Author Topic: "unable to get proper pixel format in OpenGL Win32"  (Read 9492 times)

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Offline pecenipicek

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Re: "unable to get proper pixel format in OpenGL Win32"
please post the debug log
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Offline Parias

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Re: "unable to get proper pixel format in OpenGL Win32"
Ok, I tried the chipset drivers; I'm sure they are the right ones, but the result? Windows hangs without an error message, seconds after booting up. I'm with you now after using Safe mode and a restore point.

Ack, I was worried about that - I've always had that sort of bad luck with VIA's notorious chipset drivers, and this is a key reason why I switched to nForce-driven chipsets instead.

Since you were unable to disable the onboard video card through the BIOS settings, you might indeed want to check Device Manager and see if it can be disabled through there. That's providing it shows up, of course - some motherboard are set to automatically disable the onboard video card if they detect an add-in card is in use, so this might not even be your issue. It's definitely worth a look though.

 

Offline chief1983

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Re: "unable to get proper pixel format in OpenGL Win32"
I've run several VIA boards, never bluescreened them after a driver upgrade.  You should be able to get an old version and revert them manually in safe mode without having to use windows recovery.
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Re: "unable to get proper pixel format in OpenGL Win32"
Phew, problem solved! ATI released new drivers for my graphics card and apparently all is well now. I know they implemented some OpenGL fixes, so one of them must have been whatever was causing my problem. Strange that its taken this long for them to implement OGL properly. Oh well!

Thanks all :-D
 :)

 
Re: "unable to get proper pixel format in OpenGL Win32"
I've been having this same problem. "unable to get proper pixel format in OpenGL Win32," followed by unable to intialize display device. I tried to set OpenGL to 32bit in the video options like it was suggested. I just upgraded from XP to Windows 7, 64 bit version. I've got the default video drivers, and am not sure if that is the problem or the OS is. This OS is new to me, so I don't really know how to fiddle with the settings yet. Can anyone please help? FS2 Open 3.10 worked perfectly on XP before, I'm just not sure what to do.

 

Offline The E

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Re: "unable to get proper pixel format in OpenGL Win32"
Quote from: The support FAQ that noone reads
    Your fs2_open.log: (possibly the most important thing ever)
    • fs2_open.log is a file generated by debug builds. It contains all sorts of useful information that we need in order to help you. That is why you should follow the instructions below and provide us with that file when asking for help. Creating an fs2_open.log happens like this:
      • Download the recommended build (link is in the first post of this thread) if you haven't already and place the .exe files to your \freespace2\ folder.
      • Switch to windowed mode (open the Launcher, open the Features tab, select Dev Tools from the pulldown menu and tick on "Run in window").
      • Select the debug build (fs2_open_3_6_10_debug.exe) and run it. If you've been experiencing crashes, do exactly what you've done previously, up until it crashes.

        If you have had other issues, it is sufficient to run it until you get to the Main Hall. If the debug build crashes fatally even before getting to the Main Hall, no worries.
      • Quit the game.
      • Find fs2_open.log from \freespace2\data\, copy it to a safe location and include it to your post, either as an attachment (click Additional Options when posting) or using the "code" tags.
    • Your improved fs2_open.log:
      Your improved fs2_open.log is not needed by default, but if some helpful HLP member asks you to provide one, here's how you create them:
      • Download this file and place it to your \freespace2\data\ folder. Then, do exactly what what you did when creating the first fs2_open.log. Note that this log is quite a bit larger than the previous one, so you'll probably have to either compress it into a zip/rar/etc before attaching it to your post. Alternatively you can use pastebin.org.
    [/list]
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    Let there be monsters and let there be pain
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    Re: "unable to get proper pixel format in OpenGL Win32"
    Sorry, sorry.  It's just that I'm far from a computer ace. I can follow directions, and that's about it.  :(

    On the plus side, apparently it's a driver problem:

    "Error: Current Gl Version of 1.1 is less than the required version of 1.2. Switch video modes or update your drivers. File: gropengl.cpp Line: 2980."

    Does that help? I'm also running my GT 9600 off of the 185.93 driver.
    « Last Edit: January 20, 2010, 04:54:05 pm by manwiththemachinegun »

     

    Offline The E

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    Re: "unable to get proper pixel format in OpenGL Win32"
    Is there a particular reason as to why you have not posted the log?
    Let there be light
    Let there be moon
    Let there be stars and let there be you
    Let there be monsters and let there be pain
    Let us begin to feel again
    --Devin Townsend, Genesis

     
    Re: "unable to get proper pixel format in OpenGL Win32"
    Sorry, I thought that might be the problem. Is this it? If not, I don't really know where this 'clipboard' information is stored the debugger mentioned. I do appretiate the help, but bear in mind this stuff is greek to me.


