1) Better radar: A true 3d picture of your position with capships shown brighter so you can get a clear tactical picture of your situation at a glance, current radar is totally useless in a big fight with multiple targets
2) Better commannds:To be able to tell wingmates to attack at the range of their longest range weapon, time after time i load wingmates up with trebs and maxims and they just run right up to a capship and get ripped to shreds!
Also to be able to assign a wing to attack a whole wing instead of a single target so if a wing of bombers jump in i can say alpha wing attack that wing and each of alpha will select one ship and atack it.
Hold position command so you can lead bombers out to a safe place and tell them to wait while you clear a path with fighters then bring them in later.
3) Better targeting:A specific beam turret targeting key so you don't have to scroll through 30 turrets to get a target on bigger ships.
4) Loadout copying:So you can configure one ship and copy the loadout onto as many as you like without doing each one manually.
5) Better weapons balance:Too many weapons are totally useless, sublachs lampreys akethons, morning stars ect it's fun to have a range of ways to do damage but you usually can only win by taking Prometheus, kaysers or maxims, missles are just as bad, has anyone ever won with an inferno?