Author Topic: Colonization ship?  (Read 14125 times)

0 Members and 1 Guest are viewing this topic.

I've had this idea stumbling across my head for quite some time now. Does the modeling community have a ship that could be used as a Colony Ship?

I'm thinking the vessels that the Terrans used to establish planetary bases in other systems. A ship like that would have to be a mix of transport and destroyer, possibly able to hold an enormous amount of personnel along with self-sufficient hydroponic food production. I'm thinking big and fat here along with maintaining the rag-tag FS1 style.

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
There's always the CCD Kiev from 158. That would work pretty well, actually. It's got a rotating habitation center to boot.

 
We need more Civilian Ships in this game and I always felt we should have what is a Fleet service and repair ship that correct me if I'm wrong, does not exist in the game. Yes I know we have that contraption that repairs ships, but it's not really a ship at all. Look up the US Navy and check out the USS. Arcadia which my good buddy served on. They could create, repair just about anything other than large problems. But in this game, I think it would be a tactical advantage to have a ship capable to fix and repair anything up to major and\or destroyed equipment that does not require a permanent repair facility. Keep the battle Fleet at the front I say!  :nod:

Got Shivans? The SOC Ezechiel is the schnitzel! Don't leave base without it.

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
It appears all that equipment can easily be carried onboard a single Argo transport. The whole of the Aquitaine's engine assembly was repaired by 1 Argo in a matter of minutes.

 
Know where I could get the Kiev model?

I checked freespacemods and they have neither the ships model nor the spoof campaign released by 158 on April fools.

 

Offline Mongoose

  • Rikki-Tikki-Tavi
  • Global Moderator
  • 212
  • This brain for rent.
    • Steam
    • Something
Blue Planet used the GTL Anemoi as a field logistics and repair station that could carry supplies for ship rearming and repair.

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
Know where I could get the Kiev model?
Try the new Hades Combine.

 

Offline Mobius

  • Back where he started
  • 213
  • Porto l'azzurro Dolce Stil Novo nella fantascienza
    • Skype
    • Twitter
    • The Lightblue Ribbon | Cultural Project
I'm thinking the vessels that the Terrans used to establish planetary bases in other systems. A ship like that would have to be a mix of transport and destroyer, possibly able to hold an enormous amount of personnel along with self-sufficient hydroponic food production. I'm thinking big and fat here along with maintaining the rag-tag FS1 style.

The discovery of new planets is rare so I don't know if a new ship class is needed for that task. In addition I'd excluse the mix of transport and destroyer because it should be supposed to focus on colonization in safe environments, with no risk of encountering enemies.

This concept could work in a mod but IMO it doesn't fit well in the main FS Universe.
The Lightblue Ribbon

Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito

 

Offline 0rph3u5

  • 211
  • Oceans rise. Empires fall.
The best version of colonization vessel I've yet seen is the GTE Vidar from Warzone....

you can find it in this download
"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

==================

"I am Curiosity, and I've always wondered what would become of you, here at the end of the world." - The Guide/The Curious Other, Othercide

"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"...because they are not Dragons."

 

Offline Mobius

  • Back where he started
  • 213
  • Porto l'azzurro Dolce Stil Novo nella fantascienza
    • Skype
    • Twitter
    • The Lightblue Ribbon | Cultural Project
The Vidar is a ship meant to explore systems. It isn't big enough to carry the people, instruments and supplies needed to colonize a planet.
The Lightblue Ribbon

Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito

 

Offline Getter Robo G

  • 211
  • Elite Super Robot Pilot
Not exactly FS2ish, but years ago i converted a SW passenger liner and instead of making it like 1k capacity I made it over a MILLION! Simple re-textures, going for a colossal effect.

It's intended for planetary/colony civvy base foundation.
A military escort would be provided along similar lines (everything a beginning Military needs, plus production equipment).

This was before glow and shine I think and are NOT in game pics...