    Code: [Select]
    fs2_open_3_6_10 caused an Access Violation in module fs2_open_3_6_10.exe at 0023:00683230.
    Exception handler called in FreeSpace 2 Main Thread.
    Error occurred at 1/20/2010 14:22:44.
    C:\Games\FreeSpace2\fs2_open_3_6_10.exe, run by John.
    2 processor(s), type 586.
    2047 MBytes physical memory.
    Read from location 00000000 caused an access violation.

    Registers:
    EAX=00000000 CS=0023 EIP=00683230 EFLGS=00010246
    EBX=00000000 SS=002b ESP=0018f960 EBP=0018f988
    ECX=00000000 DS=002b ESI=00000500 FS=0053
    EDX=0018f9b4 ES=002b EDI=00000001 GS=002b
    Bytes at CS:EIP:
    8b 01 ba ff fe fe 7e 03 d0 83 f0 ff 33 c2 83 c1
    Stack dump:
    0018f960: 00682811 00000000 00000000 00000000 00000000 00000049 00000000 0082f508
    0018f980: 006c5890 00011101 0018f9c8 005d7026 00000000 0070ac44 0018f9b4 0018f9b8
    0018f9a0: 00000001 00000500 0018f9c8 00000000 00010003 00000000 00000000 011d5378
    0018f9c0: 00000000 00417422 000002d0 00417438 76bcfeae 0018fefc 00000000 00000500
    0018f9e0: 000002d0 00000020 006aebd8 ffffffff 00547222 00000001 00000000 007042fc
    0018fa00: 00000000 00000064 0040263b 44a00000 44340000 00000068 ffffffff 0018faf4
    0018fa20: 00000000 ffffffff 475c3a43 73656d61 6572465c 61705365 5c326563 2e327366
    0018fa40: 00657865 0018fa58 76cb14d1 035f0000 00000000 03750020 0018faa0 00681b07
    0018fa60: 035f0000 00000000 03750020 0018faf4 00000000 ffffffff ffffffff 0018fefc
    0018fa80: 00681b38 01000000 00681b25 01000000 0018feec 006814c8 0018faf4 00409bad
    0018faa0: fffffffd 00000000 00408c72 00000020 0000002e 7fe7d000 4423b000 ffcfa000
    0018fac0: b300b000 7ffe0000 7a8e6000 00408e4d 00302855 00000000 00000000 7efde000
    0018fae0: 475c3a43 73656d61 6572465c 61705365 00326563 5f327366 6e65706f 365f335f
    0018fb00: 2e30315f 00657865 00000000 00000000 00000000 00000000 00000000 00000000
    0018fb20: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
    0018fb40: 00000000 00000000 00000000 00000000 000000fd 035f5ed0 035f0000 035fffe0
    0018fb60: 00000000 00000000 00000000 00000000 00001325 0018fc60 774b3aaa 035f66b8
    0018fb80: 0000077f 035f66c0 035f00c4 774b3b23 77e128b7 000007d0 00000000 035f0000
    0018fba0: 035f18d0 035f0000 033613d8 00000000 06010007 035f19e0 00000000 00001325
    0018fbc0: 00000000 035f18d0 035f0000 08000000 033613d8 0018fcc4 774b371e 035f0138
    0018fbe0: 774b36fa 77e12813 00000000 035f0000 033613e0 78000078 035f0ce0 00000000
    0018fc00: 00000000 00000000 00000000 035f66c0 035f18d0 36001422 035f0000 035f18d0
    0018fc20: 00000007 00000003 035f18d0 78000078 035f5ed8 36001325 000000fb 00000000
    0018fc40: 035f0000 00000003 0018fb90 000000fb 0000077f 774f041d 36001325 0000007b
    0018fc60: 774b3b23 035f66c0 000007e0 000007e8 00000101 0000010f 035f5ed0 035f0000
    0018fc80: 035fffe0 00000000 033613e0 00000000 00000000 00001313 0018fcdc 774c2e02
    0018fca0: 035f6748 0000077f 035f6750 035f00c4 000007ff 00000860 035f5ed0 0000010f
    0018fcc0: 033613e0 035f00c4 035f6740 00000860 00003bf8 000007ff 00001313 00000860
    0018fce0: 0000010f 035f5ed0 0018fdfc 774c26dc 035f0138 774c24e8 77e1292b 035f0000
    0018fd00: 00000870 035f5ed8 00000000 00000000 035f0000 01000000 0018fc60 00000000
    0018fd20: 0018fde0 774f041d 00b313c7 fffffffe 774b3b23 774b3b4e 00000030 00000038
    0018fd40: 03361bea 03361be8 03361bd0 0000001f 03361bd0 035f0ce0 00000001 00000000
    0018fd60: 00000002 00000008 03361bb8 03361bb8 03361bb3 00000000 00000000 035f0000
    0018fd80: 015f18d0 0018fccc 035f18d0 035f18d0 00000101 0000010f fffffffe 00000000
    0018fda0: 00000000 035f5ed0 00000000 035f0000 035f0000 0018fdf0 035f5ed0 035f5ed0
    0018fdc0: 035f5ed7 00000860 000000ff 0000010d 00000878 035f5ed0 015f0000 035f0000
    0018fde0: 00000003 0018fcf8 0018feb8 0018febc 774f041d 00b318c7 fffffffe 774c24e8
    0018fe00: 774c239f 035f5ed8 00000870 00000000 00000870 035f5ed8 00000000 033613e0
    0018fe20: 00000002 0018fe58 76cb13b0 01522e48 00000002 015225c0 015225c0 03361bb8
    0018fe40: 00000002 0018fe68 0067e85d 00000002 0018fe80 00000000 015225c0 01522484
    0018fe60: 01522588 00000000 00000000 00000000 0018fecc 00683b1e 00000000 00000000
    0018fe80: 7efde000 006bd1c0 0018fed4 00689cb1 035f0000 00000000 035f5ed8 00000000
    0018fea0: 006bd1c0 7efde000 00000000 00000000 00733b34 00000000 00000000 7efde000
    0018fec0: 0067e7e4 0018fed0 00688409 015227c8 0018ff88 00681245 0000000d 006812db
    0018fee0: ffffffff 0018fad4 0018f534 0018ff78 006814c8 006b06e0 00000000 0018ff88
    0018ff00: 006819bc 00400000 00000000 00302855 0000000a 00000000 00000000 7efde000
    0018ff20: 00000000 00302855 00000000 00000044 00336660 00336a60 003355b8 00000000
    0018ff40: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
    0018ff60: 00000000 ffffffff ffffffff ffffffff 0018ff14 00000000 0018ffc4 006814c8
    0018ff80: 006b24f8 00000000 0018ff94 76cb3677 7efde000 0018ffd4 774b9d72 7efde000
    0018ffa0: 77e12b03 00000000 00000000 7efde000 00000000 00000000 00000000 0018ffa0
    0018ffc0: 00000000 ffffffff 774f041d 00b31707 00000000 0018ffec 774b9d45 006818dc
    0018ffe0: 7efde000 00000000 00000000 00000000 00000000 006818dc 7efde000 00000000

