Author Topic: Starcraft II: A Trilogy  (Read 16323 times)

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Offline NGTM-1R

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Re: Starcraft II: A Trilogy
I can't help but wonder if they had named this Starcraft II, III and IV, or named the follow on two as "expansions" ala Diablo II's, if everyone would still be whining...

That would become dependent on quality and apparent differences/additions between them.
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Re: Starcraft II: A Trilogy
Marketing genius, at least until the market's hatred takes over.

      Hmmn, not quite. It would've been marketing genius if they added a fourth faction hahahaha.

 

Offline Stormkeeper

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Re: Starcraft II: A Trilogy
      Hmmn, not quite. It would've been marketing genius if they added a fourth playable faction hahahaha.
Fix'd.
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Re: Starcraft II: A Trilogy
      Hmmn, not quite. It would've been marketing genius if they added a fourth playable faction hahahaha.
Fix'd.
Until the novelty of that wore off too, hehe
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Offline Stormkeeper

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Re: Starcraft II: A Trilogy
Well, I have heard that the infamous Hybrid of Dark Origin fame will make an appearance in SC2. Also that some of the cut units, like Dragoons, will be available in the map editor.
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Re: Starcraft II: A Trilogy
      Hmmn, not quite. It would've been marketing genius if they added a fourth playable faction hahahaha.
Fix'd.
Until the novelty of that wore off too, hehe

       As long as the novelty didnt wear off before they sold the fourth expansion.

 

Offline Inquisitor

Re: Starcraft II: A Trilogy
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That would become dependent on quality and apparent differences/additions between them.

Shouldn't that be the yardstick to begin with, regardless of what they decide to call it?
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Offline NGTM-1R

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Re: Starcraft II: A Trilogy
No. The ends do not justify the means. Intentions matter, not just results.
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Re: Starcraft II: A Trilogy
    I think Blizzard is just jumping onto Valve's "episodic content" bandwagon by the looks of it. I mean having one to two expansions for the game was probably an inevitability anyway, at least this way the expansions won't feel tacked on, in theory. Depends what the story is like I suppose.
   

 

Offline Nuke

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Re: Starcraft II: A Trilogy
i remember back when you bought a game you got single player, multiplater which usually inclued a form of dm, ctf, and coop. and every game had such features, then came the split between multi and single, where you had dedicated multiplayer games and dedicated single player games, and now they are cutting up sequels. i wouldnt be supprised if they decided to cut multiplayer so they could sell a 4th game.
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Offline IceFire

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Re: Starcraft II: A Trilogy
i wouldnt be supprised if they decided to cut multiplayer so they could sell a 4th game.
That'd be a bit over the top and just slightly cynical don't you think?  They really want to get the MP going quickly as the interest is building to a critical mass for professional gaming. Particularly in South Korea where StarCraft is like Hockey in Canada.
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Offline Stormkeeper

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Re: Starcraft II: A Trilogy
i wouldnt be supprised if they decided to cut multiplayer so they could sell a 4th game.
If they did that, the world would riot. Especially the Koreans, for whome multiplayer/B.Net is like oxygen.
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Offline Mongoose

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Re: Starcraft II: A Trilogy
They've already stated that each segment of the trilogy will feature full multiplayer capabilities.  They're not going to blatantly lie to their core demographic.

 

Offline NGTM-1R

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Re: Starcraft II: A Trilogy
i wouldnt be supprised if they decided to cut multiplayer so they could sell a 4th game.

Crysis Warhead and Crysis Wars
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Offline General Battuta

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Re: Starcraft II: A Trilogy
But Crysis Wars is bundled with Warhead, isn't it?

 

Offline NGTM-1R

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Re: Starcraft II: A Trilogy
Yes, but it could just as well not have been; in fact the logic of making them seperate programs sort of escapes me.
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Offline Nuke

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Re: Starcraft II: A Trilogy
its pretty much a commercial mod.
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Offline Kosh

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Re: Starcraft II: A Trilogy
What is most interesting for me is the option that instead of other games where you basicly have the same gameplay with just another faction, the gameplay should change for every race. Mercs, Diplomats and what else for the Zerg. Its rumored to be more RPG like and very much centered around Karigan.


If it's RPG-like than I sure as hell ain't buying it. The RPG crap should stay in warcraft where it belongs, not dirtying starcraft. I'm not so sure they actually would do this, since it would royally piss off the core SC fanbase.

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Offline Mongoose

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Re: Starcraft II: A Trilogy
Last time I checked, Blizzard isn't ripping your money out of your hands and shoving each part of the trilogy in your face.  If you don't want to be "ripped off," as you put it, simply buy the first release and be done with it (or just don't buy the game at all).  In any case, until Blizzard announces what pricing scheme they're going with or exactly how much content they're packing into each release, it seems rather presumptuous to be using that term in the first place.

 

Offline cloneof

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Re: Starcraft II: A Trilogy
When did Blizzard became such a money sucking corporation with defient issue to invade the int...
Oh yeah, World of warcaft.