[attachment deleted by Tolwyn]
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
Wow. That would be pretty cool for one of those mods set thousands of years in the future. Like that one Woolie Wool was working on... Starforce or something.

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
Blue Planet used the GTL Anemoi as a field logistics and repair station that could carry supplies for ship rearming and repair.

that's my Mining vessel..I think I see a texture change there.

IIRC, I made a colony ship, a friggin big one. I know it was used in Into the Depths of Hell.
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 
Well my frankenstien mothership would work.  It's definetely big enough to house a colony very comfortablely.  Plenty of room for greenhouse areas (like those on Babylon 5) and its only a bit bigger than 80km long.
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline Droid803

  • Trusted poster of legit stuff
  • 213
  • /人 ◕ ‿‿ ◕ 人\ Do you want to be a Magical Girl?
    • Skype
    • Steam
Yeah, there's TrashMan's colony ship in ITDOH, or you could use the CivL Splendid if the colony ship is too big.
(´・ω・`)
=============================================================

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
We need more Civilian Ships in this game and I always felt we should have what is a Fleet service and repair ship that correct me if I'm wrong, does not exist in the game. Yes I know we have that contraption that repairs ships, but it's not really a ship at all. Look up the US Navy and check out the USS. Arcadia which my good buddy served on. They could create, repair just about anything other than large problems. But in this game, I think it would be a tactical advantage to have a ship capable to fix and repair anything up to major and\or destroyed equipment that does not require a permanent repair facility. Keep the battle Fleet at the front I say!

I'll just second the notes that Trashman's GTL Anemoi made a great logistics ship.

 

Offline JGZinv

  • 211
  • The Last Dual! Guardian
    • The FringeSpace Conversion Mod
True power comes not from strength, but from the soul and imagination.
Max to PCS2 to FS2 SCP Guide
The FringeSpace Conversion Mod

 

Offline Rodo

  • Custom tittle
  • 212
  • stargazer
    • Steam
We need more Civilian Ships in this game and I always felt we should have what is a Fleet service and repair ship that correct me if I'm wrong, does not exist in the game. Yes I know we have that contraption that repairs ships, but it's not really a ship at all. Look up the US Navy and check out the USS. Arcadia which my good buddy served on. They could create, repair just about anything other than large problems. But in this game, I think it would be a tactical advantage to have a ship capable to fix and repair anything up to major and\or destroyed equipment that does not require a permanent repair facility. Keep the battle Fleet at the front I say!  :nod:




Totally agreed, have you played any of homeworld series? there you could have some ideas how the repair ships would look like, specially for fighters, like a docking plataform to repair and possibly make longer jumps attached to it.
el hombre vicio...

 
We need more Civilian Ships in this game and I always felt we should have what is a Fleet service and repair ship that correct me if I'm wrong, does not exist in the game. Yes I know we have that contraption that repairs ships, but it's not really a ship at all. Look up the US Navy and check out the USS. Arcadia which my good buddy served on. They could create, repair just about anything other than large problems. But in this game, I think it would be a tactical advantage to have a ship capable to fix and repair anything up to major and\or destroyed equipment that does not require a permanent repair facility. Keep the battle Fleet at the front I say!  :nod:




Totally agreed, have you played any of homeworld series? there you could have some ideas how the repair ships would look like, specially for fighters, like a docking plataform to repair and possibly make longer jumps attached to it.

I played the first two when they first came out long ago. it's been so long I cant remember much other than the mothership and some of the cruisers and fighters created. A very interesting game!
Got Shivans? The SOC Ezechiel is the schnitzel! Don't leave base without it.

 
I'll just second the notes that Trashman's GTL Anemoi made a great logistics ship.
[/quote]

That I see and he did a great job on that :) We just need more support ships and perhaps a Vasudan design or Dare I say a Shivan one?
Got Shivans? The SOC Ezechiel is the schnitzel! Don't leave base without it.