    Module list: names, addresses, sizes, time stamps and file times:
    C:\Games\FreeSpace2\fs2_open_3_6_10.exe, loaded at 0x00400000 - 3518464 bytes - 4a6252ad - file date is 1/20/2010 13:35:04
    C:\Windows\system32\wrap_oal.dll, loaded at 0x04130000 - 444952 bytes - 4a25c811 - file date is 1/20/2010 13:23:42
    C:\Windows\system32\OpenAL32.dll, loaded at 0x10000000 - 109080 bytes - 4a25c7ec - file date is 1/20/2010 13:23:42
    C:\Windows\system32\OPENGL32.dll, loaded at 0x70080000 - 791552 bytes - 4a5bdadb - file date is 7/13/2009 17:16:14
    C:\Windows\system32\GLU32.dll, loaded at 0x701f0000 - 130048 bytes - 4a5bd9df - file date is 7/13/2009 17:15:24
    C:\Windows\system32\DDRAW.dll, loaded at 0x729c0000 - 531968 bytes - 4a5bd9b8 - file date is 7/13/2009 17:15:12
    C:\Windows\system32\apphelp.dll, loaded at 0x73940000 - 292352 bytes - 4a5bd9b6 - file date is 7/13/2009 17:14:54
    C:\Windows\system32\WSOCK32.dll, loaded at 0x73990000 - 15360 bytes - 4a5bdb63 - file date is 7/13/2009 17:16:22
    C:\Windows\system32\DCIMAN32.dll, loaded at 0x73d20000 - 10240 bytes - 4a5bd9b4 - file date is 7/13/2009 17:15:10
    C:\Windows\system32\POWRPROF.dll, loaded at 0x73d60000 - 145408 bytes - 4a5bdb0c - file date is 7/13/2009 17:16:14
    C:\Windows\system32\dsound.dll, loaded at 0x73d90000 - 453632 bytes - 4a5bd9fd - file date is 7/13/2009 17:15:14
    C:\Windows\system32\midimap.dll, loaded at 0x73e10000 - 16896 bytes - 4a5bda84 - file date is 7/13/2009 17:15:42
    C:\Windows\system32\msacm32.drv, loaded at 0x73e20000 - 20992 bytes - 4a5bda4f - file date is 7/13/2009 17:14:10
    C:\Windows\system32\AUDIOSES.DLL, loaded at 0x73e30000 - 195584 bytes - 4a5bd97e - file date is 7/13/2009 17:14:58
    C:\Windows\system32\AVRT.dll, loaded at 0x73e70000 - 14336 bytes - 4a5bd998 - file date is 7/13/2009 17:15:00
    C:\Windows\system32\ksuser.dll, loaded at 0x73e80000 - 4608 bytes - 4a5bdab3 - file date is 7/13/2009 17:15:36
    C:\Windows\system32\wdmaud.drv, loaded at 0x73e90000 - 172032 bytes - 4a5bdb2a - file date is 7/13/2009 17:14:10
    C:\Windows\system32\PROPSYS.dll, loaded at 0x73ec0000 - 988160 bytes - 4a5bdacb - file date is 7/13/2009 17:16:14
    C:\Windows\system32\MMDevAPI.DLL, loaded at 0x73fc0000 - 213504 bytes - 4a5bda29 - file date is 7/13/2009 17:15:42
    C:\Windows\system32\MSACM32.dll, loaded at 0x74000000 - 72192 bytes - 4a5bda4e - file date is 7/13/2009 17:15:44
    C:\Windows\System32\Speech\Common\sapi.dll, loaded at 0x74020000 - 1202176 bytes - 4a5bdade - file date is 7/13/2009 17:16:14
    C:\Windows\system32\DINPUT.dll, loaded at 0x74150000 - 136704 bytes - 4a5bd9c0 - file date is 7/13/2009 17:15:12
    C:\Windows\system32\WINSPOOL.DRV, loaded at 0x74180000 - 319488 bytes - 4a5bdb4b - file date is 7/13/2009 17:14:10
    C:\Windows\system32\USERENV.dll, loaded at 0x741e0000 - 79360 bytes - 4a5bdb31 - file date is 7/13/2009 17:16:18
    C:\Windows\system32\msdmo.dll, loaded at 0x744c0000 - 30208 bytes - 4a5bda7c - file date is 7/13/2009 17:15:44
    C:\Windows\AppPatch\AcLayers.DLL, loaded at 0x74510000 - 559616 bytes - 4a5bd97b - file date is 7/13/2009 17:14:52
    C:\Windows\system32\dwmapi.dll, loaded at 0x74750000 - 67072 bytes - 4a5bda07 - file date is 7/13/2009 17:15:14
    C:\Windows\system32\uxtheme.dll, loaded at 0x74af0000 - 245760 bytes - 4a5bdb3c - file date is 7/13/2009 17:11:26
    C:\Windows\system32\MPR.dll, loaded at 0x74ba0000 - 64000 bytes - 4a5bda36 - file date is 7/13/2009 17:15:42
