Okay, here is the crap. I am hiding in my invincible bunker so any horrible things you would want to do to me for this automatically fail.
Is there any current way, through scripting, workarounds, etc. To get any of the following into the game.
A: Secondaries that shoot more than one type of projectile. Like one point would shoot one rocket while the other would shoot another type when you click secondary fire.
B: Barrage fire. Where pressing the secondary button results in several seconds of firing rather than having to hold it down.
C: Animation. Seriously I know there are techincally incredibly limited and rubby animation commands that let you rotate a subobject, but I want to know if it is AT ALL possible to add in even an animated model. Like you go left, change character animation to animation_6 or something. Even just armoured core level of animation would be acceptable.
D: Notices when another player fires a specific weapon. Like when they fire it a comms message triggers. I'm actually fairly sure this could be done with SEXPS.
Now. Let the beatings commence.