I'm testing a new forum search which hopefully works better than the existing one. It currently only indexes public posts. Feedback welcome-- ngld
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------------------------------------------------------------------------r4921 | taylor | 2008-10-24 04:03:46 -0500 (Fri, 24 Oct 2008) | 3 linesChanged paths: M /trunk/fs2_open/code/ship/shipfx.cppmore if-statement fixingfix the fix so that it's actually fixed (re: Mantis #1676)------------------------------------------------------------------------r4922 | taylor | 2008-10-24 04:05:54 -0500 (Fri, 24 Oct 2008) | 3 linesChanged paths: M /trunk/fs2_open/code/ship/ship.cppmake sure that we update our subsystem in-use count when removing subsystems (fixes bug where it just keeps wanting more memory but doesn't really need it)------------------------------------------------------------------------r4923 | karajorma | 2008-10-24 11:54:59 -0500 (Fri, 24 Oct 2008) | 1 lineChanged paths: M /trunk/fs2_open/code/fred2/sexp_tree.cppSet the type correctly for modify-variable (it used to assume all variables were numbers). Fix setting string variable to the value of another string variable (again). Solve a couple of other minor assertions and crashes. ------------------------------------------------------------------------r4924 | Goober5000 | 2008-10-24 16:14:24 -0500 (Fri, 24 Oct 2008) | 1 lineChanged paths: M /trunk/fs2_open/code/parse/sexp.cppfix a bug in weapon-create argument validation------------------------------------------------------------------------r4925 | Goober5000 | 2008-10-24 17:17:02 -0500 (Fri, 24 Oct 2008) | 1 lineChanged paths: M /trunk/fs2_open/code/weapon/weapons.cppfix bugs caused by missing parent when weapon-create creates missiles------------------------------------------------------------------------r4926 | Goober5000 | 2008-10-24 17:57:40 -0500 (Fri, 24 Oct 2008) | 1 lineChanged paths: M /trunk/fs2_open/code/weapon/weapons.cppfix another spawning weapon bug------------------------------------------------------------------------r4927 | phreak | 2008-10-25 21:57:36 -0500 (Sat, 25 Oct 2008) | 1 lineChanged paths: M /trunk/fs2_open/code/parse/sexp.cppPossible fix for mantis #1564------------------------------------------------------------------------r4928 | taylor | 2008-10-26 09:42:03 -0500 (Sun, 26 Oct 2008) | 2 linesChanged paths: M /trunk/fs2_open/code/missionui/missionweaponchoice.cppfix weapons carry check to work properly for multi (Mantis #1624)------------------------------------------------------------------------r4929 | taylor | 2008-10-28 13:16:08 -0500 (Tue, 28 Oct 2008) | 2 linesChanged paths: M /trunk/fs2_open/code/fred2/wing.cpp M /trunk/fs2_open/code/fred2/wing_editor.cppmake disband wing work properly (Mantis #1680)------------------------------------------------------------------------r4930 | taylor | 2008-10-28 13:18:12 -0500 (Tue, 28 Oct 2008) | 2 linesChanged paths: M /trunk/fs2_open/code/network/multi_respawn.cppput a 1/2 sec delay on the next secondary so we don't fire immediately after respawn (Mantis #1118)------------------------------------------------------------------------r4931 | phreak | 2008-10-29 23:04:54 -0500 (Wed, 29 Oct 2008) | 1 lineChanged paths: M /trunk/fs2_open/code/starfield/starfield.cppPossible fix for mantis #1800. Don't ask me how I came up with the numbers I used, I'm not too sure myself.------------------------------------------------------------------------r4932 | karajorma | 2008-10-30 15:39:47 -0500 (Thu, 30 Oct 2008) | 1 lineChanged paths: M /trunk/fs2_open/projects/MSVC_2005/Fred2.vcprojSurprised this wasn't committed before. ------------------------------------------------------------------------r4933 | phreak | 2008-11-02 18:04:26 -0600 (Sun, 02 Nov 2008) | 1 lineChanged paths: M /trunk/fs2_open/code/starfield/starfield.cppMantis #1800, take 2------------------------------------------------------------------------