    C:\Windows\system32\profapi.dll, loaded at 0x74bc0000 - 31744 bytes - 4a5bbf41 - file date is 7/13/2009 17:16:14
    C:\Windows\system32\WINMM.dll, loaded at 0x74ec0000 - 194048 bytes - 4a5bdb42 - file date is 7/13/2009 17:16:20
    C:\Windows\syswow64\CRYPTBASE.dll, loaded at 0x74fe0000 - 36864 bytes - 4a5bbf41 - file date is 7/13/2009 17:15:08
    C:\Windows\syswow64\SspiCli.dll, loaded at 0x74ff0000 - 96768 bytes - 4a5bdb3b - file date is 7/13/2009 17:11:26
    C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7600.16385_none_ebf82fc36c758ad5\COMCTL32.dll, loaded at 0x750a0000 - 530432 bytes - 4a5bda24 - file date is 7/13/2009 17:15:08
    C:\Windows\syswow64\SHLWAPI.dll, loaded at 0x75130000 - 350208 bytes - 4a5bdb05 - file date is 7/13/2009 17:16:16
    C:\Windows\system32\IMM32.DLL, loaded at 0x75190000 - 119808 bytes - 4a5bdb39 - file date is 7/13/2009 17:11:22
    C:\Windows\syswow64\KERNELBASE.dll, loaded at 0x75200000 - 269824 bytes - 4a5bdbdf - file date is 7/13/2009 17:11:24
    C:\Windows\syswow64\MSCTF.dll, loaded at 0x752b0000 - 828928 bytes - 4a5bda69 - file date is 7/13/2009 17:15:44
    C:\Windows\syswow64\SHELL32.dll, loaded at 0x75400000 - 12866560 bytes - 4a5bdb01 - file date is 7/13/2009 17:16:16
    C:\Windows\syswow64\msvcrt.dll, loaded at 0x76050000 - 690688 bytes - 4a5bda6f - file date is 7/13/2009 17:15:52
    C:\Windows\syswow64\WS2_32.dll, loaded at 0x76200000 - 206336 bytes - 4a5bdb4a - file date is 7/13/2009 17:16:22
    C:\Windows\syswow64\DEVOBJ.dll, loaded at 0x76240000 - 64512 bytes - 4a5bd9c5 - file date is 7/13/2009 17:15:12
    C:\Windows\syswow64\CLBCatQ.DLL, loaded at 0x76260000 - 522240 bytes - 4a5bd9b1 - file date is 7/13/2009 17:15:04
    C:\Windows\syswow64\ADVAPI32.dll, loaded at 0x762f0000 - 640000 bytes - 4a5bd97e - file date is 7/13/2009 17:14:54
    C:\Windows\SysWOW64\sechost.dll, loaded at 0x76390000 - 92160 bytes - 4a5bdb04 - file date is 7/13/2009 17:16:14
    C:\Windows\syswow64\RPCRT4.dll, loaded at 0x764d0000 - 662528 bytes - 4a5bdb3b - file date is 7/13/2009 17:11:24
    C:\Windows\syswow64\OLEAUT32.dll, loaded at 0x765c0000 - 571904 bytes - 4a5bdaca - file date is 7/13/2009 17:16:14
    C:\Windows\syswow64\GDI32.dll, loaded at 0x76650000 - 310784 bytes - 4a5bdb38 - file date is 7/13/2009 17:11:22
    C:\Windows\syswow64\ole32.dll, loaded at 0x766f0000 - 1412608 bytes - 4a5bdac7 - file date is 7/13/2009 17:16:14
    C:\Windows\syswow64\CFGMGR32.dll, loaded at 0x76a50000 - 145920 bytes - 4a5bd9a6 - file date is 7/13/2009 17:15:04
    C:\Windows\syswow64\USP10.dll, loaded at 0x76a80000 - 627200 bytes - 4a5bdb32 - file date is 7/13/2009 17:16:18
    C:\Windows\syswow64\NSI.dll, loaded at 0x76b50000 - 8704 bytes - 4a5bdad9 - file date is 7/13/2009 17:16:12
    C:\Windows\syswow64\USER32.dll, loaded at 0x76b60000 - 833024 bytes - 4a5bdb3c - file date is 7/13/2009 17:11:26
    C:\Windows\syswow64\kernel32.dll, loaded at 0x76ca0000 - 836608 bytes - 4a5bdbde - file date is 7/13/2009 17:11:24
    C:\Windows\syswow64\SETUPAPI.dll, loaded at 0x76ee0000 - 1668608 bytes - 4a5bdafe - file date is 7/13/2009 17:16:16
    C:\Windows\syswow64\LPK.dll, loaded at 0x77450000 - 25600 bytes - 4a5bdb3b - file date is 7/13/2009 17:11:24
    C:\Windows\SysWOW64\ntdll.dll, loaded at 0x77480000 - 1289712 bytes - 4a5bdb3b - file date is 7/13/2009 17:17:52
    « Last Edit: January 20, 2010, 05:16:25 pm by manwiththemachinegun »

