'd enter real combat with a wrench. :p
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Offline Androgeos Exeunt

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Anyone here has Duke Nukem 3D Atomic Edition?

I was playing Little Fighter 2 just now while letting BitTorrent run. If you choose Rudolf in VS Mode, transform into an enemy character and Multiply. Try cloning an army of Woodys, for instance. :drevil:

Who plays Tyrian 2000 here? I've never gotten the Banana Blast or Banana Bomb in Story Mode before. However, it seems that you have a 1 in 6 chance of getting those, along with the SuperCarrot, every time you finish Story Mode.
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Quote: Saturday, 11 July 2020, 1354hrs UTC, #freespace
streeeeeeeeeeeee
you know you ****ed up your voice acting if the vasudans sound more coherent than the terrans

 

Offline CP5670

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I'm still up for it, provided weapon degradation is turned off.

I didn't know there was a way to disable that. I can live with that though, even if it does occur too fast.

The main thing I don't like is the enemy respawning, which makes some parts of the game a lot more tedious and repetitive than they should be. There is supposed to be a cfg setting to disable it but it apparently doesn't do anything.

 

Offline Al Tarket

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ive played all duke nukem versions. the little words he say can be funny at times, however i love to kill with the minigun that has 3 chambers!.
Cowardice is no selfishness, Friendliness is no enemy and Information is no attack platform.

Judge these words wisely and you might make it through this cruel world.

 

Offline Androgeos Exeunt

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I prefer the Devastator. Pity it eats through ammo as if it's going out of fashion.
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Quote: Saturday, 11 July 2020, 1354hrs UTC, #freespace
streeeeeeeeeeeee
you know you ****ed up your voice acting if the vasudans sound more coherent than the terrans

 

Offline Al Tarket

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i played eradicator once, very strange game, didnt have a clue it was like rise of the triads, same their also.
Cowardice is no selfishness, Friendliness is no enemy and Information is no attack platform.

Judge these words wisely and you might make it through this cruel world.

 

Offline Mongoose

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I'm currently playing through a little gem from a few years back called Total Overdose on GameTap.  Round up just about every Mexican gunfighting movie cliche you can think of, add in large amounts of exploding cars/scenery, sprinkle with liberal amounts of weapons and ammo, add a dash of slo-mo sideways-leaping gunfire, and stir well.  Intensely, unapologetically fun.  I'm also working on Splinter Cell: Pandora Tomorrow, though so far it isn't quite as amusing as the original.

 

Offline Jeff Vader

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I'm also working on Splinter Cell: Pandora Tomorrow, though so far it isn't quite as amusing as the original.
True that. It did have good elements and improvements, but the level design was sadistic at a couple of points. And the whole guerrilla warfare plot seemed totally out of place after the information warfare stuff in the original. Chaos Theory was good. Come to think of it, I might as well replay it again.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
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11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline Al Tarket

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lol i never made it passed the mission where you had to break into the bank to steal some hard disks for evidence, the closest i came to completing the mission was a room with many lasers that where activated. i still have chaos theory, the only splinter cell game i have.

i thought about the other splinter cell games however from the conclusion of chaos theory im too much of a brute for sneakiness. meaning i like going in guns blazing killing everything before they shoot at me, where-as sneaking around staying in the shadows stabbing guards in the back is not really my routine, however i am very capable of it. its not really like master thief garret from thief deadly shadows or metal age, i thought it would be to be honest :rolleyes:.
Cowardice is no selfishness, Friendliness is no enemy and Information is no attack platform.

Judge these words wisely and you might make it through this cruel world.

 

Offline CP5670

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Chaos Theory is an outstanding game, both in terms of the gameplay as well as the story and presentation. It also has an excellent dedicated co-op campaign that is almost as long as the main singleplayer one.

Many people didn't like Pandora Tomorrow, but I didn't think it was bad at all. It wasn't as good as the original but the plot was still generally realistic and there were some cool missions, like the train one. Double Agent, on the other hand, should be avoided like the plague, at least on the PC.

 

Offline BloodEagle

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I'm still up for it, provided weapon degradation is turned off.

I didn't know there was a way to disable that. I can live with that though, even if it does occur too fast.

Quote from: readmep.wri
The Configuration File
Create a notepad document called "user.cfg".  All the configuration variables listed in the readme should be added to the user.cfg (unless otherwise noted) exactly as written, each on a line of its own. 

Note: Because of the way the user.bnd file generated by the game is formatted, you may encounter problems if you edit this file using Windows Notepad. If you save this file from Notepad, you will have to re-open it and manually add new line feeds between each line. An easier method is to use the DOS Edit program (or other similar text editor programs). DOS Edit can be started from a MS-DOS prompt or by using the Run command from your Windows start menu.

[...]

Roger Wilco
If you have Roger Wilco installed on your computer, and you want it to automatically start up when the game starts, use the configuration variable:
net_voice
This enables voice chat in a multiplayer game.  (You can also manually start Roger Wilco before starting the game.)

[...]

The following unsupported configuration variables have been added to the single player game:

Monster Spawning
If you've killed everything in a given area, and you wait around long enough, you'll notice that more monsters are spawned to keep you busy.  To minimize respawning, use the configuration variable:
no_spawn

System Shock 2's ecologies look at how many monsters are in a given area.  If a defined minimum number of monsters are present, there is a chance that a new monster will spawn.  The variable:
lower_spawn_min <n>
reduces the defined minimum monster count on all ecologies by <n>.
raise_spawn_rand <n>
lowers the chance of a monster randomly spawning by changing the random chance from 1/i to 1/(i+<n>).

Gun degradation
The config variable:
gun_degrade_rate <n>
is a multiplier for the rate at which your weapons degrade.  For example, to completely eliminate weapon degradation & breakage, set the value to 0.  To tone it down, set it somewhere between 1 and 0.

 

Offline Al Tarket

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*little cheats* mumble to self :rolleyes:..

i wonder if system shock 2 ever got a graphics upgrade like freespace did? surely someone must of modded the polygons and changed around some of the texture files from 128 to 512 at least!.

as for monster respawn if you feel up to it of killing a rumbler, bring up the console i think its shift + : (unsure, not including '+') and type in 'summon_obj rumbler' im not sure if their is something else that is needed, the same with a laser_turret and hack it when it spawns :D, place in an area where you know you will encounter enemies. i never did because the game is so easy.
Cowardice is no selfishness, Friendliness is no enemy and Information is no attack platform.

Judge these words wisely and you might make it through this cruel world.