Author Topic: Cyclone fighter  (Read 6545 times)

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Offline pecenipicek

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Yeah, so. My latest project. And i'm more or less stuck, any help related to how to properly texture a model from the ground up is appreciated (tutorials, etc...)

I eventually plan to release this to freespacemods, so this is gonna go ingame.



Also, the UV map, if anyone is interested in a peek.


[edit]imageshack hates me... -.-

neways, the first person to note the resemblance to the BSG viper gets a boot to the head. ktnxbai. :p
[edit#2] fixed eyegougyness...
« Last Edit: September 23, 2008, 09:58:56 pm by pecenipicek »
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Offline Stormkeeper

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Quote
a boot to the head
:lol:

Nice looking fighter.
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Offline Galemp

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JESUS CHRIST

use lvlshot tags, man! I don't need a 4096x4096 line drawing in my face like that!

That's not a peek, that's an eye-gouger.
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Offline pecenipicek

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as i said, imageshack hates me. instead of giving me bloody thumbnail img's, it gave me the huge links and it didnt want to upload em again.

will try to fix now :p

[edit]fixed.
« Last Edit: September 23, 2008, 09:59:12 pm by pecenipicek »
Skype: vrganjko
Ho, ho, ho, to the bottle I go
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Offline pecenipicek

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y'know, you could have at least left a comment concerning the model... not just the "aaah my eyes" factor...
Skype: vrganjko
Ho, ho, ho, to the bottle I go
to heal my heart and drown my woe!
Rain may fall and wind may blow,
and many miles be still to go,
but under a tall tree I will lie!

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Offline Stormkeeper

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Looks like it can move pretty fast. I kinda like dagger fighters too.
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Offline pecenipicek

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and now i have a somewhat base texture... -.- bleh
Skype: vrganjko
Ho, ho, ho, to the bottle I go
to heal my heart and drown my woe!
Rain may fall and wind may blow,
and many miles be still to go,
but under a tall tree I will lie!

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Offline Stormkeeper

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I'd like to help, but I know even less about textures than I do about baking.

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Offline pecenipicek

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baking what? bread? :p

i'm not using baking yet tho, will use it for glowmaps once i get to that point actually... -.-
Skype: vrganjko
Ho, ho, ho, to the bottle I go
to heal my heart and drown my woe!
Rain may fall and wind may blow,
and many miles be still to go,
but under a tall tree I will lie!

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Offline Stormkeeper

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Yea. I can barely bake bread, let alone models. :P
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Offline pecenipicek

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baking bread is at least easy :p

compared to making textures that is. and much less time-consuming.
Skype: vrganjko
Ho, ho, ho, to the bottle I go
to heal my heart and drown my woe!
Rain may fall and wind may blow,
and many miles be still to go,
but under a tall tree I will lie!

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Offline Stormkeeper

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Well. I've tried baking bread thrice. Burnt it three times ... not to mention the time I set the oven on fire ...

Textures take longer, but well made ones always add the last bit of sparkle to ships.
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Offline pecenipicek

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indeedy.
Skype: vrganjko
Ho, ho, ho, to the bottle I go
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Rain may fall and wind may blow,
and many miles be still to go,
but under a tall tree I will lie!

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Offline pecenipicek

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a somewhat minor update...


yes, i'm aware of the seam, will be fixed soon enough.
Skype: vrganjko
Ho, ho, ho, to the bottle I go
to heal my heart and drown my woe!
Rain may fall and wind may blow,
and many miles be still to go,
but under a tall tree I will lie!

The Apocalypse Project needs YOU! - recruiting info thread.

 

Offline Aardwolf

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The way the grill-type thing blends into the metal texture---it might be good on a Vasudan ship, maybe even Shivan... but not Terran.

(I don't even know what universe this is for actually)

  

Offline pecenipicek

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i dont know whose its supposed to be :p

any tips on how to blend it then?
Skype: vrganjko
Ho, ho, ho, to the bottle I go
to heal my heart and drown my woe!
Rain may fall and wind may blow,
and many miles be still to go,
but under a tall tree I will lie!

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Offline Colonol Dekker

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You have a texture map?
What are you using, Lithunwrap or C4D stuff? For the textures themselves i use Photoshop and Paintship Pro, sometimes even Macromedia Flash.... :eek:
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

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That one time I got permabanned and got to read who was being bitxhy about me :p....
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Offline pecenipicek

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pfeeeh.

for uv mapping i first separate pieces of the mesh into more manageable pieces in bodypaint (included with c4d :p ) and then export to obj and import to UVLayoutPro (this app has the best flattening options ever...) then back and depending on what i need i either draw directly in c4d (tis a bit clunky since i dont have much experience with bodypaint apart from uvmapping) or in photoshop. that texture was made in PS. and its hoooorrible.
Skype: vrganjko
Ho, ho, ho, to the bottle I go
to heal my heart and drown my woe!
Rain may fall and wind may blow,
and many miles be still to go,
but under a tall tree I will lie!

The Apocalypse Project needs YOU! - recruiting info thread.

 

Offline Colonol Dekker

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Scoobs tutorial for th WEEEN!
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline pecenipicek

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its usefull but while you're learning to texture its more of a "hit and miss" thing or in my case "clickityclickityclickity in photoshop with random brush of the moment-> cinema4d -> render image -> head meet desk -> photoshop -> unholy mother of undo -> rinse -> repeat"
Skype: vrganjko
Ho, ho, ho, to the bottle I go
to heal my heart and drown my woe!
Rain may fall and wind may blow,
and many miles be still to go,
but under a tall tree I will lie!

The Apocalypse Project needs YOU! - recruiting info thread.