Author Topic: Movie adaptations: why do they suck?  (Read 10528 times)

0 Members and 1 Guest are viewing this topic.

Offline Androgeos Exeunt

  • Captain Oblivious
  • 212
  • Prevents attraction.
    • Wordpress.com Blog
Re: Movie adaptations: why do they suck?
So, does anyone know of any good movie adaptations? There are a lot of them that are terrible, but surely there has to be one or two that are at least of acceptable standards. :nervous:
My blog

Quote: Thursday, 14 January 2021, 1958 hrs UTC, #general
Dobbsylondon
Nobody's allowed out over here anyway.   I nominate E (as a fair and just overlord) to arrange a Zoom HLP Social.

The_E
wait what

 
Re: Movie adaptations: why do they suck?
The Halo movie looked like it was going to be amazing... :(

    |[===---(-         
    ||
 =(||==)_
    ||_____|
 =(||==)
    ||                   
    |[===---(-                             

"Take my love. Take my land. Take me where I cannot stand. I don't care, I'm still free. You can't take the sky from me. Take me out to the black, tell them I ain't comin' back. Burn the land boil the sea, you can't take the sky from me. There's no place I can be since I've found Serenity. But you can't take the sky from me." - Ballad of Serenity

 

Offline Stormkeeper

  • Interviewer Extraordinaire
  • 211
  • Boomz!
Re: Movie adaptations: why do they suck?
It now languishes in development hell.
Ancient-Shivan War|Interview Board

Member of the Scooby Doo Fanclub. And we're not talking a cartoon dog here people!!

 

Offline Wobble73

  • 210
  • Reality is for people with no imagination
    • Steam
Re: Movie adaptations: why do they suck?
The Mario movie was the worst thing that Bob Hoskins has ever done!
Who is General Failure and why is he reading my hard disk?
Early bird gets the worm, but the second mouse gets the cheese
Ambition is a poor excuse for not having enough sense to be lazy.
 
Member of the Scooby Doo Fanclub. And we're not talking a cartoon dog here people!!

 You would be well adviced to question the wisdom of older forumites, we all have our preferences and perversions

 

Offline Roanoke

  • 210
Re: Movie adaptations: why do they suck?
I see there's a Max Payne movie doing the rounds. Looks very much like The Crow. Uh, without the crow obv.

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker
    • My old squad sub-domain
Re: Movie adaptations: why do they suck?
I see there's a Max Payne movie doing the rounds. Looks very much like The Crow. Uh, without the crow obv.

I'm dubbing it "Crow-nstantine".............stupid demons, not needed.

 

Offline Roanoke

  • 210
Re: Movie adaptations: why do they suck?
Underworld is on TV tonight. Everythings gone all gothic.

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker
    • My old squad sub-domain
Re: Movie adaptations: why do they suck?
Hands off Kate beckinsale, she are mine. . .
 
I'm watching gadget show on C5 tonight.
 
I quite enjoyed the mario film to be blunt :p

 

Offline gevatter Lars

  • Another wingnut
  • 213
    • http://gevatter_lars.tripod.com/
Re: Movie adaptations: why do they suck?
I read a funny comment about the game to the second Narnia movie. "...actually the game is better then the movie."
Looking at the game I can only predict that the movie must be very bad.
Still does this qualify it to be a good movie adaptation? ^_^
"Yes! That is my plan, and I see nothing wrong with it. I figure that if I stick to a stupid strategy long enough it might start to work."
 - comment to "Robotech: The Masters"

 
Re: Movie adaptations: why do they suck?
Dungeon Siege I totally saw coming and no one around me believed me on it. Reasoning: the game was so dirt boring I stopped about midway through, which is rare for me.

 

Offline Galemp

  • Actual father of Samus
  • 212
  • Current projects: GVCa Tanen, Vasudan Imperium
    • Steam
    • User page on the FreeSpace Wiki
Re: Movie adaptations: why do they suck?
I read a funny comment about the game to the second Narnia movie. "...actually the game is better then the movie."
Looking at the game I can only predict that the movie must be very bad.
Still does this qualify it to be a good movie adaptation? ^_^

Uh... the movie wasn't based on the video game. So no.
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...

 

Offline StarSlayer

  • 211
  • Men Kaeshi Do
    • Steam
Re: Movie adaptations: why do they suck?
Why movies based on games are awful?

How about this guy:

“Think lightly of yourself and deeply of the world”

 

Offline Galemp

  • Actual father of Samus
  • 212
  • Current projects: GVCa Tanen, Vasudan Imperium
    • Steam
    • User page on the FreeSpace Wiki
Re: Movie adaptations: why do they suck?
Less than half of the movies on that list are Boll productions. How do you explain the rest?
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...

