Author Topic: Some questions...  (Read 3164 times)

0 Members and 1 Guest are viewing this topic.

Offline Stormkeeper

  • Interviewer Extraordinaire
  • 211
  • Boomz!
So, a few things; 1) I'm trying to make a laser fire like a chaingun, and in bursts, if possible. 2) I'm also trying to change the color of a beam.

1) The laser is a modified Subach HL, and I set its fire wait to 0.2, but it doesn't fire that fast. When its in player hands, it does fire that fast. But the laser is meant to be a capital defense laser. Also, is it possible, just with tables, to make the laser fire in bursts of say, ten bolts?

2) I changed the RGB values of a SGreen, but its still green. By all rights it should be silvery-white. Do I need to change the texture or sth?
Ancient-Shivan War|Interview Board

Member of the Scooby Doo Fanclub. And we're not talking a cartoon dog here people!!

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Edit the texture, and save it as a new file. :nod: sk_beam.dds or summink  ;)
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline Wanderer

  • Wiki Warrior
  • 211
  • Mostly harmless
Turrets have additional delays added for them by default. You can either define these globally in the ai_profiles.tbl or then disable them totally by setting "same turret cooldown" flag for the weapon. For turret weapons you can also define swarm & swarmwait option for burst firing or then 'Shots' for shooting multiple shots at once (visible only with proper 'fof' setting).
Do not meddle in the affairs of coders for they are soggy and hard to light

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
For turret weapons you can also define swarm & swarmwait option for burst firing
Does this still work on multi part turrets, or only single parts?

 

Offline Wanderer

  • Wiki Warrior
  • 211
  • Mostly harmless
It should work on all
Do not meddle in the affairs of coders for they are soggy and hard to light

  

Offline Stormkeeper

  • Interviewer Extraordinaire
  • 211
  • Boomz!
I did the shots and fof method, but mistook the fof for the field where the turret would shoot, not the shot spread, so I got this ...



:wakka:
Ancient-Shivan War|Interview Board

Member of the Scooby Doo Fanclub. And we're not talking a cartoon dog here people!!

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
That's actually pretty awesome.

 

Offline Stormkeeper

  • Interviewer Extraordinaire
  • 211
  • Boomz!
That's actually pretty awesome.
Yea, it stopped every bomb that came its way.
Ancient-Shivan War|Interview Board

Member of the Scooby Doo Fanclub. And we're not talking a cartoon dog here people!!

 

Offline Getter Robo G

  • 211
  • Elite Super Robot Pilot
I predict the next Shivan incursion will be halted by a plucky Fenris...

 :lol:
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Fenris Death Blossom!

 

Offline Hellstryker

  • waffles
  • 210
    • Skype
I predict the next Shivan incursion will be halted by a plucky Fenris...

 :lol:

Get your ships straight pilot, that's a leviathan!  :rolleyes:

 

Offline Droid803

  • Trusted poster of legit stuff
  • 213
  • /人 ◕ ‿‿ ◕ 人\ Do you want to be a Magical Girl?
    • Skype
    • Steam
Why do I have the dreadful feeling that that would crash the game via too many projectiles?
(´・ω・`)
=============================================================

 

Offline Stormkeeper

  • Interviewer Extraordinaire
  • 211
  • Boomz!
Why do I have the dreadful feeling that that would crash the game via too many projectiles?
It didn't. It didn't even hit the max projectile limit. Each blast was 15 shots, and my wing could spam laser bolts like no one's business.

=edit=
I made a beam effect, but its edge has a green edging. Anyone know why? The texture is .pcx, by the way, but if I change it to .tga, the beam's black edges isn't transparent.
« Last Edit: October 25, 2008, 08:54:48 am by Stormkeeper »
Ancient-Shivan War|Interview Board

Member of the Scooby Doo Fanclub. And we're not talking a cartoon dog here people!!

 

Offline Stormkeeper

  • Interviewer Extraordinaire
  • 211
  • Boomz!
:bump:

I made a beam effect, but its edge has a green edging. Anyone know why? The texture is .pcx, by the way, but if I change it to .tga, the beam's black edges isn't transparent.

Ancient-Shivan War|Interview Board

Member of the Scooby Doo Fanclub. And we're not talking a cartoon dog here people!!

 
Only full green is transparent in pcx, everything else shows up. Post your effect?

 

Offline Retsof

  • 210
  • Sanity is over-rated.
Only full green is transparent in pcx, everything else shows up. Post your effect?
No, with weapons the ammount of black in the effect determines the transparency.

About it having green, did you edit all the beam sections in the tbl?
:::PROUD VASUDAN RIGHTS SUPPORTER:::

"Get off my forum" -General Battuta
I can't help but hear a shotgun cocking with this.

 
Only full green is transparent in pcx, everything else shows up. Post your effect?
No, with weapons the ammount of black in the effect determines the transparency.

About it having green, did you edit all the beam sections in the tbl?
My bad. A good look at the effect will probably help too. Picture == 1k words and all that.

 

Offline Stormkeeper

  • Interviewer Extraordinaire
  • 211
  • Boomz!
Oh, I solved the problem. The fixed version is over here.
Ancient-Shivan War|Interview Board

Member of the Scooby Doo Fanclub. And we're not talking a cartoon dog here people!!