Author Topic: My own little tribute to the line of the battlestars  (Read 12088 times)

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Offline Droid803

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Re: My own little tribute to the line of the battlestars
It gives more info on the top left (if you set $name=gunturret, it'll show "Targeting gunturret") or something like that. if you know for use what weapon is going where, you could tell the players more information (ie. setting it to $name=50mm Rapid-fire type Flak will show "Targeting 50mm Rapid-fire type Flak").
(´・ω・`)
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Re: My own little tribute to the line of the battlestars
hmmmzzzz.... so if i wanted to do a ship from a non FS type universe that has phaser banks instead of frikkin laser beams... i could use $name=phaser bank and it'll show up as "Phaser Bank"?

 

Offline Droid803

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Re: My own little tribute to the line of the battlestars
when you target it with "v" yes. (but only on the top left). The targeting thing at the bottom will still say beam cannon.
(´・ω・`)
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Offline boewolf

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Re: My own little tribute to the line of the battlestars
Working on the docking paths at the moment.  I've been following http://freespace.volitionwatch.com/blackwater/fstut/fstut_index01.htm to get me started.  After following these instructions I find myself unable to dock anything as the dock points are blank in Fred.  Any ideas what I have skipped or just plain left out?

The fighterbays are fine.  they work rather well.

 
Re: My own little tribute to the line of the battlestars
capital ships can't dock by default, they can only receive... you can order craft to dock with the ship but not the other way around... least wise with out modifying the AI table

 

Offline boewolf

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Re: My own little tribute to the line of the battlestars
That is kinda my point.  I have followed the instructions for a dock path (I even examined the one for the Orion).  But nothing can dock with the battlestar.  Inside the initial status window of the ship window.  there is a list of the available dock points.  After adding the path I don't know how to get the actual dock point.  Without a dock point in the list to chose from nothing can dock.

Don't worry.  I was being blind and i did forget something

 

Offline ssmit132

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Re: My own little tribute to the line of the battlestars
when you target it with "v" yes. (but only on the top left). The targeting thing at the bottom will still say beam cannon.

Couldn't you just modify script.tbl so that it reads 'Phaser Bank' instead of 'Beam Cannon'?

 

Offline boewolf

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Re: My own little tribute to the line of the battlestars
Ok.  So here is my last big problem before texturing.  The hug gauge in the bottom left.  The one that has the targeted ship in it.  How do I go about fixing this issue?


 
Re: My own little tribute to the line of the battlestars
thats the PoV setting in the table, isnt it?

 

Offline Water

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Re: My own little tribute to the line of the battlestars
i thought they only showed up as beam turret, laser turret, missile launcher when targeted
Not sure what I was thinking

 

Offline Col. Fishguts

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Re: My own little tribute to the line of the battlestars
thats the PoV setting in the table, isnt it?

Yes, you need to experiment with that value, or copy one of a similar sized :v: ship.
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Offline boewolf

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Re: My own little tribute to the line of the battlestars
I know it's probably not up the standard.  But would you Diaspora people be interested in adding this to your list of fun stuff when \ if I ever get this finished?

 

Offline shiv

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Re: My own little tribute to the line of the battlestars
I know it's probably not up the standard.  But would you Diaspora people be interested in adding this to your list of fun stuff when \ if I ever get this finished?
Well, ask Karajorma for that yourself :)
I guess it'll be called as third party model, but it might be official if you do for it very detailed textures and it'll show very high quality.
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Offline karajorma

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Re: My own little tribute to the line of the battlestars
Shiv's basically nailed it. I've got no problem with you sticking that ship in a 3D party mod of some sort but it's simply not of the same quality as the rest of our ships.

That said, since this is your own design and model you can always set yourself the goal of being the first person to release a nBSG battlestar. :) It's not like you've modelled a ship (like Pegasus or Galactica) that we'll be doing. :)
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Offline Black Wolf

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Re: My own little tribute to the line of the battlestars
That's a good plan actually - with the BtRL Demo stuff publically available, there are certain to be lots of FREDders who'd jump all over a publically available battlestar to toss into the fray.
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Offline shiv

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Re: My own little tribute to the line of the battlestars
That's a good plan actually - with the BtRL Demo stuff publically available, there are certain to be lots of FREDders who'd jump all over a publically available battlestar to toss into the fray.
Finally there'll be some big battles except those in my Battlecruiser Archangel demo for BtRL.
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Offline boewolf

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Re: My own little tribute to the line of the battlestars
thats the PoV setting in the table, isnt it?

Yes, you need to experiment with that value, or copy one of a similar sized :v: ship.

Where do I find this value?  I've been searching the ship table to no avail?  Am I looking in the right place?

 
Re: My own little tribute to the line of the battlestars
 $Closeup_pos:

    * How the model will show at techroom. The position of the camera relative to the model in the tech room and the target box view
    * Syntax: Vector, three floats, x, y and z values respectively


$Closeup_zoom:

    * How the model will show at techroom. How far the camera's zoomed in, defines camera's FOV.
    * Syntax: Float, radians


http://www.hard-light.net/wiki/index.php/Ships.tbl

theres a list of all the funky lil table entries you can put in there


 

Offline boewolf

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Re: My own little tribute to the line of the battlestars
I had a HDD problem over the last couple of days.  I didn't lose too much work on this...  Just a few paths and a couple of docking points.  But when I reload what worked about 4 days ago now spits out this error.

Error: ships.tbl(line 4323:
Error: Required token = [#End], [$Subsystem:] or [$Name], found [a$Name: Battlestar ].

File:J:\src\cvs\fs2_open_3_6_9.final\code\Parse\PARSELO.CPP
Line: 659
[This filename points to the location of a file on the computer that built this executable]

Call stack:
------------------------------------------------------------------
------------------------------------------------------------------


The debug gives me the same response.  Any ideas?

 

Offline ssmit132

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Re: My own little tribute to the line of the battlestars
Error: ships.tbl(line 4323:
Error: Required token = [#End], [$Subsystem:] or [$Name], found [a$Name: Battlestar ].

Did you check that line? If it says it found "a$Name: Battlestar", check the table and see whether you've got a rogue "a". Don't know how it would have sneaked in, though.