Author Topic: main hall  (Read 1585 times)

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Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Does someone knows a walkthrough for making new main halls and new menus in general?

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venom2506
Member of the Robotech mod for FS2
http://robotechlan.com/freespace2/

and of Hidden Terror, the Shivan campaign
http://shivancampaign.homestead.com/index.html

My own page:
http://shivancampaign.homestead.com/index.html
SCREW CANON!

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
I don't think such a thing exists. In fact, someone tried to make a new main hall for a Vasudan installation and it didn't work right. But as far as I know, what you'll need is this:

  • A static background;
  • The anis to play when a mouseover occurs;
  • And the coordinates of the anis on the static background.


Just like making a new HUD.  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
I guess I would have to work with the original main hall as a template, but there's something wrong with VPview   when I launch it, it says "stlf32 error". I installed the .dll so I don't understand  

------------------
venom2506
Member of the Robotech mod for FS2
http://robotechlan.com/freespace2/

and of Hidden Terror, the Shivan campaign
http://shivancampaign.homestead.com/index.html

My own page:
http://shivancampaign.homestead.com/index.html
SCREW CANON!