Author Topic: A Starcraft mod for FreeSpace  (Read 36588 times)

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Offline dragonsniper

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Re: A Starcraft mod for FreeSpace
Another thing -- have you considered using lifted-off Terran structures to add more non-combat ships to the game? Would it be possible to have an 'infested' Terran structure (possibly a command center) so that there's at least some Zerg stuff represented?
The storyline I sent to General Battuta doesn't use any Zerg, but future idea's may use them.
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Offline General Battuta

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Re: A Starcraft mod for FreeSpace
Another thing -- have you considered using lifted-off Terran structures to add more non-combat ships to the game? Would it be possible to have an 'infested' Terran structure (possibly a command center) so that there's at least some Zerg stuff represented?
The storyline I sent to General Battuta doesn't use any Zerg, but future idea's may use them.

The story he's floated is pretty solid (though I still think maybe too ambitious -- you want a four or five-mission campaign with very few ships for starters.)

 

Offline dragonsniper

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Re: A Starcraft mod for FreeSpace
All you would need for the first part are Wraith Fighters, Battlecruisers, and Dropships for the Terrans. For the Protoss you would need Corsairs, Scouts, Carriers, Shuttles and possibly an Interceptor. (Guess I'll change the post I put up a while ago.) Chapter 2 on the other hand... :nervous:
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Offline starlord

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Re: A Starcraft mod for FreeSpace
Indeed it would be interesting. ;7 I think it would leave plenty of possibilities.

 

Offline Mad Bomber

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Re: A Starcraft mod for FreeSpace
There's also that Terran salvage vessel that gets vaporized in the beginning of the SC1 intro, if anyone wanted to make that.
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Offline Hellstryker

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Re: A Starcraft mod for FreeSpace
All you would need for the first part are Wraith Fighters, Battlecruisers, and Dropships for the Terrans. For the Protoss you would need Corsairs, Scouts, Carriers, Shuttles and possibly an Interceptor. (Guess I'll change the post I put up a while ago.) Chapter 2 on the other hand... :nervous:

Valkyries, science vessels...

 

Offline Tomo

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Re: A Starcraft mod for FreeSpace
Modeling: (I'll try not to go on my hands and knees and beg...) Anybody willing to do a model is more than welcome to. If you want to, you may create just one model if you don't have the time for a whole bunch, or if you have the time and want to, you can model as many as you want.
I'd quite like to get back into 3D modelling, so I'm interested in building a few of these.

Do you have links to some reference material?
I've dived through the StarCraft Wiki and can't find very many images - I think I've got enough to build a Wraith, but can't find much of anything for the Protoss models.

 

Offline dragonsniper

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Re: A Starcraft mod for FreeSpace
starcraftwiki has some good images of all the ships.
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You guys should remember that when making this that you guys have artistic license. It doesn't need to be exactly the same as the ship itself. Feel free to add and remove or change certain aspects of the ships itself if you feel it would be appropriate. I'm not saying you should change it drastically, but little things like giving the Battlecruiser a larger midsection, or more guns. I personally felt that in SC having a capship with only a single turret and such a thin midsection made it seem a little ridiculous. Bottom line is to make it super awesome, and i doubt anyone will complain or nitpick. I'm sure you guys already know this, but I'm putting it up just in case.

Also, certain Terran Buildings could lift off and fly around, so I'm not sure if you should consider putting those things into the game. There were definitely missions where you could fly them out of space onto space platforms so you might consider putting that into the game. The ingame ship sizes may not be exactly realistic, so feel free to play around with those to make them as you see fit.

As a last note, it would make me personally very very very happy to see a Battlecruiser finally have more than a single turret. Just a thought :D
« Last Edit: February 04, 2009, 05:48:33 pm by jkalltheway »

 

Offline dragonsniper

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Re: A Starcraft mod for FreeSpace
Also, certain Terran Buildings could lift off and fly around, so I'm not sure if you should consider putting those things into the game. There were definitely missions where you could fly them out of space onto space platforms so you might consider putting that into the game. The ingame ship sizes may not be exactly realistic, so feel free to play around with those to make them as you see fit.

As a last note, it would make me personally very very very happy to see a Battlecruiser finally have more than a single turret. Just a thought :D
For chapter 1 of the campaign, there will be very few models. However, in the future after the first chapter is released, then this may be an option.

And I agree that it would be nice to have a battlecruiser have more than 1 turret.  :D
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Offline dragonsniper

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Re: A Starcraft mod for FreeSpace
Okay. I have some good news and bad news for the mod. F

The good news: I know someone that might be able to help model some ships, and may be able to help texture. The storyline is down, and all planned out (for the most part.) Someone else posted up saying that they might help, but I haven't heard back, so I'm not counting on it at the moment. I've also started modeling a Wraith fighter, but progress is slow, and the overall body size is to bulky, so I may need to start over or re-construct a new body.

The bad news: I haven't done any work on this lately. I've found another game I'm enjoying for the moment, but I'm sure once I'm done with it, I'll come back to this. I may do some tabling in the future, but the days don't have enough time in them to do everything I want and more.

If you have any questions or comments, please feel free to PM me. The positions are back one page for those interested.

Thanks for all the support so far. I hope to see big things come of this.  :nod:

-dragonsniper
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Offline dragonsniper

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Re: A Starcraft mod for FreeSpace
Thanks to Stormkeeper, the website should be up soon. I also received the storyline that the mod will be using from now on (once again, thanks Stormkeeper :yes:) I would also like to thank those that have helped with reading over the storylines that have been proposed so far. 
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Offline dragonsniper

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Re: A Starcraft mod for FreeSpace
I don't like having 4 strait posts... :nervous: Anyhow, thanks to Stormkeeper I have both the storyline and a website that should be up soon. Also, I have a question that I would like some feedback on.

Would you like to be able to fly over the surface/in the atmosphere of a planet or two, or would you like to stick to space?

And does anybody know what the buildings and technology on Chau Sara would have looked/been like before the Zerg took over?
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Re: A Starcraft mod for FreeSpace
I dont think there has been anything that would show the artwork of chau sara aside from the missions you play on it.

 

Offline Stormkeeper

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Re: A Starcraft mod for FreeSpace
You could go and mail the devs of StarCraft for help. :p
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Offline dragonsniper

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Re: A Starcraft mod for FreeSpace
Guess I could. Thanks for the input.
Do or do not, there is no try...
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Offline Dragon

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Re: A Starcraft mod for FreeSpace
I can do the weapon tables ,I have and enjoy SC ,and looking forward to completion of this mod.
I will upload tables on mediafire ,just tell me to who I should send download link.

 

Offline Azhren

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Re: A Starcraft mod for FreeSpace
Also, certain Terran Buildings could lift off and fly around, so I'm not sure if you should consider putting those things into the game. There were definitely missions where you could fly them out of space onto space platforms so you might consider putting that into the game.

How about an escort mission where:

Your wing jumps in, recieve message that a Terran Command Centre, 2 Barracks and a Starport are fleeing Chau Sara
Depending on whether you are Terran or Protoss you:
 -Terran: Defend the structures to jump point
 -Protoss: Destroy structures before they reach the jump point

BTW Hows the website coming along?

 
Re: A Starcraft mod for FreeSpace
For a base, sure. I hope the mission would be a little more complicated than that, but its a good starting point. Although I've always hated defending stuff >:[ Its really up to the dragonsniper. I think he said he already had the first chapter mapped out.

 

Offline starlord

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Re: A Starcraft mod for FreeSpace
Has there been any news yet regarding an eventual update/functionning web site? it might be good to have news on that project once in a while.