Author Topic: Fade In Effect  (Read 1903 times)

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Offline Dilmah G

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I know I'm posting a lot of posts this week about some pretty basic FRED stuff and wasting everyone's time, but no matter what I do, I can't get the fade-in sexp to work. BTW, I'm not using autopilot cinamatics in mission editor, player is under ai control, and the mission starts in the docking bay of an Orion (just thought I'd include that for the hell of it, in case it helps)

I'm sure we've all played Halo at some time or another, you've all seen the beginning of a level where it'll fade in from black with a subtitle, I'm trying to recreate that for a FRED mission, if that helps you get a clearer picture of what Dilmah is doing

 

Offline FUBAR-BDHR

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What build are you using?  Think there may have been a bug at one point.  See a few of them in Mantis but they are all marked resolved. 
No-one ever listens to Zathras. Quite mad, they say. It is good that Zathras does not mind. He's even grown to like it. Oh yes. -Zathras

 

Offline Dilmah G

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What build are you using?  Think there may have been a bug at one point.  See a few of them in Mantis but they are all marked resolved. 

3.6.9

 

Offline karajorma

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Try the mission in a 3.6.10 build of FS2_Open.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Dilmah G

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Try the mission in a 3.6.10 build of FS2_Open.

Oh well I'm using 3.6.10 everything, i thought you meant about FRED vers (my .exe says 3.6.10 but the actual prgram says 3.6.9 as the FRED vers

 

Offline Snail

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All 3.6.10 builds for some reason say 3.6.9. on the label.

 

Offline Droid803

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Oh wow, so I've been using 3.6.10 FRED with 3.6.9 all along.
No wonder I get random errors that don't match up with the documentation for the SEXPs sometimes.
* Droid803 facepalms
(´・ω・`)
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Offline Mobius

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Looks like I have Fade In issues with 3.6.10. It happened in Blue Planet...without Fade In I lost a few interesting moments in nearly-critical missions.
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