Author Topic: Reaction to Blue Planet  (Read 9962 times)

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Offline nuone

  • 25
Reaction to Blue Planet
Wow, that was such an incredible campaign. First time I finished it, with FS2 Open 3.6.9 and mediavps 3.6.10. Using FS2 Open 3.6.10 was sluggish. Damn that was an incredible campaign.

(PS. First time posting too)

 

Offline General Battuta

  • Poe's Law In Action
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Re: Reaction to Blue Planet
Glad to hear you liked it! Any particular favorite missions? Did you get stuck on anything?

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
Re: Reaction to Blue Planet
with FS2 Open 3.6.9 and mediavps 3.6.10. Using FS2 Open 3.6.10 was sluggish.
wat

That combination should be rather prone to problems. Which 3.6.10 build did you try and what are your system specs?
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline eliex

  • 210
Re: Reaction to Blue Planet
Wow, that was such an incredible campaign. First time I finished it, with FS2 Open 3.6.9 and mediavps 3.6.10. Using FS2 Open 3.6.10 was sluggish. Damn that was an incredible campaign.

(PS. First time posting too)

The music used in the campaign was really well integrated don't you think?

 

Offline Droid803

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Re: Reaction to Blue Planet
The music was epic!
(´・ω・`)
=============================================================

 

Offline nuone

  • 25
Re: Reaction to Blue Planet
The Music was freaking incredible! The tone and pacing are epic. I loved every second of it. Once I figured out how to use the Orb radar to locate signals. I will tell you wat, I would PAY to play this MOD. Incredible. Super job guys.

By the way, for some reason, when I ran build "fred2_open_3_6_10r-20081210_r4989" with the mediavps 3.6.10 everything was very pretty but VERY SLOW. I have a HP Pavilion Intel CoreDuo @ 1.60 GHz with 2 Gigs of DDR2 RAM. ATI Radeon X1650 512Mb. Now that I look at the specs they are kind of dated. Still, I'm not running quake or anything.

 

Offline Galemp

  • Actual father of Samus
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Re: Reaction to Blue Planet
I will tell you wat, I would PAY to play this MOD. Incredible. Super job guys.

You could always make a donation to the HLP server fund. That would keep these things coming. :)
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...

 
Sig nuked! New one coming soon!

 

Offline nuone

  • 25
Re: Reaction to Blue Planet
Thanks

 

Offline Unknown Target

  • Get off my lawn!
  • 212
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Re: Reaction to Blue Planet
I really loved the campaign, great work on it. Some lines I thought were a little cheesy or weren't realistic, but overall the entire thing was absolutely astounding, and the music was gorgeous (still trying to get all the tracks).

 

Offline Dilmah G

  • Failed juggling
  • 211
  • Do try it.
Re: Reaction to Blue Planet
I really loved the campaign, great work on it. Some lines I thought were a little cheesy or weren't realistic, but overall the entire thing was absolutely astounding, and the music was gorgeous (still trying to get all the tracks).

Yeah I know what you mean, they would sound unnatural, but it sat well with Bei's character, I mean he wasn't a redneck or your typical Hollywood style expletive spouting rookie shooting at everything that moves and even **** that doesn't

Bei came off as knowing crisp, cultured english, kind of like 'formal' english, rather than the whole heap of slang we know English to be. If he had turned around and gone "F*ck this" in the middle of a mission, it would've been the biggest WTF moment EVER, and the biggest character development F*ck-up in the history of the HLP.

 
Re: Reaction to Blue Planet
To be honest I'm pretty disappointed with the Campaign, for several reasons; Some more sever than others...

#1 Not voiced  :(
A great handicap is that it's not voiced, which IMO is pretty much needed if you want to get people into your story. It's actually annoying to see so much written material not being used, and most people will miss a lot of neat/vital details during the missions as they are forced to read long conversations between all sorts of people. I know it's takes a lot of time to do this proper, but it just adds the extra detail that makes it shine.

#2 The story  :blah:
So Earth was destroyed (or was it?..) by the Shivans despite the common knowledge of the Lucifer being destroyed and Earth saved, from the Lucifer. I'm finding it very hard to accept this twist, and even more so the fact that some humans have been able to survive on a half-finished Orion destroyer, in a nebular, for fifty years? Come on, that just doesn't work!