     

    Offline The E

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    Re: "unable to get proper pixel format in OpenGL Win32"
    *sigh*

    For the record: Being a noob is not a sin. Being a noob who doesn't read instructions, however, is.

    Quote from: The support FAQ that you didn't read
    Find fs2_open.log from \freespace2\data\, copy it to a safe location and include it to your post, either as an attachment (click Additional Options when posting) or using the "code" tags.

    Let there be light
    Let there be moon
    Let there be stars and let there be you
    Let there be monsters and let there be pain
    Let us begin to feel again
    --Devin Townsend, Genesis

     
    Re: "unable to get proper pixel format in OpenGL Win32"

    Again, sorry. How about this?

    Code: [Select]
    ==========================================================================
    DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
    categories can be shown and no debug_filter.cfg info will be saved.
    ==========================================================================
    FreeSpace version: 3.6.10
    Passed cmdline options:
      -spec_exp 8.2
      -spec_static 3.5
      -spec_point 8.6
      -spec_tube 1.0
      -ambient_factor 70
      -mipmap
      -missile_lighting
      -glow
      -spec
      -targetinfo
      -snd_preload
      -mod fsport-mediavps,fsport,mediavps
    Building file index...
    Found root pack 'C:\Games\FreeSpace2\fsport-mediavps\mv_fsport.vp' with a checksum of 0xdc8abbde
    Found root pack 'C:\Games\FreeSpace2\fsport\fsport-hi_res.vp' with a checksum of 0x9b3bb212
    Found root pack 'C:\Games\FreeSpace2\fsport\fsport-missions.vp' with a checksum of 0x52bf7295
    Found root pack 'C:\Games\FreeSpace2\fsport\fsport3_1_1.vp' with a checksum of 0x1d2c40f2
    Found root pack 'C:\Games\FreeSpace2\fsport\sparky_hi_fs1.vp' with a checksum of 0x367ba125
    Found root pack 'C:\Games\FreeSpace2\fsport\stu_fs1.vp' with a checksum of 0xf74f0afe
    Found root pack 'C:\Games\FreeSpace2\fsport\tango_fs1.vp' with a checksum of 0x98f0f4cd
    Found root pack 'C:\Games\FreeSpace2\fsport\warble_fs1.vp' with a checksum of 0x49c6c98d
    Found root pack 'C:\Games\FreeSpace2\mediavps\3610_Patch.vp' with a checksum of 0x07e72699
    Found root pack 'C:\Games\FreeSpace2\mediavps\MV_Advanced.vp' with a checksum of 0xd06bf123
    Found root pack 'C:\Games\FreeSpace2\mediavps\MV_Assets.vp' with a checksum of 0xc9e372bb
    Found root pack 'C:\Games\FreeSpace2\mediavps\MV_Core.vp' with a checksum of 0x0dc7bb8f
    Found root pack 'C:\Games\FreeSpace2\mediavps\MV_Effects.vp' with a checksum of 0xa3141c30
    Found root pack 'C:\Games\FreeSpace2\mediavps\MV_Music.vp' with a checksum of 0x4dbbbe96
    Found root pack 'C:\Games\FreeSpace2\root_fs2.vp' with a checksum of 0xce10d76c
    Found root pack 'C:\Games\FreeSpace2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
    Found root pack 'C:\Games\FreeSpace2\sparky_fs2.vp' with a checksum of 0x164fe65a
