Author Topic: Fixing the AF Kato  (Read 1920 times)

0 Members and 1 Guest are viewing this topic.

Offline ShadowGorrath

  • Not funny or clever
  • 211
Hello,

The Kato fighter has an issue with it's thrusters. The thruster glow can be seen from the front, through the model. Is there any way to fix it?

 

Offline Droid803

  • Trusted poster of legit stuff
  • 213
  • /人 ◕ ‿‿ ◕ 人\ Do you want to be a Magical Girl?
    • Skype
    • Steam
Shrink the thruster glow size.
(´・ω・`)
=============================================================

 

Offline ShadowGorrath

  • Not funny or clever
  • 211
You think I haven't tried that?

 

Offline Spicious

  • Master Chief John-158
  • 210
Change the normals to point backwards?

 

Offline ShadowGorrath

  • Not funny or clever
  • 211
They do face back.

Only the thruster glows appear through the hull.

  

Offline blowfish

  • 211
  • Join the cult of KILL MY ROUTER!!!!!!!!!!1
This might be a long shot but make sure the thruster normals are normalized.

 

Offline Getter Robo G

  • 211
  • Elite Super Robot Pilot
Please explain that? AFAIK thruster glitches are normal and have plagued different projects for years.

How do you "normalize" something that's already a normal?
 :D And pretend you're speaking to the GTD Cube so we all can understand.
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 

Offline blowfish

  • 211
  • Join the cult of KILL MY ROUTER!!!!!!!!!!1
The problem is caused by the thruster normal being too long (I confirmed this on another model).  In PCS2, select the thruster, and either just change the normal to 0:0:-1 or hit the normalize button.

 

Offline Getter Robo G

  • 211
  • Elite Super Robot Pilot
Thanks for the tip, I'll be going back sometime to check on some of the fighters I converted in the past with such issues...

For example, You shouldn't be able to see these through the "feet".



"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 
Moving them backwards should help a bit.
'Teeth of the Tiger' - campaign in the making
Story, Ships, Weapons, Project Leader.

 

Offline blowfish

  • 211
  • Join the cult of KILL MY ROUTER!!!!!!!!!!1
Maybe, but that's not the cause of the problem.

 

Offline Black Wolf

  • Twisted Infinities
  • 212
  • Hey! You! Get off-a my cloud!
    • Visit the TI homepage!
Fairly well off topic, but the Kato is one of the few ancient mods I really like. It'd be cool to see it HTLed one day.
TWISTED INFINITIES · SECTORGAME· FRONTLINES
Rarely Updated P3D.
Burn the heretic who killed F2S! Burn him, burn him!!- GalEmp

 

Offline Droid803

  • Trusted poster of legit stuff
  • 213
  • /人 ◕ ‿‿ ◕ 人\ Do you want to be a Magical Girl?
    • Skype
    • Steam
Indeed. :D
(´・ω・`)
=============================================================