#3 In-game scenes  :mad:
Tbh they just don't work. They are too tedious and more annoying than joyful. Especially the one where you encounter the Earth survivors for the first time. Too many cuts, it would have worked a lot better had it been done in a classic FreeSpace way...

But, I sense the joy you people have had making this, and that's a big plus.  :)


Edit: You could make better use of the MediaVPs... Would certainly aid the Mod a lot!
Must Crush Shivanism!

 

Offline Droid803

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Re: Reaction to Blue Planet
Well, if you keep playing you'd know what's up with #2
#1 is being worked on right now...
(´・ω・`)
=============================================================

 

Offline FoxtrotTango

  • 27
  • "...in a way, you've stolen his soul."
Re: Reaction to Blue Planet
To be honest I'm pretty disappointed with the Campaign, for several reasons; Some more sever than others...

#1 Not voiced  :(
A great handicap is that it's not voiced, which IMO is pretty much needed if you want to get people into your story. It's actually annoying to see so much written material not being used, and most people will miss a lot of neat/vital details during the missions as they are forced to read long conversations between all sorts of people. I know it's takes a lot of time to do this proper, but it just adds the extra detail that makes it shine.

This is what pisses me off about people's hate lists. Those who are looking around for voice-only campaigns are missing some pretty good stuff, and you aren't even pleased by the fact that they're going to add voices in later. No, because you don't get what you want immediately, it damns the entire campaign. Top notch.

Quote
#2 The story  :blah:
So Earth was destroyed (or was it?..) by the Shivans despite the common knowledge of the Lucifer being destroyed and Earth saved, from the Lucifer. I'm finding it very hard to accept this twist, and even more so the fact that some humans have been able to survive on a half-finished Orion destroyer, in a nebular, for fifty years? Come on, that just doesn't work!

And yet it's completely unquestioned that Vasudans can live on those giant hivelike installations for pretty much all of their lives. The explanation was plausible enough, but I suppose that not everyone can understand why it would work.

Quote
#3 In-game scenes  :mad:
Tbh they just don't work. They are too tedious and more annoying than joyful. Especially the one where you encounter the Earth survivors for the first time. Too many cuts, it would have worked a lot better had it been done in a classic FreeSpace way...

Oh, building atmosphere is such a travesty. Why can't I be destroying more enemy ships? Goodness knows I don't have the attention span to watch this game if there's more than 20 seconds between explosions.

This kind of narrow-minded mentality annoys me very much. Choosing to whine about what the campaign doesn't have instead of appreciating what the campaign does have...I can't endure it. Ugh...

 

Offline Darius

  • Moderator
  • 211
Re: Reaction to Blue Planet
Let the man give his opinions Foxtrot. It's not narrow-minded, it's having an point of view. I welcome any sort of feedback from people, bar flaming (since flaming someone's work is unconstructive and poor taste), and Spectre's criticisms were quite honest and specific. Plus he had suggestions for improvement.

#1 Not voiced  :(
A great handicap is that it's not voiced, which IMO is pretty much needed if you want to get people into your story. It's actually annoying to see so much written material not being used, and most people will miss a lot of neat/vital details during the missions as they are forced to read long conversations between all sorts of people. I know it's takes a lot of time to do this proper, but it just adds the extra detail that makes it shine.

Voice acting is in progress, and may I say that the work that's been submitted has been really top-quality so far. The team's done a good job in getting everything organised.

Edit: You could make better use of the MediaVPs... Would certainly aid the Mod a lot!

I agree. I'm increasing compatibility with Mediavps in bringing the mod to 3.6.10.

 

Offline General Battuta

  • Poe's Law In Action
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  • i wonder when my postcount will exceed my iq
Re: Reaction to Blue Planet
To be honest I'm pretty disappointed with the Campaign, for several reasons; Some more sever than others...

#1 Not voiced  :(
A great handicap is that it's not voiced, which IMO is pretty much needed if you want to get people into your story. It's actually annoying to see so much written material not being used, and most people will miss a lot of neat/vital details during the missions as they are forced to read long conversations between all sorts of people. I know it's takes a lot of time to do this proper, but it just adds the extra detail that makes it shine.