    Found root pack 'C:\Games\FreeSpace2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
    Found root pack 'C:\Games\FreeSpace2\stu_fs2.vp' with a checksum of 0xd77da83a
    Found root pack 'C:\Games\FreeSpace2\tango1_fs2.vp' with a checksum of 0x4c25221e
    Found root pack 'C:\Games\FreeSpace2\tango2_fs2.vp' with a checksum of 0x86920b82
    Found root pack 'C:\Games\FreeSpace2\tango3_fs2.vp' with a checksum of 0x705e8d71
    Found root pack 'C:\Games\FreeSpace2\warble_fs2.vp' with a checksum of 0xd85c305d
    Searching root 'C:\Games\FreeSpace2\fsport-mediavps\' ... 0 files
    Searching root pack 'C:\Games\FreeSpace2\fsport-mediavps\mv_fsport.vp' ... 277 files
    Searching root 'C:\Games\FreeSpace2\fsport\' ... 10 files
    Searching root pack 'C:\Games\FreeSpace2\fsport\fsport-hi_res.vp' ... 108 files
    Searching root pack 'C:\Games\FreeSpace2\fsport\fsport-missions.vp' ... 139 files
    Searching root pack 'C:\Games\FreeSpace2\fsport\fsport3_1_1.vp' ... 739 files
    Searching root pack 'C:\Games\FreeSpace2\fsport\sparky_hi_fs1.vp' ... 1172 files
    Searching root pack 'C:\Games\FreeSpace2\fsport\stu_fs1.vp' ... 1497 files
    Searching root pack 'C:\Games\FreeSpace2\fsport\tango_fs1.vp' ... 69 files
    Searching root pack 'C:\Games\FreeSpace2\fsport\warble_fs1.vp' ... 110 files
    Searching root 'C:\Games\FreeSpace2\mediavps\' ... 0 files
    Searching root pack 'C:\Games\FreeSpace2\mediavps\3610_Patch.vp' ... 180 files
    Searching root pack 'C:\Games\FreeSpace2\mediavps\MV_Advanced.vp' ... 2868 files
    Searching root pack 'C:\Games\FreeSpace2\mediavps\MV_Assets.vp' ... 1810 files
    Searching root pack 'C:\Games\FreeSpace2\mediavps\MV_Core.vp' ... 146 files
    Searching root pack 'C:\Games\FreeSpace2\mediavps\MV_Effects.vp' ... 1046 files
    Searching root pack 'C:\Games\FreeSpace2\mediavps\MV_Music.vp' ... 32 files
    Searching root 'C:\Games\FreeSpace2\' ... 17 files
    Searching root pack 'C:\Games\FreeSpace2\root_fs2.vp' ... 157 files
    Searching root pack 'C:\Games\FreeSpace2\smarty_fs2.vp' ... 10 files
    Searching root pack 'C:\Games\FreeSpace2\sparky_fs2.vp' ... 3027 files
    Searching root pack 'C:\Games\FreeSpace2\sparky_hi_fs2.vp' ... 1337 files
    Searching root pack 'C:\Games\FreeSpace2\stu_fs2.vp' ... 2355 files
    Searching root pack 'C:\Games\FreeSpace2\tango1_fs2.vp' ... 32 files
    Searching root pack 'C:\Games\FreeSpace2\tango2_fs2.vp' ... 15 files
    Searching root pack 'C:\Games\FreeSpace2\tango3_fs2.vp' ... 10 files
    Searching root pack 'C:\Games\FreeSpace2\warble_fs2.vp' ... 52 files
    Found 27 roots and 17215 files.
    AutoLang: Language auto-detection successful...
    Setting language to English
    TBM  =>  Starting parse of 'mv_strings-lcl.tbm' ...
    Initializing OpenAL...
      Using 'Generic Software' as OpenAL sound device...
      OpenAL Vendor     : Creative Labs Inc.
      OpenAL Renderer   : Software
      OpenAL Version    : 1.1