 
Re: Movie adaptations: why do they suck?
Underworld is on TV tonight. Everythings gone all gothic.

Underworld is based on a comic not a game though.

 

Offline Mr. Vega

  • Your Node Is Mine
  • 28
  • The ticket to the future is always blank
Re: Movie adaptations: why do they suck?
Movies of games don't work for two reasons:

1. What will work as a game story and what will work as movie story are extremely different. Games are much longer than movies, and their interactivity allows them to have moments during play that in a movie would be extremely boring. Like say, Thief I, a game with an extremely good story, involves the player standing or crouching, waiting for things to happen, as much as half the time. This works in a game, because if you move into lighted areas or too quickly and noisily you'll alert the guards and get yourself killed. That creates suspense, because your character really can die during play. But the protagonist of a movie will never die except under very special circumstances, so you can't convince the audience that Garret should stay where he is for 3 minutes. They'd get bored out of their minds and walk out. So what do you do? Get rid of those moments? Make the entire burglary last 5 minutes? Wouldn't work; it'd look so unrealistic as to be pretty stupid. My point is that there are tons of things that games can get away with because they are interactive, and the stories written for these games take advantage of this. Which is why with most games, even the best written ones, when you try to adapt them to a non-interactive media like film you run into massive problems that are usually insurmountable.

2. Hollywood either doesn't understand how difficult it is to adapt game stories to two hour movie scripts, or doesn't care enough to actually try to make it work.
« Last Edit: November 11, 2008, 01:05:49 pm by Mr. Vega »
Words ought to be a little wild, for they are the assaults of thoughts on the unthinking.
-John Maynard Keynes

 

Offline Galemp

  • Actual father of Samus
  • 212
  • Current projects: GVCa Tanen, Vasudan Imperium
    • Steam
    • User page on the FreeSpace Wiki
Re: Movie adaptations: why do they suck?
I am going to strongly disagree with you on that point. I postulate that a four or five hour Doom or Tomb Raider movie would be just as bad, if not worse, than what we have now.
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...

 

Offline Mongoose

  • Rikki-Tikki-Tavi
  • Global Moderator
  • 212
  • This brain for rent.
    • Minecraft
    • Steam
    • Something
Re: Movie adaptations: why do they suck?
I didn't think the Tomb Raider movie (or at least the first one) was all that bad, though that could just be my appreciation for Ms. Jolie's...assets...talking.

I think the tightrope you have to walk when attempting to make a movie adaptation of a game is following the game's story closely enough that it replicates its general experience, while not following so closely that you're left with essentially a cinematic version of the game's mechanics coming through.  That second point probably does contain a few caveats; though I didn't see it, the idea of a few scenes in the Doom movie being shot from first-person view seemed like a decent one to me.  A lot of it also has to do with how well-suited a particular game is to a cinematic presentation; I could see something like Resident Evil 4 working reasonably well, since many sequences in it felt very movie-like to begin with.  Another game that fits that category is the Prince of Persia series, whose film project I have reasonably high hopes for, since Jordan Meichner himself is contributing to the screenplay.

 

Offline Wobble73

  • 210
  • Reality is for people with no imagination
    • Steam
Re: Movie adaptations: why do they suck?
Actually, when we (the wife and I) first went to see the Tombraider movie, during the action scenes at the start. My wife turned to me and said, "It feels like there is something missing..........That's it! You don't have a gamepad in your hand!" She felt the opening sequence where Angelina was doing all those acrobatics, fighting against that practise robot was a lot like the game. I have to agree somewhat, it did have the feel of the game.


That skin tight silver wet suit in the second film was a winner for me!  ;7
Who is General Failure and why is he reading my hard disk?
Early bird gets the worm, but the second mouse gets the cheese
Ambition is a poor excuse for not having enough sense to be lazy.
 
Member of the Scooby Doo Fanclub. And we're not talking a cartoon dog here people!!

 You would be well adviced to question the wisdom of older forumites, we all have our preferences and perversions

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker
    • My old squad sub-domain
Re: Movie adaptations: why do they suck?
 :nod: :nod: :nod: :nod: :nod: :nod:

Anything with Jolie and hot[pants/tight shorts makes me smile like a cheshire cat :D

 

Offline Androgeos Exeunt

  • Captain Oblivious
  • 212
  • Prevents attraction.
    • Wordpress.com Blog
Re: Movie adaptations: why do they suck?
Anything of that sort makes me think of pornography and masturbation. :rolleyes:
My blog

Quote: Thursday, 14 January 2021, 1958 hrs UTC, #general
Dobbsylondon
Nobody's allowed out over here anyway.   I nominate E (as a fair and just overlord) to arrange a Zoom HLP Social.

The_E
wait what