#2 The story  :blah:
So Earth was destroyed (or was it?..) by the Shivans despite the common knowledge of the Lucifer being destroyed and Earth saved, from the Lucifer. I'm finding it very hard to accept this twist, and even more so the fact that some humans have been able to survive on a half-finished Orion destroyer, in a nebular, for fifty years? Come on, that just doesn't work!

#3 In-game scenes  :mad:
Tbh they just don't work. They are too tedious and more annoying than joyful. Especially the one where you encounter the Earth survivors for the first time. Too many cuts, it would have worked a lot better had it been done in a classic FreeSpace way...

But, I sense the joy you people have had making this, and that's a big plus.  :)


Edit: You could make better use of the MediaVPs... Would certainly aid the Mod a lot!

You didn't finish yet, did you? If you get about halfway through the campaign, complaint #2 is explained.

And just to ease you in, man, almost no campaigns are voice acted.

If you didn't like the cinematic, atmosphere-and-story-and-character-driven style of Blue Planet, I'd suggest Silent Threat: Reborn, which is another campaign on the same level of quality that's closer to the core Freespace style. It has a ton of great moments and superb polish.

Lastly, Darius did all the work on this campaign (excepting assets which he drew from modelpacks and adapted music.)
« Last Edit: March 10, 2009, 09:09:03 pm by General Battuta »

 
Re: Reaction to Blue Planet
Dear lord...
Someone here just can't take constructive feedback  :rolleyes:
At least I didn't say it sucked...


Edit: Thanks for being mature about the feedback, Darius  :yes:

And to answer a specific question.
No I haven't played the entire campaign, mainly because it crashed after I found and saved the GTD Sanctuary. But I'm not really up to finishing the campaign until voice has been added, as it literally is half the experience. And again I'm finding it hard to imagine how someone can survive on a ship in a nebular (Where is this nebular btw, compared to Earth) for fifty years. At least the Vasudans had other planets to live on and they had the luxury of constant supplies.

Again, I'll try to explain my problem with the cinematics...
They are too long, and too tedious (The Lucifers attack on Earth is a perfect example, so is the first encounter with Earth survivors) If done proper they'll be less of an irritation and add more to the story being told.

Furthermore the first time you visit Earth needs some tweaks.
The beacons needs to be closer (about 6000m). The first encounter with the Shivans, however, was well made!


All of this being said there is one thing I really like about BP... Those rapid firing primaries (They just rip apart anything! Overpowered?)
« Last Edit: March 11, 2009, 04:25:36 am by SPECTRE87 »
Must Crush Shivanism!

 

Offline Dilmah G

  • Failed juggling
  • 211
  • Do try it.
Re: Reaction to Blue Planet
I for one loved the use of cutscenes. In fact that's what inspired me to learn how to FRED them, I'm still working on sophisticated "Cutscene Missions". Blue Planet inspired me to do a lot of things, such as pursuing FRED-ing rather than "Leaving-it-to-Ransom".

Fair enough the whole element of trying to bring FS2 into the 21st Century through character-driven plot and cinematic elements was a bit of a hard one for me to grasp, I for one had a major WTF-moment when I saw the introduction cutscene to BP. But that's what sets BP apart from ST:R. They're Different. And they're done well.

Dear lord...
Someone here just can't take constructive feedback  :rolleyes:

At least I didn't say it sucked...

You better not have..... :lol:

We can take constructive feedback, we're just giving our opinions on your feedback

 

Offline Pred the Penguin

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Re: Reaction to Blue Planet
If you don't want to wait for the voiced edition, you can consider using 3.6.9 build and enabling computer generated speech.

But playing a fully voiced version is a valid point, especially for such a high quality campaign. I really liked Derelict for that reason. ^_^

As for the story... all will be explained in time.

The Lucifer cutscene was pretty annoying for me, too. But only cause I sped it up and the Orion didn't get destroyed. XD

 
Re: Reaction to Blue Planet
After reading noodles "review" I have to conclude the BP is just not a mod for me...
Must Crush Shivanism!