    ... OpenAL successfully initialized!
    Initializing OpenGL graphics device at 640x480 with 16-bit color...
      Initializing WGL...
    ASSERTION: "bpp == 32" at gropengl.cpp:2709
        gr_opengl_init()    gr_init_sub()    gr_init()    game_init()    game_main()    WinMain()    WinMainCRTStartup()    kernel32.dll 76cb3677()
        ntdll.dll 774b9d72()
        ntdll.dll 774b9d45()
    Int3(): From e:\storage\fso\fs2_open_3_6_10\code\globalincs\windebug.cpp at line 1075

     

    Offline Zacam

    • Magnificent Bastard
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    Re: "unable to get proper pixel format in OpenGL Win32"
    Quote
    Initializing OpenGL graphics device at 640x480 with 16-bit color...
      Initializing WGL...
    ASSERTION: "bpp == 32" at gropengl.cpp:2709
    Try running in 32bit color.
    Report MediaVP issues, now on the MediaVP Mantis! Read all about it Here!
    Talk with the FSU on #SCP-FSU Talk with the SCP on #SCP
    "If you can keep a level head in all this confusion, you just don't understand the situation"

    ¤[D+¬>

    [08/01 16:53:11] <sigtau> EveningTea: I have decided that I am a 32-bit registerkin.  Pronouns are eax, ebx, ecx, edx.
    [08/01 16:53:31] <EveningTea> dhauidahh
    [08/01 16:53:32] <EveningTea> sak
    [08/01 16:53:40] * EveningTea froths at the mouth
    [08/01 16:53:40] <sigtau> i broke him, boys

     

    Offline The E

    • He's Ebeneezer Goode
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    Re: "unable to get proper pixel format in OpenGL Win32"
    Hmmm. Okay, my first suspicion is that your drivers are broken. I would recommend a full reinstall of those.
    You should also use the Launcher's video tab to set the resolution to something other than 640x480, and the colour depth to 32 bits.
    Let there be light
    Let there be moon
    Let there be stars and let there be you
    Let there be monsters and let there be pain
    Let us begin to feel again
    --Devin Townsend, Genesis

     
    Re: "unable to get proper pixel format in OpenGL Win32"
    Thanks, I'll try that.  :yes:

     
    Re: "unable to get proper pixel format in OpenGL Win32"
    Yup, the 186.93 drivers fixed it. Every thing is A-OK now. Thanks again E. Strange, I didn't think there was that big of a difference between 185 and 6, but evidently there was.

