Here's a scenario I'm trying to design: friendly pilots are on guard duty over a wide area...but enemy ships could jump in from ANY random direction. I want to be able to have ANY of the friendly pilots alert everyone else if they "spot" an enemy craft (distance=2000, within 45 degrees of forward cone). I could make events for each pilot, should they be the one to first spy the incoming enemy...but there has to be an easier way. Is there a SEXP that can be applied to whichever friendly meets the criteria for spotting an enemy, and could I get an example of how?