     

    Offline chief1983

    • Still lacks a custom title
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      • Fate of the Galaxy
    Re: "unable to get proper pixel format in OpenGL Win32"
    Maybe the previous install just didn't work right somehow and this fixed it.  Who knows, glad it's working for you now though.
    Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
    Karajorma's 'How to report bugs' | Mantis
    #freespace | #scp-swc | #diaspora | #SCP | #hard-light on EsperNet

    "You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

    Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
    iamzack:  i dont have hamynerge i just want ptatoc hips D:
    redsniper:  Platonic hips?!
    iamzack:  lays

     
    Re: "unable to get proper pixel format in OpenGL Win32"
    I have the nvidia 5200 FX and the driver is 175.19  the newest driver for this card and i still get this message so I am going to install my ati card with the newest drivers  see what happens I installed the openal  before i installed the FSO. the installer did not download  that  at all.

     

    Offline Jeff Vader

    • The Back of the Hero!
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    Re: "unable to get proper pixel format in OpenGL Win32"
    I have the nvidia 5200 FX and the driver is 175.19  the newest driver for this card and i still get this message so I am going to install my ati card with the newest drivers  see what happens I installed the openal  before i installed the FSO. the installer did not download  that  at all.
    http://www.hard-light.net/forums/index.php?topic=56279.msg1180356#msg1180356

    Also, protip: OpenAL != OpenGL. Not saying that you should find an OpenGL and install it, but just that OpenAL won't affect any graphics-related issues in any way.
    23:40 < achillion > EveningTea: ass
    23:40 < achillion > wait no
    23:40 < achillion > evilbagel: ass
    23:40 < EveningTea > ?
    23:40 < achillion > 2-letter tab complete failure

    14:08 < achillion > there's too much talk of butts and dongs in here
    14:08 < achillion > the level of discourse has really plummeted
    14:08 < achillion > Let's talk about politics instead
    14:08 <@The_E > butts and dongs are part of #hard-light's brand now
    14:08 <@The_E > well
    14:08 <@The_E > EvilBagel's brand, at least

    01:06 < T-Rog > welp
    01:07 < T-Rog > I've got to take some very strong antibiotics
    01:07 < achillion > penis infection?
    01:08 < T-Rog > Chlamydia
    01:08 < achillion > O.o
    01:09 < achillion > well
    01:09 < achillion > I guess that happens
    01:09 < T-Rog > at least it's curable
    01:09 < achillion > yeah
    01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
    01:10 < achillion > I was not

    14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
    14:05 < achillion > until stuff explodes
    14:05 < achillion > then you start thinking about it

    22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

    15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
    15:47 < EvilBagel> butt
    15:51 < Achillion> yes
    15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

    18:53 < Achillion> Dicks are fun

    21:41 < MatthTheGeek> you can't spell assassin without two asses

    20:05 < sigtau> i'm mining titcoins from now on

    00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

    11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
    11:50 < achtung> Surely you've heard of DVDA
    11:50 < achtung> Double Vaginal Double ANal
    11:51 < Kobrar> ...
    11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

     
    Re: "unable to get proper pixel format in OpenGL Win32"
    I installed my ati HD 3850 card with the 9-4_agp-hotfix_xp32_dd_ccc  this is the only way to use this card the version 10 drivers will not install that said everything now works. I did notice in mission that the
    game would slightly freeze  hmm  I turned off the music and that is now gone it seems. I turned off the music in the retail game I play better without it I am just odd :)

    I am impressed nice upgrades guys good job on great game nice eye candy the ships look fantastic

    once thing on the retail I could rotate using the right joystick but with FSO it does nothing? [ not sure what this is called in the ship settings] is it not a option or am i missing something?

    I will test this out by enabling the music again see if this happens again just to see if the music files are doing this above, if i occurs again do I report something like this to a debug forum?

    dave
    « Last Edit: January 29, 2010, 09:58:27 pm by gamerman »

     

    Offline The E

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    Re: "unable to get proper pixel format in OpenGL Win32"
    If you experience further problems, please post in the Support board. But read the FAQ sticked in there FIRST.

    http://www.hard-light.net/forums/index.php?board=151.0
    Let there be light
    Let there be moon
    Let there be stars and let there be you
    Let there be monsters and let there be pain
    Let us begin to feel again
    --Devin Townsend, Genesis